Dragon Age II Collector's Edition

Dragon Age II Collector's Edition

Author: Piggyback

Publisher: Piggyback

Published: 2011-03-08

Total Pages: 0

ISBN-13: 9780307890139

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Exclusive to the Collector's Edition: an additional 16 pages with a behind-the-scenes section and an artwork gallery.


Dragon Age II

Dragon Age II

Author: Piggyback

Publisher:

Published: 2011-03-01

Total Pages: 272

ISBN-13: 9781906064792

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The 100% complete guide to Dragon Age II Carefully designed to avoid unnecessary story spoilers A world map shows the position of all areas visited with an index of available locales listing all quests and page references to the relevant sections of the guide A dedicated Side Quests chapter presents all side missions, random encounters and all additional optional activities with a checklist to reach 100% completion The Walkthrough features annotated area maps with step-by-step action on the left-hand page and expanded strategies and advanced tactics on the right The Strategy & Analysis chapter focuses on high-level playing strategies and in-depth analysis of the game s underlying mechanics. All-encompassing Inventory chapter features exhaustive lists and tables covering: weapons, armor, accessories, special items, shops, runes, crafting, consumables and gifts All-encompassing Bestiary chapter presents all details on: enemy ranks, locations, attributes, resistances, loot drops and more A feature-packed Extras chapter covers every Achievement, every Trophy, every Secret and also presents a Dragon Age encyclopaedia and a story recap


Dragon Age: Origins Collector's Edition

Dragon Age: Origins Collector's Edition

Author: Michael Searle

Publisher: Prima Lifestyles

Published: 2009

Total Pages: 0

ISBN-13: 9780761562467

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Lore: Learn the story leading up to this epic struggle that can't be found anywhere else. Interviews: Step behind the scenes with revealing interviews with the development team. Art: Our stunning art section showcases the best artwork Dragon Age has to offer. Hard Cover: Rugged Hardcover edition for extra durability. Guide: Includes the complete Dragon Age: Origins strategy guide. Signed Cover: Signatures from the entire Dragon Age development team appear on the inside front and back cover to add to the custom Collector's look and feel.


Dragon Age Inquisition

Dragon Age Inquisition

Author: David Knight

Publisher:

Published: 2014

Total Pages: 0

ISBN-13: 9780804162944

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Mobile friendly eGuide access - Digital strategy content optimized for a second screen experience. Multiple play styles presented - Identify tactics, explore hidden caves, defeat monumental creatures, and shape the world around you based on advice for your own style of play and combat. Make the right decision - Your actions and choices will shape a multitude of story outcomes along with the tangible, physical aspects of the world itself. Tough choices define your experience, and even one decision can change the course of what's to come. Be the finest Inquisitor - Choose your class based on recommended character loadouts that take advantage of a unique set of abilities, weaponry, special moves, and even class-reactive story content. Completely control the appearance and abilities Get the best out of your team - Connect and communicate with a cast of unique, memorable characters to develop dynamic relationships that will benefit you and your party. Where to go next - Illustrated maps serve as a guide to the next adventure allowing informed exploration of a diverse, visually stunning, and immersive living world.


Dragon Age 2 Official Guide Collector's Edition

Dragon Age 2 Official Guide Collector's Edition

Author: Piggyback

Publisher:

Published: 2011-03-01

Total Pages: 288

ISBN-13: 9781906064846

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Exclusive to the Collector's Edition: a hardcover reproduction of Cassandra's book from the game. Includes an additional 16 pages with a behind-the-scenes section and an artwork gallery The 100% complete guide to Dragon Age II Carefully designed to avoid unnecessary story spoilers A world map shows the position of all areas visited with an index of available locales listing all quests and page references to the relevant sections of the guide A dedicated Side Quests chapter presents all side missions, random encounters and all additional optional activities with a checklist to reach 100% completion The Walkthrough features annotated area maps with step-by-step action on the left-hand page and expanded strategies and advanced tactics on the right The Strategy & Analysis chapter focuses on high-level playing strategies and in-depth analysis of the game's underlying mechanics.All-encompassing Inventory chapter features exhaustive lists and tables covering: weapons, armor, accessories, special items, shops, runes, crafting, consumables and gifts All-encompassing Bestiary chapter presents all details on: enemy ranks, locations, attributes, resistances, loot drops and more A feature-packed Extras chapter covers every Achievement, every Trophy, every Secret and also presents a Dragon Age encyclopaedia and a story recap Includes an additional 16 pages with a behind-the-scenes section and an artwork gallery


Crash Course in Gaming

Crash Course in Gaming

Author: Suellen S. Adams

Publisher: Bloomsbury Publishing USA

Published: 2013-11-25

Total Pages: 140

ISBN-13: 1610690478

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Video games aren't just for kids anymore. This book will describe the "why" and "how" to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons. Gaming supplies more than just visual stimulation and empty entertainment; it can also promote socialization as well as the learning of both traditional and new literacies required to succeed in the modern world. Problem-solving, multi-tasking, complex decision-making on the fly, and "reading" the combination of words and graphics are vital skills for the 21st century—all of which are required to play video games. Crash Course in Gaming discusses the pros and cons of gaming, the types of games and game systems, circulating collections, and game programs. It explains how a library's video game program can—and should—do much more than simply draw younger users to the library, providing examples of how everyone from parents to senior citizens can benefit from a patron-oriented computer gaming program. The appendices also include specific games, programs, review sources, and sources for further information.


Super Mario Encyclopedia: The Official Guide to the First 30 Years Limited Edition

Super Mario Encyclopedia: The Official Guide to the First 30 Years Limited Edition

Author: Nintendo

Publisher: Dark Horse Comics

Published: 2018-10-23

Total Pages: 260

ISBN-13: 1506708072

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Power-Up! This limited edition comes with an embossed slipcase specially designed to look like the iconic Super Mario Question Mark Block! Inside, you'll find one of four covers--Super Mushroom, Fire Flower, Super Star, or 1-Up Mushroom--each accentuated with shimmering holofoil! Buyers will receive one of four covers, chosen randomly (Super Mushroom, Fire Flower, Super Star, or 1-Up Mushroom), each in the "Question Mark Block" slipcase. Specific cover image cannot be requested or guaranteed. Each cover variant is printed in equal quantities. Super Mario Encyclopediais jam-packed with content from all seventeen Super Mario games--from the original Super Mario Bros. to Super Mario 3D World. Track the evolution of the Goomba, witness the introduction of Yoshi, and relive your favorite levels. This tome also contains an interview with producer Takashi Tezuka, tips to help you find every coin, star, sun, and mushroom--even explanations of glitches! With information on enemies, items, obstacles, and worlds from over thirty years of Mario, Super Mario Encyclopedia is the definitive resource for everything Super Mario!


The Video Games Guide

The Video Games Guide

Author: Matt Fox

Publisher: McFarland

Published: 2013-01-17

Total Pages: 385

ISBN-13: 078647257X

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The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.


Librarian's Guide to Games and Gamers

Librarian's Guide to Games and Gamers

Author: Michelle Goodridge

Publisher: Bloomsbury Publishing USA

Published: 2021-11-15

Total Pages: 204

ISBN-13:

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Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users. As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games—whether they are new to gaming or seasoned players—through advisory services. This book maps all types of games—board, roleplaying, digital, and virtual reality—providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.