Hexagon Journal
Author: Red Dot
Publisher: Independently Published
Published: 2018-11-27
Total Pages: 112
ISBN-13: 9781790409709
DOWNLOAD EBOOKHEXAGONAL GRAPH PAPER - 0.5
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Author: Red Dot
Publisher: Independently Published
Published: 2018-11-27
Total Pages: 112
ISBN-13: 9781790409709
DOWNLOAD EBOOKHEXAGONAL GRAPH PAPER - 0.5
Author: Notebook For Notebook For Life
Publisher:
Published: 2017-05-27
Total Pages: 118
ISBN-13: 9781546958826
DOWNLOAD EBOOKThe Ideal Bullet Journal The idea behind NOTEBOOK FOR LIFE Dot Gird Collection is as simple as it is true:choose to journal, sketch, or take notes. Dot Gird Collection: contains Information, Content Page And Dot grid Each type of notebook comes in Six form factors, sized: 5"x8", 5.5"x8.5", 6"x9", 7"x10", 8"x10", and 8.5"x11". and12 Color Each Eeach page is a White-color and 60 pound weight. * 6 x 9 Inches - Paperback * 110 Dot Grid Pages * 5mm Spacing (5 dot per Inch) * dot 5 pt Light Grey * matte cover with solid color
Author: Yusra Mardini
Publisher: Boxtree
Published: 2018-05-08
Total Pages: 341
ISBN-13: 1760780073
DOWNLOAD EBOOK"Being a refugee is not a choice. Our choice is to die at home or risk death trying to escape." Yusra Mardini Yusra Mardini fled her native Syria to the Turkish coast in 2015 and boarded a small dinghy full of refugees bound for Greece. When the small and overcrowded boat's engine cut out, it began to sink. Yusra, her sister and two others took to the water, pushing the boat for three and a half hours in open water until they eventually landed on Lesbos, saving the lives of the passengers aboard. This is the story of that remarkable woman, whose journey started in a war-torn suburb of Damascus and took her through Europe to Berlin and from there to the 2016 Olympic Games in Rio de Janeiro. Yusra Mardini is an athlete, one of People magazine's 25 women changing the world, a UNHCR Goodwill Ambassador and one of Time Magazine's 30 most influential teens of 2016. Global icon Emma Watson calls Yusra Mardini's story an "inspiration". "Yusra has an incredible story: she fled the war in Syria trying to reach Greece by boat....She is now the youngest ever UNHCR @refugees Goodwill Ambassador, and you can read her incredible story in Butterfly." @emmawatson
Author: Andriy Burkov
Publisher:
Published: 2019
Total Pages: 141
ISBN-13: 9781999579500
DOWNLOAD EBOOKProvides a practical guide to get started and execute on machine learning within a few days without necessarily knowing much about machine learning.The first five chapters are enough to get you started and the next few chapters provide you a good feel of more advanced topics to pursue.
Author: Jimmy Lin
Publisher: Springer Nature
Published: 2022-05-31
Total Pages: 171
ISBN-13: 3031021363
DOWNLOAD EBOOKOur world is being revolutionized by data-driven methods: access to large amounts of data has generated new insights and opened exciting new opportunities in commerce, science, and computing applications. Processing the enormous quantities of data necessary for these advances requires large clusters, making distributed computing paradigms more crucial than ever. MapReduce is a programming model for expressing distributed computations on massive datasets and an execution framework for large-scale data processing on clusters of commodity servers. The programming model provides an easy-to-understand abstraction for designing scalable algorithms, while the execution framework transparently handles many system-level details, ranging from scheduling to synchronization to fault tolerance. This book focuses on MapReduce algorithm design, with an emphasis on text processing algorithms common in natural language processing, information retrieval, and machine learning. We introduce the notion of MapReduce design patterns, which represent general reusable solutions to commonly occurring problems across a variety of problem domains. This book not only intends to help the reader "think in MapReduce", but also discusses limitations of the programming model as well. Table of Contents: Introduction / MapReduce Basics / MapReduce Algorithm Design / Inverted Indexing for Text Retrieval / Graph Algorithms / EM Algorithms for Text Processing / Closing Remarks
Author: Simo Särkkä
Publisher: Cambridge University Press
Published: 2019-05-02
Total Pages: 327
ISBN-13: 1316510085
DOWNLOAD EBOOKWith this hands-on introduction readers will learn what SDEs are all about and how they should use them in practice.
Author: Christopher D. Manning
Publisher: Cambridge University Press
Published: 2008-07-07
Total Pages:
ISBN-13: 1139472100
DOWNLOAD EBOOKClass-tested and coherent, this textbook teaches classical and web information retrieval, including web search and the related areas of text classification and text clustering from basic concepts. It gives an up-to-date treatment of all aspects of the design and implementation of systems for gathering, indexing, and searching documents; methods for evaluating systems; and an introduction to the use of machine learning methods on text collections. All the important ideas are explained using examples and figures, making it perfect for introductory courses in information retrieval for advanced undergraduates and graduate students in computer science. Based on feedback from extensive classroom experience, the book has been carefully structured in order to make teaching more natural and effective. Slides and additional exercises (with solutions for lecturers) are also available through the book's supporting website to help course instructors prepare their lectures.
Author: Kevin Lynch
Publisher: MIT Press
Published: 1964-06-15
Total Pages: 212
ISBN-13: 9780262620017
DOWNLOAD EBOOKThe classic work on the evaluation of city form. What does the city's form actually mean to the people who live there? What can the city planner do to make the city's image more vivid and memorable to the city dweller? To answer these questions, Mr. Lynch, supported by studies of Los Angeles, Boston, and Jersey City, formulates a new criterion—imageability—and shows its potential value as a guide for the building and rebuilding of cities. The wide scope of this study leads to an original and vital method for the evaluation of city form. The architect, the planner, and certainly the city dweller will all want to read this book.
Author: Jeff Ashworth
Publisher: Media Lab Books
Published: 2020-09-15
Total Pages: 256
ISBN-13: 9781948174374
DOWNLOAD EBOOKFor many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.
Author: Emily Petit
Publisher:
Published: 2018-08-24
Total Pages: 102
ISBN-13: 9781726042741
DOWNLOAD EBOOKLIMITED TIME OFFER - NORMAL PRICE $12 ---- SPECIAL DISCOUNT TO ONLY $5.29 Graph Paper Notebook 1 Cm Square Grid: Squared Graphing Paper, Blank Quad Ruled, 1 Cm Grid Paper, 1 Cm Graphing Paper, 1 Cm Square Graph Paper, Large Size, Graph Paper Notebook 8.5 x 11 Grid Ruled Paper - Thin Gray Line - This graph paper notebook can use for Write, Draw, Mathematics, Laboratory, Study and Work. This notebook is simple design for daily use. For 100 pages, 8.5" x 11". This Notebook Contains: - Premium Matte Cover Design (Soft Cover) - Printed on High Quality Paper - Perfectly Large sized at 8.5" x 11" - 1x1 Cm Quad Ruled, 1 Squares per Cm, 1 Cm Squares - 100 Pages of Thin Gray Line (Grid Ruled)