Digital for Good

Digital for Good

Author: Richard Culatta

Publisher: Harvard Business Press

Published: 2021-07-20

Total Pages: 232

ISBN-13: 1647820170

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Kids deserve a better digital future. Help them create it. When it comes to raising children in a digital world, every parent feels underprepared and overwhelmed. We worry that our children will become addicted to online games, be victims of cyberbullying, or get lost down the rabbit hole of social media. We warn them about all the things they shouldn't do online, but we don't do nearly enough to teach them the skills of digital well-being. It's time to start a new conversation. In Digital for Good, EdTech expert Richard Culatta argues that technology can be a powerful tool for learning, solving humanity's toughest problems, and bringing us closer together. He offers a refreshingly positive framework for preparing kids to be successful in a digital world—one that encourages them to use technology proactively and productively—by outlining five qualities every young person should develop in order to become a thriving, contributing digital citizen: Be balanced: understand when and how much tech use is healthy Stay informed: discern between true and false information Be inclusive: treat others with respect and kindness online Be engaged: use tech to strengthen family relationships and community connections Stay alert: exercise caution and create safe digital spaces for others This practical guide will help parents and children discover the path to becoming effective digital citizens, all while making our online world a better place.


How Can I Be a Good Digital Citizen?

How Can I Be a Good Digital Citizen?

Author: Christine Zuchora-Walske

Publisher: Lerner Publications

Published: 2015-08

Total Pages: 36

ISBN-13: 1467780782

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"Using the Internet can be an exciting adventure. But it is important to use it safely. How can you use computers responsibly? And how can you be a good digital citizen? Read this book to find out!"--Page 4 of cover.


Cybersins and Digital Good Deeds

Cybersins and Digital Good Deeds

Author: James Van Roekel

Publisher: CRC Press

Published: 2006-11-01

Total Pages: 212

ISBN-13: 9780789029546

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The A-to-Z source on cyberethics—the responsible use of technology! What is safe and responsible behavior for using the Internet? Cybersins and Digital Good Deeds: A Book About Technology and Ethics provides a comprehensive look at the innovative—and sometimes unscrupulous—world of rapidly evolving technology and the people who use it. This encyclopedic source helps even the most technology-challenged understand various facets relating to the use and misuse of technology in today’s society. Topics are organized A-to-Z for easy reference, with selections chosen because of historical importance, present relevance, and the likelihood of future impact. Privacy, security, censorship, and much, much more are discussed in detail to reveal the ethical complexities of each issue. Harmful and illegal cyber behavior can manifest quickly in several ways in today’s digital world. Keeping up with the shifts and advances in technology, its applications, and how it affects you can be difficult. Cybersins and Digital Good Deeds reviews the latest trends in computer technology and the impact it has on the way we live. This extensive book provides easy-to-understand explanations of tech terms, while clearly examining the current ethical issues surrounding different aspects of technology and its use in positive or destructive actions. Discussions include issues concerning general use, business, entertainment, multimedia development, and education. The broad range of ethical topics in Cybersins and Digital Good Deeds includes: advertising in school the Americans with Disabilities Act (ADA) and its impact upon technology in schools blogging and free speech bride scams video voyeurism censorship and filtering cheating in school using technology Child Online Protection Act Child Pornography Prevention Act (CPPA) computer addiction crackers, lamers, and phreaks cyberbullying cyberchondriacs disinhibition domain hijacking Online auction fraud elder care and technology Google Bombing identity theft pornography media and cognitive development movie duplication sharing audio files online gambling pyramid schemes the Patriot Act phishing podcasting Project Gutenberg RFID tracking spyware technolust Trojan horses and viruses much, much more! Cybersins and Digital Good Deeds is a perfect at-your-fingertips source for questions you may have on the jargon and the ethical use or misuse of technology. This book is perfect for business people; high school, public, and academic librarians; library science professors, education professors, students, or anyone needing clarification of issues related to technology and information ethics.


The AI-Powered Enterprise

The AI-Powered Enterprise

Author: Seth Earley

Publisher: Lifetree Media

Published: 2020-04-28

Total Pages: 320

ISBN-13: 9781928055501

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Learn how to develop and employ an ontology, the secret weapon for successfully using artificial intelligence to create a powerful competitive advantage in your business. The AI-Powered Enterprise examines two fundamental questions: First, how will the future be different as a result of artificial intelligence? And second, what must companies do to stake their claim on that future? When the Web came along in the mid-90s, it transformed the behavior of customers and remade whole industries. Now, as part of its promise to bring revolutionary change in untold ways to human activity, artificial intelligence--AI--is about to create another complete transformation in how companies create and deliver value to customers. But despite the billions spent so far on bots and other tools, AI continues to stumble. Why can't it magically use all the data organizations generate to make them run faster and better? Because something is missing. AI works only when it understands the soul of the business. An ontology is a holistic digital model of every piece of information that matters to the business, from processes to products to people, and it's what makes the difference between the promise of AI and delivering on that promise. Business leaders who want to catch the AI wave--rather than be crushed by it--need to read The AI-Powered Enterprise. The book is the first to combine a sophisticated explanation of how AI works with a practical approach to applying AI to the problems of business, from customer experience to business operations to product development.


The Modern Parent

The Modern Parent

Author: Martine Oglethorpe

Publisher:

Published: 2020-04-28

Total Pages: 208

ISBN-13: 9780648828600

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Digital technology has changed the parenting territory dramatically in recent years. Suddenly we've been tasked with preparing kids to be safe, happy and successful, not just in the real world, but in the online world as well. Martine Oglethorpe is part of a new breed of parenting educator who nimbly stays abreast of technology changes while keeping one foot firmly grounded in the timeless ways that make families strong.Martine skilfully combines her professional expertise with the lived experience gained by guiding her own children down the pathway to being skilled, savvy digital citizens. In these pages lies the blueprint for parenting kids in the digital age. It shares how to be engaged in the digital lives of our children without being overbearing or burdensome; to know when to tread lightly as a parent and when care and caution need to be taken.


Is Technology Good for Education?

Is Technology Good for Education?

Author: Neil Selwyn

Publisher: John Wiley & Sons

Published: 2016-06-07

Total Pages: 80

ISBN-13: 0745696503

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Digital technologies are a key feature of contemporary education. Schools, colleges and universities operate along high-tech lines, while alternate forms of online education have emerged to challenge the dominance of traditional institutions. According to many experts, the rapid digitization of education over the past ten years has undoubtedly been a ‘good thing’. Is Technology Good For Education? offers a critical counterpoint to this received wisdom, challenging some of the central ways in which digital technology is presumed to be positively affecting education. Instead Neil Selwyn considers what is being lost as digital technologies become ever more integral to education provision and engagement. Crucially, he questions the values, agendas and interests that stand to gain most from the rise of digital education. This concise, up-to-the-minute analysis concludes by considering alternate approaches that might be capable of rescuing and perhaps revitalizing the ideals of public education, while not denying the possibilities of digital technology altogether.


Young People, Ethics, and the New Digital Media

Young People, Ethics, and the New Digital Media

Author: Carrie James

Publisher: MIT Press

Published: 2009-10-09

Total Pages: 127

ISBN-13: 0262258285

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Social networking, blogging, vlogging, gaming, instant messaging, downloading music and other content, uploading and sharing their own creative work: these activities made possible by the new digital media are rich with opportunities and risks for young people. This report, part of the GoodPlay Project, undertaken by researchers at Harvard Graduate School of Education's Project Zero, investigates the ethical fault lines of such digital pursuits. The authors argue that five key issues are at stake in the new media: identity, privacy, ownership and authorship, credibility, and participation. Drawing on evidence from informant interviews, emerging scholarship on new media, and theoretical insights from psychology, sociology, political science, and cultural studies, the report explores the ways in which youth may be redefining these concepts as they engage with new digital media. The authors propose a model of "good play" that involves the unique affordances of the new digital media; related technical and new media literacies; cognitive and moral development and values; online and offline peer culture; and ethical supports, including the absence or presence of adult mentors and relevant educational curricula. This proposed model for ethical play sets the stage for the next part of the GoodPlay project, an empirical study that will invite young people to share their stories of engagement with the new digital media. The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning


IRL

IRL

Author: Chris Stedman

Publisher: Broadleaf Books

Published: 2020-10-20

Total Pages: 393

ISBN-13: 1506463525

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What Does "IRL (In Real Life)" Really Mean in Today's Digital Age? It's easy and reflexive to view our online presence as fake, to see the internet as a space we enter when we aren't living our real, offline lives. Yet so much of who we are and what we do now happens online, making it hard to know which parts of our lives are real IRL, Chris Stedman's personal and searing exploration of authenticity in the digital age, shines a light on how age-old notions of realness--who we are and where we fit in the world--can be freshly understood in our increasingly online lives. Stedman offers a different way of seeing the supposed split between our online and offline selves: the internet and social media are new tools for understanding and expressing ourselves, and the not-always-graceful ways we use these tools can reveal new insights into far older human behaviors and desires. IRL invites readers to consider how we use the internet to fulfill the essential human need to feel real--a need many of us once met in institutions, but now seek to do on our own, online--as well as the ways we edit or curate ourselves for digital audiences. The digital search for meaning and belonging presents challenges, Stedman suggests, but also myriad opportunities to become more fully human. In the end, he makes a bold case for embracing realness in all of its uncertainty, online and off, even when it feels risky.


Digital Minimalism

Digital Minimalism

Author: Cal Newport

Publisher: Penguin

Published: 2019-02-05

Total Pages: 305

ISBN-13: 0525536515

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A New York Times, Wall Street Journal, Publishers Weekly, and USA Today bestseller "Newport is making a bid to be the Marie Kondo of technology: someone with an actual plan for helping you realize the digital pursuits that do, and don't, bring value to your life."--Ezra Klein, Vox Minimalism is the art of knowing how much is just enough. Digital minimalism applies this idea to our personal technology. It's the key to living a focused life in an increasingly noisy world. In this timely and enlightening book, the bestselling author of Deep Work introduces a philosophy for technology use that has already improved countless lives. Digital minimalists are all around us. They're the calm, happy people who can hold long conversations without furtive glances at their phones. They can get lost in a good book, a woodworking project, or a leisurely morning run. They can have fun with friends and family without the obsessive urge to document the experience. They stay informed about the news of the day, but don't feel overwhelmed by it. They don't experience "fear of missing out" because they already know which activities provide them meaning and satisfaction. Now, Newport gives us a name for this quiet movement, and makes a persuasive case for its urgency in our tech-saturated world. Common sense tips, like turning off notifications, or occasional rituals like observing a digital sabbath, don't go far enough in helping us take back control of our technological lives, and attempts to unplug completely are complicated by the demands of family, friends and work. What we need instead is a thoughtful method to decide what tools to use, for what purposes, and under what conditions. Drawing on a diverse array of real-life examples, from Amish farmers to harried parents to Silicon Valley programmers, Newport identifies the common practices of digital minimalists and the ideas that underpin them. He shows how digital minimalists are rethinking their relationship to social media, rediscovering the pleasures of the offline world, and reconnecting with their inner selves through regular periods of solitude. He then shares strategies for integrating these practices into your life, starting with a thirty-day "digital declutter" process that has already helped thousands feel less overwhelmed and more in control. Technology is intrinsically neither good nor bad. The key is using it to support your goals and values, rather than letting it use you. This book shows the way.


Digital Storytelling

Digital Storytelling

Author: Joe Lambert

Publisher: Routledge

Published: 2013-01-04

Total Pages: 224

ISBN-13: 1136239383

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Listen deeply. Tell stories. This is the mantra of the Center for Digital Storytelling (CDS) in Berkeley California, which, since 1998 has worked with nearly 1,000 organizations around the world and trained more than 15,000 people in the art of digital storytelling. In this revised and updated edition of the CDS's popular guide to digital storytelling, co-founder Joe Lambert details the history and methods of digital storytelling practices. Using a "7 Steps" approach, Lambert helps storytellers identify the fundamentals of dynamic digital storytelling--from seeing the story, assembling it, and sharing it. As in the last edition, readers of the fourth edition will also find new explorations of the applications of digital storytelling and updated appendices that provide resources for budding digital storytellers, including information about past and present CDS-affiliated projects and place-based storytelling, a narrative-based approach to understanding experience and landscape. A companion website further brings the entire storytelling process to life. Over the years, the CDS's work has transformed the way that community activists, educators, health and human services agencies, business professionals, and artists think about story, media, culture, and the power of personal voice in creating change. For those who yearn to tell multimedia stories, Digital Storytelling is the place to begin.