Force XXI Training Program-digital Project

Force XXI Training Program-digital Project

Author:

Publisher:

Published: 1999

Total Pages: 132

ISBN-13:

DOWNLOAD EBOOK

"This report discusses tile Army's initial research into converting Force 21 Training Program (FXXITP) products to meet the increasingly pressing training needs of digital battle staffs. The report describes tile activities and outcomes of tile U.S. Research Institute for tile Behavioral and Social Sciences (ARI) Force 21 Training Program Digital (FXXITP-D) project. The project developed an approach that supports tile conversion of existing training products in order to meet new training needs. During tile project, the conversion approach was employed to research and enact conventional to digital conversions of selected FXXITP products, including tile Battle Staff Training System (BSTS) and Combined Arms Operations at Brigade Level, Realistically Achieved Through Simulation (COBRAS) vignettes, Brigade Staff Exercise (BSE), and Brigade and Battalion Staff Exercise (BBSE). In addition to tile conversion approach and prototype digital training products, tile project identified a number of lessons for tile continuing development of digital training and the digital force."--Stinet.


Human Factors Technology in the Design of Simulators for Operator Training

Human Factors Technology in the Design of Simulators for Operator Training

Author: Alfred F. Smode

Publisher:

Published: 1963

Total Pages: 200

ISBN-13:

DOWNLOAD EBOOK

This report presents an organized body of information useful for dealing with those human factors problems frequently encountered in the development of the Weapons System Trainer. Emphasis is given throughout to the general problems involved in developing the complete training system rather than to the analysis of details specific to given training systems. It summarizes basic human factors information which influences the design and construction of training devices. Successive chapters of the report are devoted to determining training needs, developing the environment for learning, understanding simulation requirements for training, developing a measurement capability, and discussing the human engineering problems in trainer design. As it provides a considerable background of human factors information pertinent to the synthetic ground environment, this report will be of interest to individuals directly concerned with Weapons System Training programs, preparing trainer specifications, developing training standards, and testing and evaluating simulation equipment. (Author).