Designing from Both Sides of the Screen

Designing from Both Sides of the Screen

Author: Ellen Isaacs

Publisher: Sams Publishing

Published: 2002

Total Pages: 356

ISBN-13: 9780672321511

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Written from the perspectives of both a user interface designer and a software engineer, this book demonstrates rather than just describes how to build technology that cooperates with people. It begins with a set of interaction design principles that apply to a broad range of technology, illustrating with examples from the Web, desktop software, cell phones, PDAs, cameras, voice menus, interactive TV, and more. It goes on to show how these principles are applied in practice during the development process -- when the ideal design can conflict with other engineering goals. The authors demonstrate how their team built a full-featured instant messenger application for the wireless Palm and PC. Through this realistic example, they describe the many subtle tradeoffs that arise between design and engineering goals. Through simulated conversations, they show how they came to understand each other's goals and constraints and found solutions that addressed both of their needs -- and ultimately the needs of users who just want their technology to work.


User Interface Design for Programmers

User Interface Design for Programmers

Author: Avram Joel Spolsky

Publisher: Apress

Published: 2008-01-01

Total Pages: 152

ISBN-13: 1430208570

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Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.


The Technical Design Graphics Problem Solver

The Technical Design Graphics Problem Solver

Author: Max Fogiel

Publisher: Research & Education Assoc.

Published: 1982

Total Pages: 964

ISBN-13: 9780878915347

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REA’s Technical Design Graphics Problem Solver Each Problem Solver is an insightful and essential study and solution guide chock-full of clear, concise problem-solving gems. Answers to all of your questions can be found in one convenient source from one of the most trusted names in reference solution guides. More useful, more practical, and more informative, these study aids are the best review books and textbook companions available. They're perfect for undergraduate and graduate studies. This highly useful reference provides thorough coverage of orthographic projection, auxiliary and sectional views, as well as surfaces and solids and their intersections. Also included are developments, fasteners, cams and gears, vector analysis, and dimensioning. Over 1,000 illustrations.For students in engineering, architecture, art fields, and construction.


The Surface Designer's Handbook

The Surface Designer's Handbook

Author: Holly Brackmann

Publisher: Penguin

Published: 2013-03-10

Total Pages: 347

ISBN-13: 162033240X

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Beginning with studio practices and safety rules, this information-packed handbook is appropriate for both newcomers and experienced dyers but assumes that readers have a serious interest in textile design. An overview of dyeing starts with fibers and fabrics and discusses all aspects of the dyes favored by textile studios--fiber reactive, acid, vat, and disperse--before explaining discharging, screen printing, monoprinting, stamping, stenciling, resist dyeing, devore, and painting. Would-be fabric artists are advised along the way to identify a personal approach to dyeing--free spirit? rule-follower?--and color photographs of work by today's top fiber artists elucidate prevailing styles. Recipes and techniques are accompanied by step-by-step instructions with photographs, and a concealed spiral binding allows the book to lie flat. Ten appendices include a worksheet for recording chemicals, procedures, and costs for all projects; a guide to washing fabric; descriptions of stock solutions, thickeners, and steaming; a metric conversion table; and a guide to water temperatures.


Digital Multimedia Perception and Design

Digital Multimedia Perception and Design

Author: Ghinea, Gheorghita

Publisher: IGI Global

Published: 2006-04-30

Total Pages: 318

ISBN-13: 1591408628

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"This book provides a well-rounded synopsis of the state-of-the-art in perceptual-based multimedia design"--Provided by publisher.


Tools for Design With Vex Robot Kit

Tools for Design With Vex Robot Kit

Author: Randy Shih

Publisher: SDC Publications

Published: 2010-10-12

Total Pages: 588

ISBN-13: 1585036196

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Tools for Design is intended to provide the user with an overview of computer aided design using two popular CAD software packages from Autodesk: AutoCAD and Autodesk Inventor. This book explores the strengths of each package and show how they can be used in design, both separately and in combination with each other. What you'll learn How to create and dimension 2D multiview drawings using AutoCAD How to freehand sketch using axonometric, oblique and perspective projection techniques How to create 3D parametric models and 2D multiview drawings using Autodesk Inventor How to reuse design information between AutoCAD and Autodesk Inventor How to combine parts into assemblies including assembly modeling with a VEX Robot Kit How to perform basic finite element stress analysis using Inventor Stress Analysis Module


More Costumes for the Stage

More Costumes for the Stage

Author: Sheila Jackson

Publisher: New Amsterdam Books

Published: 1998-05-11

Total Pages: 147

ISBN-13: 1461733146

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Here is another feast of ideas and practical information from the author of Costumes for the Stage for anyone who needs to dress a drama production on a tight budget or by the simplest means. Sheila Jackson's first book has been in constant demand for over a decade. Now, in addition to developing some of her earlier ideas in areas such as historical cosutme and fabrics, she covers exciting new ground with sections on animal and bird costumes, musical and dance, ethnic costume, headdresses and accessories, plus advice on design and how to manage a costume plan, a section especially for schools, and another dealing with costume for video. Over seventy-five pages of her own lively line drawings, diagrams and patterns illustrate the text throughout.


Tools for Design Using AutoCAD 2025 and Autodesk Inventor 2025

Tools for Design Using AutoCAD 2025 and Autodesk Inventor 2025

Author: Randy Shih

Publisher: SDC Publications

Published:

Total Pages: 645

ISBN-13: 163057662X

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• Designed for students who want to learn AutoCAD and Inventor 2025 and are completely new to CAD • Covers 2D drawing, 3D modeling, assembly modeling, freehand sketching and finite element analysis • Uses step-by-step instructions throughout the book • Includes three assembly projects using three popular robot kits Tools for Design is intended to provide you with an overview of computer aided design using two popular CAD software packages from Autodesk: AutoCAD and Autodesk Inventor. This book explores the strengths of each package and shows how they can be used in design, both separately and in combination with each other. What you'll learn • How to create and dimension 2D multiview drawings using AutoCAD • How to freehand sketch using axonometric, oblique and perspective projection techniques • How to create 3D parametric models and 2D multiview drawings using Autodesk Inventor • How to reuse design information between AutoCAD and Autodesk Inventor • How to combine parts into assemblies including assembly modeling with a LEGO® MINDSTORMS® Education Base Set, with a TETRIX® kit and a VEX Robot Kit • How to perform basic finite element stress analysis using Inventor Stress Analysis Module Who this book is for This book is designed for high school and college age students wanting to learn the fundamentals of computer aided design with AutoCAD and Inventor and how the two can be used together. No prior CAD experience is required.


50th Publication Design Annual

50th Publication Design Annual

Author: Society of Publication Designers

Publisher: Rockport Publishers and

Published: 2015-12-15

Total Pages: 459

ISBN-13: 1631591118

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This 50th edition of Publication Design Annual celebrates the winners of The Society for Publication Design's competition.