Designing Autonomous Agents

Designing Autonomous Agents

Author: Pattie Maes

Publisher: MIT Press

Published: 1990

Total Pages: 212

ISBN-13: 9780262631358

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Designing Autonomous Agents provides a summary and overview of the radically different architectures that have been developed over the past few years for organizing robots. These architectures have led to major breakthroughs that promise to revolutionize the study of autonomous agents and perhaps artificial intelligence in general. The new architectures emphasize more direct coupling of sensing to action, distributedness and decentralization, dynamic interaction with the environment, and intrinsic mechanisms to cope with limited resources and incomplete knowledge. The research discussed here encompasses such important ideas as emergent functionality, task-level decomposition, and reasoning methods such as analogical representations and visual operations that make the task of perception more realistic. Contents A Biological Perspective on Autonomous Agent Design, Randall D. Beer, Hillel J. Chiel, Leon S. Sterling * Elephants Don't Play Chess, Rodney A. Brooks * What Are Plans For? Philip E. Agre and David Chapman * Action and Planning in Embedded Agents, Leslie Pack Kaelbling and Stanley J. Rosenschein * Situated Agents Can Have Goals, Pattie Maes * Exploiting Analogical Representations, Luc Steels * Internalized Plans: A Representation for Action Resources, David W. Payton * Integrating Behavioral, Perceptual, and World Knowledge in Reactive Navigation, Ronald C. Arkin * Symbol Grounding via a Hybrid Architecture in an Autonomous Assembly System, Chris Malcolm and Tim Smithers * Animal Behavior as a Paradigm for Developing Robot Autonomy, Tracy L. Anderson and Max Donath


Designing Autonomous AI

Designing Autonomous AI

Author: Kence Anderson

Publisher: "O'Reilly Media, Inc."

Published: 2022-06-14

Total Pages: 253

ISBN-13: 1098110706

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Early rules-based artificial intelligence demonstrated intriguing decision-making capabilities but lacked perception and didn't learn. AI today, primed with machine learning perception and deep reinforcement learning capabilities, can perform superhuman decision-making for specific tasks. This book shows you how to combine the practicality of early AI with deep learning capabilities and industrial control technologies to make robust decisions in the real world. Using concrete examples, minimal theory, and a proven architectural framework, author Kence Anderson demonstrates how to teach autonomous AI explicit skills and strategies. You'll learn when and how to use and combine various AI architecture design patterns, as well as how to design advanced AI without needing to manipulate neural networks or machine learning algorithms. Students, process operators, data scientists, machine learning algorithm experts, and engineers who own and manage industrial processes can use the methodology in this book to design autonomous AI. This book examines: Differences between and limitations of automated, autonomous, and human decision-making Unique advantages of autonomous AI for real-time decision-making, with use cases How to design an autonomous AI from modular components and document your designs


Designing Agentive Technology

Designing Agentive Technology

Author: Christopher Noessel

Publisher: Rosenfeld Media

Published: 2017-05-01

Total Pages: 241

ISBN-13: 1933820705

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Advances in narrow artificial intelligence make possible agentive systems that do things directly for their users (like, say, an automatic pet feeder). They deliver on the promise of user-centered design, but present fresh challenges in understanding their unique promises and pitfalls. Designing Agentive Technology provides both a conceptual grounding and practical advice to unlock agentive technology’s massive potential.


The Design of Intelligent Agents

The Design of Intelligent Agents

Author: Jörg P. Müller

Publisher: Springer Science & Business Media

Published: 1996-11-27

Total Pages: 256

ISBN-13: 9783540620037

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This monograph presents a comprehensive state-of-the-art survey on approaches to the design of intelligent agents. On the theoretical side, the author identifies a set of general requirements for autonomous interacting agents and provides an essential step towards understanding the principles of intelligent agents. On the practical side, the novel agent architecture InteRRaP is introduced: the detailed description and evaluation of this architecture is an ideal guideline and case study for software engineers or researchers faced with the task of building an agent system. The book uniquely bridges the gap between theory and practice; it addresses active and novice researchers as well as practitioners interested in applicable agent technology.


Socially Intelligent Agents

Socially Intelligent Agents

Author: Kerstin Dautenhahn

Publisher: Springer Science & Business Media

Published: 2006-04-11

Total Pages: 297

ISBN-13: 0306473739

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Socially situated planning provides one mechanism for improving the social awareness ofagents. Obviously this work isin the preliminary stages and many of the limitation and the relationship to other work could not be addressed in such a short chapter. The chief limitation, of course, is the strong commitment to de?ning social reasoning solely atthe meta-level, which restricts the subtlety of social behavior. Nonetheless, our experience in some real-world military simulation applications suggest that the approach, even in its preliminary state, is adequate to model some social interactions, and certainly extends the sta- of-the art found in traditional training simulation systems. Acknowledgments This research was funded by the Army Research Institute under contract TAPC-ARI-BR References [1] J. Gratch. Emile: Marshalling passions in training and education. In Proceedings of the Fourth International Conference on Autonomous Agents, pages 325–332, New York, 2000. ACM Press. [2] J. Gratch and R. Hill. Continous planning and collaboration for command and control in joint synthetic battlespaces. In Proceedings of the 8th Conference on Computer Generated Forces and Behavioral Representation, Orlando, FL, 1999. [3] B. Grosz and S. Kraus. Collaborative plans for complex group action. Arti?cial Intelli gence, 86(2):269–357, 1996. [4] A. Ortony, G. L. Clore, and A. Collins. The Cognitive Structure of Emotions. Cambridge University Press, 1988. [5] R.W.PewandA.S.Mavor,editors. Modeling Human and Organizational Behavior. National Academy Press, Washington D.C., 1998.


Introduction to Autonomous Mobile Robots, second edition

Introduction to Autonomous Mobile Robots, second edition

Author: Roland Siegwart

Publisher: MIT Press

Published: 2011-02-18

Total Pages: 473

ISBN-13: 0262015358

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The second edition of a comprehensive introduction to all aspects of mobile robotics, from algorithms to mechanisms. Mobile robots range from the Mars Pathfinder mission's teleoperated Sojourner to the cleaning robots in the Paris Metro. This text offers students and other interested readers an introduction to the fundamentals of mobile robotics, spanning the mechanical, motor, sensory, perceptual, and cognitive layers the field comprises. The text focuses on mobility itself, offering an overview of the mechanisms that allow a mobile robot to move through a real world environment to perform its tasks, including locomotion, sensing, localization, and motion planning. It synthesizes material from such fields as kinematics, control theory, signal analysis, computer vision, information theory, artificial intelligence, and probability theory. The book presents the techniques and technology that enable mobility in a series of interacting modules. Each chapter treats a different aspect of mobility, as the book moves from low-level to high-level details. It covers all aspects of mobile robotics, including software and hardware design considerations, related technologies, and algorithmic techniques. This second edition has been revised and updated throughout, with 130 pages of new material on such topics as locomotion, perception, localization, and planning and navigation. Problem sets have been added at the end of each chapter. Bringing together all aspects of mobile robotics into one volume, Introduction to Autonomous Mobile Robots can serve as a textbook or a working tool for beginning practitioners. Curriculum developed by Dr. Robert King, Colorado School of Mines, and Dr. James Conrad, University of North Carolina-Charlotte, to accompany the National Instruments LabVIEW Robotics Starter Kit, are available. Included are 13 (6 by Dr. King and 7 by Dr. Conrad) laboratory exercises for using the LabVIEW Robotics Starter Kit to teach mobile robotics concepts.


The Nature of Code

The Nature of Code

Author: Daniel Shiffman

Publisher: No Starch Press

Published: 2024-09-03

Total Pages: 642

ISBN-13: 1718503717

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All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. What if you could re-create the awe-inspiring flocking patterns of birds or the hypnotic dance of fireflies—with code? For over a decade, The Nature of Code has empowered countless readers to do just that, bridging the gap between creative expression and programming. This innovative guide by Daniel Shiffman, creator of the beloved Coding Train, welcomes budding and seasoned programmers alike into a world where code meets playful creativity. This JavaScript-based edition of Shiffman’s groundbreaking work gently unfolds the mysteries of the natural world, turning complex topics like genetic algorithms, physics-based simulations, and neural networks into accessible and visually stunning creations. Embark on this extraordinary adventure with projects involving: A physics engine: Simulate the push and pull of gravitational attraction. Flocking birds: Choreograph the mesmerizing dance of a flock. Branching trees: Grow lifelike and organic tree structures. Neural networks: Craft intelligent systems that learn and adapt. Cellular automata: Uncover the magic of self-organizing patterns. Evolutionary algorithms: Play witness to natural selection in your code. Shiffman’s work has transformed thousands of curious minds into creators, breaking down barriers between science, art, and technology, and inviting readers to see code not just as a tool for tasks but as a canvas for boundless creativity. Whether you’re deciphering the elegant patterns of natural phenomena or crafting your own digital ecosystems, Shiffman’s guidance is sure to inform and inspire. The Nature of Code is not just about coding; it’s about looking at the natural world in a new way and letting its wonders inspire your next creation. Dive in and discover the joy of turning code into art—all while mastering coding fundamentals along the way. NOTE: All examples are written with p5.js, a JavaScript library for creative coding, and are available on the book's website.


Robot Shaping

Robot Shaping

Author: Marco Dorigo

Publisher: MIT Press

Published: 1998

Total Pages: 238

ISBN-13: 9780262041645

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foreword by Lashon Booker To program an autonomous robot to act reliably in a dynamic environment is a complex task. The dynamics of the environment are unpredictable, and the robots' sensors provide noisy input. A learning autonomous robot, one that can acquire knowledge through interaction with its environment and then adapt its behavior, greatly simplifies the designer's work. A learning robot need not be given all of the details of its environment, and its sensors and actuators need not be finely tuned. Robot Shaping is about designing and building learning autonomous robots. The term "shaping" comes from experimental psychology, where it describes the incremental training of animals. The authors propose a new engineering discipline, "behavior engineering," to provide the methodologies and tools for creating autonomous robots. Their techniques are based on classifier systems, a reinforcement learning architecture originated by John Holland, to which they have added several new ideas, such as "mutespec," classifier system "energy,"and dynamic population size. In the book they present Behavior Analysis and Training (BAT) as an example of a behavior engineering methodology.


Reasoning about Rational Agents

Reasoning about Rational Agents

Author: Michael Wooldridge

Publisher: MIT Press

Published: 2003-01-01

Total Pages: 256

ISBN-13: 9780262265027

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This book focuses on the belief-desire-intention (BDI) model of rational agents, which recognizes the primacy of beliefs, desires, and intentions in rational action. One goal of modern computer science is to engineer computer programs that can act as autonomous, rational agents; software that can independently make good decisions about what actions to perform on our behalf and execute those actions. Applications range from small programs that intelligently search the Web buying and selling goods via electronic commerce, to autonomous space probes. This book focuses on the belief-desire-intention (BDI) model of rational agents, which recognizes the primacy of beliefs, desires, and intentions in rational action. The BDI model has three distinct strengths: an underlying philosophy based on practical reasoning in humans, a software architecture that is implementable in real systems, and a family of logics that support a formal theory of rational agency.The book introduces a BDI logic called LORA (Logic of Rational Agents). In addition to the BDI component, LORA contains a temporal component, which allows one to represent the dynamics of how agents and their environments change over time, and an action component, which allows one to represent the actions that agents perform and the effects of the actions. The book shows how LORA can be used to capture many components of a theory of rational agency, including such notions as communication and cooperation.


Rules of Encounter

Rules of Encounter

Author: Jeffrey S. Rosenschein

Publisher: MIT Press

Published: 1994

Total Pages: 268

ISBN-13: 9780262181594

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Provides a unified, coherent account of machine interaction at the level of the machine designers (the society of designers) and the level of the machine interaction itself (the resulting artificial society). Rules of Encounter applies the general approach and the mathematical tools of game theory in a formal analysis of rules (or protocols) governing the high-level behavior of interacting heterogeneous computer systems. It describes a theory of high-level protocol design that can be used to constrain manipulation and harness the potential of automated negotiation and coordination strategies to attain more effective interaction among machines that have been programmed by different entities to pursue different goals. While game theoretic ideas have been used to answer the question of how a computer should be programmed to act in a given specific interaction, here they are used in a new way, to address the question of how to design the rules of interaction themselves for automated agents. Rules of Encounter provides a unified, coherent account of machine interaction at the level of the machine designers (the society of designers) and the level of the machine interaction itself (the resulting artificial society). Taking into account such attributes of the artificial society as efficiency, and the self-interest of each member in the society of designers, it analyzes what kinds of rules should be instituted to govern interaction among these autonomous agents. The authors point out that adjusting the rules of public behavior--or the rules of the game--by which the programs must interact can influence the private strategies that designers set up in their machines, shaping design choices and run-time behavior, as well as social behavior. Artificial Intelligence series