Apprenticeship Patterns

Apprenticeship Patterns

Author: Dave Hoover

Publisher: "O'Reilly Media, Inc."

Published: 2009-10-02

Total Pages: 170

ISBN-13: 1449379400

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Are you doing all you can to further your career as a software developer? With today's rapidly changing and ever-expanding technologies, being successful requires more than technical expertise. To grow professionally, you also need soft skills and effective learning techniques. Honing those skills is what this book is all about. Authors Dave Hoover and Adewale Oshineye have cataloged dozens of behavior patterns to help you perfect essential aspects of your craft. Compiled from years of research, many interviews, and feedback from O'Reilly's online forum, these patterns address difficult situations that programmers, administrators, and DBAs face every day. And it's not just about financial success. Apprenticeship Patterns also approaches software development as a means to personal fulfillment. Discover how this book can help you make the best of both your life and your career. Solutions to some common obstacles that this book explores in-depth include: Burned out at work? "Nurture Your Passion" by finding a pet project to rediscover the joy of problem solving. Feeling overwhelmed by new information? Re-explore familiar territory by building something you've built before, then use "Retreat into Competence" to move forward again. Stuck in your learning? Seek a team of experienced and talented developers with whom you can "Be the Worst" for a while. "Brilliant stuff! Reading this book was like being in a time machine that pulled me back to those key learning moments in my career as a professional software developer and, instead of having to learn best practices the hard way, I had a guru sitting on my shoulder guiding me every step towards master craftsmanship. I'll certainly be recommending this book to clients. I wish I had this book 14 years ago!"-Russ Miles, CEO, OpenCredo


App Design Apprentice (First Edition)

App Design Apprentice (First Edition)

Author: raywenderlich Tutorial Team

Publisher:

Published: 2021-02-12

Total Pages:

ISBN-13: 9781950325207

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Learn modern app design with Figma!App Design Apprentice guides you through designing modern mobile apps using fundamental design principles. If designing better UI and UX for mobile apps sounds difficult and time-consuming, don't worry, we've got you covered.Who This Book Is ForThis book is for intermediate iOS and Android developers who already know the basics of mobile app development but want to also learn how to design apps that look good.Topics Covered in App Design ApprenticeFigma: Learn the basics of a modern design tool.App Teardowns: Analyze and pick out the best parts of other well-designed apps.Wireframes: Explore what makes good app user flows.Reusable Components: Learn to create and use reusable components such as buttons and toolbars.Typography: Basics for communicating hierarchy, order, and emphasis.Color: How to create visual styles and palettes.Transitions and Animations: Create different transitions between screens to communicate relationships.Design Systems: Best practices for creating good app experience in each ecosystem.One thing you can count on: After reading this book, you'll have the knowledge needed to design modern mobile apps that are functional and look good.


The Game Maker's Apprentice

The Game Maker's Apprentice

Author: Jacob Habgood

Publisher: Apress

Published: 2006-12-31

Total Pages: 322

ISBN-13: 1430201592

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The Game Maker's Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games--complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise.


Co-designers

Co-designers

Author: Yanni Alexander Loukissas

Publisher: Routledge

Published: 2012

Total Pages: 170

ISBN-13: 0415592283

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The book is organised around the accounts of professional designers engaged in a high-stakes competition to redefine architecture in the context of computer simulation.


Apprentice Nation

Apprentice Nation

Author: Ryan Craig

Publisher: BenBella Books

Published: 2023-11-07

Total Pages: 206

ISBN-13: 1637743890

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College isn’t for everyone. It’s time to challenge the status quo and embrace the potential of apprenticeships in tech, healthcare, finance, and more—which can provide a sustainable pathway to economic opportunity. For decades, college has been the only respectable way to access the world of work, despite paralyzing tuition and a dire lack of practical skills that has left 40 percent of college graduates underemployed, unfulfilled, and struggling to repay student loan debt. Education and workforce expert Ryan Craig explores how a modern apprenticeship system will allow students and job seekers to jump-start their careers by learning while they earn—ultimately leading to greater workforce diversity and geographic mobility. With a deep dive into the history behind America’s outdated college system, Craig reveals: The origins of the student debt crises and admissions scandals Why apprenticeships are an effective pathway to career opportunity What America can do to catch up with other nations making apprenticeship opportunities broadly available Where students and job seekers can go to land an apprenticeship Featuring a directory of US apprenticeship programs by industry and location, Apprentice Nation is an accessible blueprint for a country where young Americans of all backgrounds can launch careers in a variety of in-demand fields. With just a few common sense changes to education and workforce development, anapprentice nation will put the American Dream within reach—for everyone.


What Designers Know

What Designers Know

Author: Bryan Lawson

Publisher: Routledge

Published: 2012-08-06

Total Pages: 141

ISBN-13: 1136349014

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Each chapter deals with a different technique from which we can best represent and make explicit the forms of knowledge used by designers. The book explores whether design knowledge is special, and attempts to get to the root of where design knowledge comes from. Crucially, it focuses on how designers use drawings in communicating their ideas and how they ‘converse’ with them as their designs develop. It also shows how experienced designers use knowledge differently to novices suggesting that design ‘expertise’ can be developed. Overall, this book builds a layout of the kinds of skill, knowledge and understanding that make up what we call designing.


Spitfire's Forgotten Designer

Spitfire's Forgotten Designer

Author: Mike Roussel

Publisher: The History Press

Published: 2013-03-01

Total Pages: 539

ISBN-13: 0752492403

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The Supermarine Spitfire was a classic design, well known for its efforts in defending British shores during the Second World War. However, while Reginald Mitchell is rightly celebrated for his original design of the Spitfire, the role of Joe Smith in the development of the Spitfire is often overlooked. Smith was an integral member of the design team from the earliest days, and on Mitchell's death in 1937 he was appointed design office manager before becoming chief designer. Smith's dedicated leadership in the development of the Spitfire during the war, as well as his efforts on post-war jet aircraft, deserve their place in history. Charting the fascinating history of Supermarine from 1913 to 1958, when the company ceased its operations in Southampton, shortly after Joe Smith's death in 1956, this book tells its story through the eyes of apprentices and many other members of Smith's team. Marvellous photographs add to the sense of what it was like to work under Joe Smith at the drawing boards of one of Britain's most famous wartime aviation manufacturers.


Design, User Experience, and Usability: Web, Mobile, and Product Design

Design, User Experience, and Usability: Web, Mobile, and Product Design

Author: Aaron Marcus

Publisher: Springer

Published: 2013-07-03

Total Pages: 773

ISBN-13: 3642392539

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The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User Experience, and Usability, DUXU 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 282 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 83 papers included in this volume are organized in the following topical sections: DUXU in business and the enterprise, designing for the Web experience; product design; information and knowledge design and visualisation; and mobile applications and services.