A Book About Design
Author: Mark Gonyea
Publisher: Macmillan
Published: 2005-06
Total Pages: 144
ISBN-13: 9780805075755
DOWNLOAD EBOOKIntroduces young people to the fundamental elements of design using shapes, lines, and humor.
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Author: Mark Gonyea
Publisher: Macmillan
Published: 2005-06
Total Pages: 144
ISBN-13: 9780805075755
DOWNLOAD EBOOKIntroduces young people to the fundamental elements of design using shapes, lines, and humor.
Author: Barry M. Katz
Publisher: MIT Press
Published: 2015-09-04
Total Pages: 281
ISBN-13: 0262029634
DOWNLOAD EBOOKThe role of design in the formation of the Silicon Valley ecosystem of innovation. California's Silicon Valley is home to the greatest concentration of designers in the world: corporate design offices at flagship technology companies and volunteers at nonprofit NGOs; global design consultancies and boutique studios; research laboratories and academic design programs. Together they form the interconnected network that is Silicon Valley. Apple products are famously “Designed in California,” but, as Barry Katz shows in this first-ever, extensively illustrated history, the role of design in Silicon Valley began decades before Steve Jobs and Steve Wozniak dreamed up Apple in a garage. Offering a thoroughly original view of the subject, Katz tells how design helped transform Silicon Valley into the most powerful engine of innovation in the world. From Hewlett-Packard and Ampex in the 1950s to Google and Facebook today, design has provided the bridge between research and development, art and engineering, technical performance and human behavior. Katz traces the origins of all of the leading consultancies—including IDEO, frog, and Lunar—and shows the process by which some of the world's most influential companies came to place design at the center of their business strategies. At the same time, universities, foundations, and even governments have learned to apply “design thinking” to their missions. Drawing on unprecedented access to a vast array of primary sources and interviews with nearly every influential design leader—including Douglas Engelbart, Steve Jobs, and Don Norman—Katz reveals design to be the missing link in Silicon Valley's ecosystem of innovation.
Author: Nathan Shedroff
Publisher: Rosenfeld Media
Published: 2012-09-17
Total Pages: 369
ISBN-13: 1933820764
DOWNLOAD EBOOKMany designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful.
Author: Bill Burnett
Publisher: Knopf
Published: 2016-09-20
Total Pages: 274
ISBN-13: 110187533X
DOWNLOAD EBOOK#1 NEW YORK TIMES BEST SELLER • At last, a book that shows you how to build—design—a life you can thrive in, at any age or stage • “Life has questions. They have answers.” —The New York Times Designers create worlds and solve problems using design thinking. Look around your office or home—at the tablet or smartphone you may be holding or the chair you are sitting in. Everything in our lives was designed by someone. And every design starts with a problem that a designer or team of designers seeks to solve. In this book, Bill Burnett and Dave Evans show us how design thinking can help us create a life that is both meaningful and fulfilling, regardless of who or where we are, what we do or have done for a living, or how young or old we are. The same design thinking responsible for amazing technology, products, and spaces can be used to design and build your career and your life, a life of fulfillment and joy, constantly creative and productive, one that always holds the possibility of surprise.
Author: David Carlson
Publisher: BIS Publishers
Published: 2012-12-25
Total Pages: 164
ISBN-13: 9789063693046
DOWNLOAD EBOOKA pocket guide to meaningful design in seven steps.
Author: Karrie Jacobs
Publisher:
Published: 2016
Total Pages: 0
ISBN-13: 9781938922855
DOWNLOAD EBOOKMost design books focus on outcome rather than on process. Scott Stowell's Design for People is groundbreaking in its approach to design literature. Focusing on 12 design projects by Stowell's design firm, Open, the volume offers a sort of oral history as told by those involved with each project--designers, clients, interns, collaborators and those who interact with the finished product on a daily basis. In addition to the case studies, the book features texts from influential figures in the design world, including writer Karrie Jacobs, founding editor-in-chief of Dwell magazine; plus contributions from Pierre Bernard, revolutionary French graphic artist and designer; Charles Harrison, pioneering industrial designer; Maira Kalman, artist and writer; Wynton Marsalis, composer and musician; Emily Pilloton, design activist and author of Design Revolution; Michael Van Valkenburgh, landscape architect and professor at Harvard's Graduate School of Design; and Alissa Walker, design writer and urban advocate.
Author: Heather Black
Publisher: C&T Publishing Inc
Published: 2021-02-25
Total Pages: 131
ISBN-13: 1617459585
DOWNLOAD EBOOKFrom concept to completion—the modern quilter’s design guide Create a quilt that is uniquely yours! Award-winning quilter Heather Black demystifies the design process with easy-to-understand tips and basic quilt math for modern makers. Learn to spot and jot down ideas from everyday life, sketching your quilt inspirations on simple graph paper. Take your quilt designs from ordinary to energetic with practical advice to create movement and depth. Achieve color balance, choose the right fabrics to pull off your pattern, and add custom quilting to elevate the impact of your quilt. Whether this is your first time to strike out on your own or you’ve made quilts from scratch before, this book will help you identify your likes and dislikes and freshen your approach to modern quilt design. Also included are three modern quilts with full-size patterns that you can take straight to the sewing machine! Choose colors and fabrics like a pro, with solid design and finishing advice Tailor the process to your interests and skills with piecing, applique, and hand or machine sewing Sew 3 bonus full-size patterns from celebrated quiltmaker Heather Black
Author: Margaret Honey
Publisher: Routledge
Published: 2013-03-12
Total Pages: 258
ISBN-13: 1136265686
DOWNLOAD EBOOKDesign, Make, Play: Growing the Next Generation of STEM Innovators is a resource for practitioners, policymakers, researchers and program developers that illuminates creative, cutting edge ways to inspire and motivate young people about science and technology learning. The book is aligned with the National Research Council’s new Framework for Science Education, which includes an explicit focus on engineering and design content, as well as integration across disciplines. Extensive case studies explore real world examples of innovative programs that take place in a variety of settings, including schools, museums, community centers, and virtual spaces. Design, Make, and Play are presented as learning methodologies that have the power to rekindle children’s intrinsic motivation and innate curiosity about STEM (science, technology, engineering, and mathematics) fields. A digital companion app showcases rich multimedia that brings the stories and successes of each program—and the students who learn there—to life.
Author: Andy Biggs
Publisher: Nelson Thornes
Published: 2002
Total Pages: 156
ISBN-13: 9780748760800
DOWNLOAD EBOOKDesign & Make It! Systems and Control Technology Revised is written specially for mid-ability students. The course aims to raise achievement and focuses on ensuring that students gain a C grade or higher at GCSE.
Author: Tristram Shepard
Publisher: Nelson Thornes
Published: 1998
Total Pages: 132
ISBN-13: 9780748735129
DOWNLOAD EBOOKEach project will take 10-12 one-hour lessons, plus homework time. Pupils are given one or more of 8-10 sequential project sheets at one of two levels, appropriate to their ability/level targets. (See sample)Each sheet provides stimulus material and clear prompts for the pupils. These are organised under headings which correspond to the Attainment Target. (See sample)Corresponding template sheets, on which pupils can write and draw, have checklist prompts to help with gathering evidence to support the assessment. On Target: D&T can be used at the same time to help achieve a higher level. (See sample)At the end of the project, the teacher can use the assessment checklist grid to make an overall 'best fit' judgement which can be justified with reference to evidence from specific project sheets. (See sample)