Freed from the Darklands of the Dreaming, a host of dark-kin stalk the waking world. Pursuing their own mysterious quests, creatures of ancient nightmares and recent terrors travel strange new paths of dark enchantment, weaving their seductive lures and horrific visions into the fabric of changeling society. The Dreaming will never be the same.
From the upheaval of THE SANDMAN UNIVERSE #1 rises THE DREAMINGÑa kingdom in chaos. There is a place where stories are born. Today its walls lie slashed and bleeding. Dream has abandoned his realm, and until he is found, its residents must protect its broken borders alone. But the most senior storysmiths are tormented by invasive secrets, the warden Lucien is doubting his own mindÑand beyond the gates something horrific waits with tooth and talon. Only Dora, the monstress, finds opportunity in madness, stealing dreams for the highest bidder. But she has no idea how deep the danger lies. Meanwhile, in DreamÕs gallery, something new is growing...
In this whimsical fantasy adventure, a novelist’s search for an author takes him to a magical city, a villainous literary scholar, and perilous catacombs. Optimus Yarnspinner’s search for an author’s identity takes him to Bookholm―the so-called City of Dreaming Books. On entering its streets, our hero feels as if he has opened the door of a gigantic second-hand bookshop. His nostrils are assailed by clouds of book dust, the stimulating scent of ancient leather, and the tang of printer’s ink. Soon, though, Yarnspinner falls into the clutches of the city’s evil genius, Pfistomel Smyke, who treacherously maroons him in the labyrinthine catacombs underneath the city, where reading books can be genuinely dangerous . . . In The City of Dreaming Books, Walter Moers transports us to a magical world where reading is a remarkable adventure. Only those intrepid souls who are prepared to join Yarnspinner on his perilous journey should read this book. We wish the rest of you a long, safe, unutterably dull, and boring life! Praise for The City of Dreaming Books “German author and cartoonist Moers returns to the mythical lost continent of Zamonia in his uproarious third fantasy adventure to be translated into English, a delightfully imaginative mélange of Shel Silverstein zaniness and oddball anthropomorphism à la Terry Pratchett’s Discworld. . . . A wonderfully whimsical story that will appeal to readers of all ages.” —Publishers Weekly “A salmagundi of whimsy, imagination and book lore—remarkable fun.” —Cleveland Plain Dealer “Moers puts Tolkien through some sort of Willy Wonka sweetening process and comes up with characters such as Optimus Yarnspinner, who, names being fate and all, just has to be a storyteller.” —Kirkus Reviews
From the mind of New York Times #1 bestselling author Neil Gaiman comes a new world filled with dreams, nightmares and wonderful characters living together in a shared universe for a new story unlike anything weÕve ever seen before. A rift between worlds has opened, revealing a space beyond the Dreaming. Meanwhile, a book from LucienÕs library is discovered by a group of children in the waking world where it should not exist. Lucien calls for Matthew the Raven to seek out their master, Daniel, Lord of Dreams. As Matthew flies across the Waking World and others, he finds a young boy named Timothy Hunter who, in his dreams, has become the worldÕs most powerful magician-but in his nightmares he is the worldÕs greatest villain. A new House has appeared in the realm of the Dreaming: the House of Whispers, with its proprietor, a fortune-teller called Erzulie. And elsewhere, Lucifer has fallen again, only this time he might be trapped in a Hell of his own design. Spiraling out of this special issue will be four all-new series set in the Sandman Universe. It all starts here!
"In Cindy Dees and Bill Flippin's 'The Sleeping King' our intrepid adventurers found the imprisoned echo of a long lost king on the Dream Plane. He told them how to wake him in the mortal realm: find his lost regalia--crown, ring, sword, shield, and bow--and rejoin them with his sleeping body. [Now], in 'The Dreaming Hunt, ' the heroes begin their quest. But they've caught the attention of powerful forces determined to stop them. Worse, their visit to the Dream Plane has unleashed chaos, and the fight is spilling over into the mortal realm. They frantically outrun old enemies and pick up new ones: imperial hunters, a secret cabal of mages, a criminal league, and a changeling army. Are they just pawns in larger political dramas, or are they crystallizing into the nucleus of a rebellion? Can they find the regalia necessary to wake the Sleeping King before they are utterly destroyed?"--Provided by publisher.
Over the past twenty years, Neil Gaiman has developed into the premier fantasist of his generation, achieving that rarest of combinations—unrivaled critical respect and extraordinary commercial success. From the landmark comic book series The Sandman to novels such as the New York Times bestselling American Gods and Anansi Boys, from children's literature like Coraline to screenplays for such films as Beowulf, Gaiman work has garnered him an enthusiastic and fiercely loyal, global following. To comic book fans, he is Zeus in the pantheon of creative gods, having changed that industry forever. For discerning readers, he bridges the vast gap that traditionally divides lovers of "literary" and "genre" fiction. Gaiman is truly a pop culture phenomenon, an artist with a magic touch whose work has won almost universal acclaim. Now, for the first time ever, Prince of Stories chronicles the history and impact of the complete works of Neil Gaiman in film, fiction, music, comic books, and beyond. Containing hours of exclusive interviews with Gaiman and conversations with his collaborators, as well as wonderful nuggets of his work such as the beginning of an unpublished novel, a rare comic and never-before-seen essay, this is a treasure trove of all things Gaiman. In addition to providing in depth information and commentary on Gaiman's myriad works, the book also includes rare photographs, book covers, artwork, and related trivia and minutiae, making it both an insightful introduction to his work, and a true "must-have" for his ever growing legion of fans.
“[Lovecraft's] dream fantasy works are as terrifying and haunting as his tales of horror and the macabre. A master craftsman, Lovecraft brings compelling visions of nightmarish fear, invisible worlds and the demons of the unconscious. If one author truly represents the very best in American literary horror, it is H. P. Lovecraft.”—John Carpenter, Director of At the Mouth of Madness, Halloween, and Christine With an introduction by Neil Gaiman This volume collects, for the first time, the entire Dream Cycle created by H. P. Lovecraft, the master of twentieth-century horror, including some of his most fantastic tales: The Doom That Came to Sarnath—Hate, genocide, and a deadly curse consume the land of Mnar. The Statment of Randolph Carter—“You fool, Warren is DEAD!” The Nameless City—Death lies beneath the shifting sands, in a story linking the Dream Cycle with the legendary Cthulhu Mythos. The Cats of Ulthar—In Ulthar, no man may kill a cat...and woe unto any who tries. The Dream Quest of Unknown Kadath—The epic nightmare adventure with tendrils stretching throughout the entire Dream Cycle. And twenty more tales of surreal terror!
Throughout history, people have had a complex and confusing relationship with mushrooms. Are they fungi, food, or medicine, beneficial decomposers or deadly poisons? Marley reveals some of the wonders and mysteries of mushrooms, and the conflicting human reactions to them.
Readers love to sink into Neil Gaiman's medieval worlds--but what makes them "medieval"? Shiloh Carroll offers an introduction to the idea of medievalism, how the literature and culture of the Middle Ages have been reinterpreted and repurposed over the centuries, and how the layers of interpretation have impacted Gaiman's own use of medieval material.