A surprisingly honest and touching account of a trans girl surviving through sex work in Seattle. With excerpts published in the Eisner-nominated anthology ISLAND, the full-color volume, drawn and painted by REMY BOYDELL, is an unflinching debut graphic novel. Written by MICHELLE PEREZ.
This is a treatise on what makes art art, told in graphic novel form. What is “Art”? It’s widely accepted that art serves an important function in society. But the concept falls under such an absurdly large umbrella and can manifest in so many different ways. Art can be self indulgent, goofy, serious, altruistic, evil, or expressive, or any number of other things. But how can it truly make lasting, positive change? In Why Art?, acclaimed graphic novelist Eleanor Davis (How To Be Happy) unpacks some of these concepts in ways both critical and positive, in an attempt to illuminate the highest possible potential an artwork might hope to achieve. A work of art unto itself, Davis leavens her exploration with a sense of humor and a thirst for challenging preconceptions of art worth of Magritte, instantly drawing the reader in as a willing accomplice in her quest.
"Put on your go-go boots and get ready to "Batusi" back to the Swingin' 60s as DC Comics reimagines the classic Batman TV series in comics form for the first time! These all-new stories portray The Caped Crusader, The Boy Wonder and their fiendish rogues gallery just the way viewers remember them"--
Get a CLUE! Solve the world's favorite murder mystery in this modernized graphic novel adaptation of the classic whodunit board game. When the mysterious Mr. Boddy turns up dead at his own dinner party, everyone's a suspect! Miss Scarlett, Colonel Mustard, Mrs. Peacock, Professor Plum-all the familiar faces from the famous board game are back, plus some new ones like Dr. Orchid, Detective Ochre, and Senator White. But will Boddy's body be the last to fall, or is it just the beginning? All the fun of the classic board game with a modern twist!
Brazilian cartoonist Daniel Semanas’s candy-colored debut graphic novel, influenced by American pop art and manga, is set in South Korea in the near future. A young fighter has a fiercely competitive relationship with her brother. In her effort to top his internet popularity, she gets more than she bargained for.
Urban vigilantes Cloak and Dagger tackle drug dealers and police corruption! But as Cloak embraces his darkness, visiting terror on servants of sin, Dagger yearns for the light. Can these young heroes find their path together, or will all be lost? Father Delgado wants to rescue Dagger from Cloak's corrupting infl uence, and Spider-Man may come between them too! But a tempting offer from the all-powerful Beyonder may transform the future of the dark-and-light duo! Detective O'Reilly's investigation leads to death and mayhem, while Cloak and Dagger embark on a globe-trotting trip to destroy the drug trade! Plus: Dagger joins the circus, but the fun and games won't last long if Doctor Doom has his way! It's strange tales, spiritual struggles and unexpected family ties! COLLECTING: CLOAK AND DAGGER (1985) #1-11, MATERIAL FROM STRANGE TALES (1987) #1-2.
Take the plunge into a post-apocalyptic nightmare.When Amelia "Mel" Eichenwald wakes up one morning, she finds herself in endless freefall towards an Earth that is no longer there, surrounded by the junk of human existence. From high heels to houses, billions of random items drop alongside her like fallout from an exploded mall.She soon discovers she's not alone. Others have been similarly plucked out of their lives and dropped off in mid-air. But why? For what purpose? And more importantly--and urgently--what is she going to eat? Where can she safely sleep?Plummet follows Mel as she attempts to survive, find allies, and negotiating the balance between becoming prey or predator. What makes us human -- and what keeps us human --when gravity is all there is? How do you take a stand when there is literally no place to sit? Plummett will propel readers into a new dimension that's part fable, part post-apocalyptic nightmare.
Blackbird follows a band of skateboarding anarchists who are making a zine all about their lives. The problem is, in Maurel's dystopian near future self-publishing zines has become a crime. Through media stunts, thrilling chase scenes, and some real political activism, Blackbird and its cast of characters reflects the social dynamics of a counterculture. It also gives readers a taste of the new French undergound in comics.