When a mat-trans malfunction strands Ryan Cawdor and his friends in a gutted redoubt in the West Indies, the crystal waters offer them a glimpse of untouched splendor. But the oasis is abruptly shattered by violent and ruthless pirates, and the group rushes to escape paradise before it destroys them. Original.
A New York Times bestsellling author separates history from myth from the Pharaohs to Blackbeard and Captain Kidd to today. Soon after the first maritime trade routes became operational, seafaring bandits appeared to prey upon the cargo, crews, and ships of others. Crimson Waters traces the history of piracy around the globe, stretching back from its roots in 2500 BCE, through the Golden Age of Piracy in the 17th and 18th centuries, and up to the modern-day pirates who still threaten boats along coastlines and on the open seas. This journey through history includes: Evidence of "Sea People" during the reigns of Egyptian Pharaohs The raids and pillaging of seafaring Vikings The tales of Blackbeard, the Barbarossa Brothers, Calico Jack, Captain Kidd, Sir Francis Drake, and Madam Cheng A historical account of the real pirates of the Caribbean Pirates of the modern age and why the occupation has persevered And more! Crimson Waters satisfies all the armchair swashbucklers who long for a sense of adventure and the history buffs looking to spruce up their knowledge of maritime exploits.
SOMETHING ANCIENT LURKS BENEATH THE SURFACE... An important assignment pulls James Luna back to his hometown of Alpine Ridge. A place he vowed never to return to after that ill-fated summer when he lost his younger brother to tragedy. Upon arriving, he finds himself thrown into a situation beyond his wildest dreams. Danger and death surround picturesque Lake Trinity in the Shasta-Trinity National Forest. James must balance the weight of a shattered family, a new romance, and keeping those he loves alive. The stakes have never been higher. Will he be able to solve the mystery and put an end to the threat, or will the nightmare continue?
The Age of Man has begun. The "undesirable" creatures of legend have been driven from their lands, magic has been forsaken, the old gods reduced to myth.Now humans will rule the kingdoms of the island continent of Pentania. But they are not alone. Alson's king has been assassinated, its capital besieged by a malevolent wizard. The chaos and terror now sweeping the land have come to the remote village of Diln -- sending young Jarom far from his home to seek aid against the nefarious usurper. But a mysterious council has decreed Jarom must find one of the mythical Swords of Asahiel -- the divine talismans the elven avatars used to forge the earth -- in order to save a quarrelsome, fledgling humanity. For a Demon Queen has awakened from the abyss -- and humankind is about to discover its powerlessness in the face of the ancient terrors of the world.
In a world in which three connected universes - the Human, the Goblin, and the Faery - are slowly being drawn together, Galen Arvad, a young man with magical powers, must escape the ritual that puts those with such talents to death, with the help of his wife, Berkita, and his friend, Cephas the dwarf, while discovering the terrible fate that.
For fans of Children of Blood and Bone and Six of Crows comes the thrilling conclusion to the Blood Heir trilogy. A princess with a dark secret must ally with a con man to liberate her empire from a reign of terror in this epic fantasy retelling of the Anastasia story. The Red Tigress, Anastacya Mikhailov, has lost the gift she was only beginning to realize defined her. Stolen from her during the battle in Bregon, her blood Affinity rests with Sorsha Farrald, a dangerous Affinite who is on the run, headed straight to Cyrilia and to Ana's aunt...the Empress Morganya. Though she is weakened, Ana's course remains true--yet her return to her homeland reveals a Cyrilia on the brink of collapse. Morganya's tyrannical rule has transformed into a sinister quest for unquestioned authority, and she has set her sights far beyond Cyrilia. Morganya seeks a legendary ancient power, rumored to have once belonged to the Deities themselves. If she can locate it, she can rule the world. What's more, Ana's allies, the insurgent Affinite rebels known as the Redcloaks, no longer support her. For their allegiance is with the people--and there can be no equality with a monarchy. Ana faces enemies at every turn, and every day without her Affinity brings her closer to death. Yet she is determined to liberate her people and vanquish the legacy of her own imperial bloodline--the inequality sewn into the fabric of her land. Her only hope lies in the navy she recruited in Bregon, the courage of her band of friends, and the cunning crime-lord-turned-captain she's fallen for. If Ana loses this fight, it will be her last. And Morganya's reign of darkness with consume the world.
This book explores the monstrous-feminine in Japanese popular culture, produced from the late years of the 1980s through to the new millennium. Raechel Dumas examines the role of female monsters in selected works of fiction, manga, film, and video games, offering a trans-genre, trans-media analysis of this enduring trope. The book focuses on several iterations of the monstrous-feminine in contemporary Japan: the self-replicating shōjo in horror, monstrous mothers in science fiction, female ghosts and suburban hauntings in cinema, female monsters and public violence in survival horror games, and the rebellious female body in mytho-fiction. Situating the titles examined here amid discourses of crisis that have materialized in contemporary Japan, Dumas illuminates the ambivalent pleasure of the monstrous-feminine as a trope that both articulates anxieties centered on shifting configurations of subjectivity and nationhood, and elaborates novel possibilities for identity negotiation and social formation in a period marked by dramatic change.
With the capture of Toria, Lewis and the others venture across the seas of Ellumacence and discover a far bigger fate awaiting them that will change the fate of the very planet. *Advisory* This book may contain violence and horror. This book is recommended for ages 15 and up.