Computer Vision of Shadows
Author: Pamela Brigid Lechleider
Publisher:
Published: 1997
Total Pages: 658
ISBN-13:
DOWNLOAD EBOOKRead and Download eBook Full
Author: Pamela Brigid Lechleider
Publisher:
Published: 1997
Total Pages: 658
ISBN-13:
DOWNLOAD EBOOKAuthor: Erin Hunter
Publisher: HarperCollins
Published: 2018-04-10
Total Pages: 0
ISBN-13: 9780062386540
DOWNLOAD EBOOKErin Hunter’s #1 bestselling Warriors series continues in A Vision of Shadows #5: River of Fire. StarClan’s prophecy has been fulfilled, and the long-lost SkyClan has returned to its rightful place among the other four warrior Clans. Many cats believe the danger is past. But after moons of division and strife, ShadowClan is in danger of falling apart forever.... Full of epic adventure and thrilling intrigue, this fifth Warriors series is the perfect introduction for readers new to the Warriors world—while for dedicated fans, it’s a long-awaited return to the era of Bramblestar’s ThunderClan, after the events of Omen of the Stars.
Author: Erin Hunter
Publisher: HarperCollins
Published: 2017-11-07
Total Pages: 153
ISBN-13: 0062386522
DOWNLOAD EBOOKErin Hunter’s #1 bestselling Warriors series continues in A Vision of Shadows #4: Darkest Night. This edition includes a double-sided jacket with a bonus poster! SkyClan has returned to its rightful place among the other four warrior Clans, hoping to find a new territory to call home. But not every cat is convinced that this is where SkyClan belongs—and the fate of all five warrior Clans remains uncertain. Full of epic adventure and thrilling intrigue, this fifth Warriors series is the perfect introduction for readers new to the Warriors world—while for dedicated fans, it’s a long-awaited return to the era of Bramblestar’s ThunderClan, after the events of Omen of the Stars.
Author: Richard Hartley
Publisher: Cambridge University Press
Published: 2004-03-25
Total Pages: 676
ISBN-13: 1139449141
DOWNLOAD EBOOKA basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.
Author: Roberto Casati
Publisher: MIT Press
Published: 2023-12-26
Total Pages: 407
ISBN-13: 0262550849
DOWNLOAD EBOOKHow the perception of shadows, studied by vision scientists and visual artists, reveals the inner workings of the visual system. In The Visual World of Shadows, Roberto Casati and Patrick Cavanagh examine how the perception of shadows, as studied by vision scientists and visual artists, reveals the inner workings of the visual system. Shadows are at once a massive problem for vision—which must distinguish them from objects or material features of objects—and a resource, signaling the presence, location, shape, and size of objects. Casati and Cavanagh draw up an inventory of information retrievable from shadows, showing their amazing variety. They present an overview of the visual system, distinguishing between measurement and inference. They discuss the shadow mission, the work done by the visual brain to parse, and perhaps discard, the information from shadows; shadow ownership, the association of a shadow with the object that casts it; shadow labeling, the visual system's ability to tell shadows from nonshadows; and the shadow concept, our knowledge about shadows as a category. Casati and Cavanagh then apply the theoretical apparatus they have developed for shadows to other phenomena: illumination, reflection, and transparency. Finally, they examine the art of the shadow, paying tribute to artists' exploration of shadow, analyzing a series of artworks (reproduced in color) from a rich and fascinating art historical corpus.
Author: S. Smys
Publisher: Springer Nature
Published: 2022-03-30
Total Pages: 877
ISBN-13: 9811695733
DOWNLOAD EBOOKThis book includes selected papers from the 5th International Conference on Computational Vision and Bio Inspired Computing (ICCVBIC 2021), held in Coimbatore, India, during November 25–26, 2021. This book presents state-of-the-art research innovations in computational vision and bio-inspired techniques. The book reveals the theoretical and practical aspects of bio-inspired computing techniques, like machine learning, sensor-based models, evolutionary optimization and big data modeling and management that make use of effectual computing processes in the bio-inspired systems. It also contributes to the novel research that focuses on developing bio-inspired computing solutions for various domains, such as human–computer interaction, image processing, sensor-based single processing, recommender systems and facial recognition, which play an indispensable part in smart agriculture, smart city, biomedical and business intelligence applications.
Author: Rastislav Lukac
Publisher: CRC Press
Published: 2017-12-19
Total Pages: 564
ISBN-13: 1439817502
DOWNLOAD EBOOKComputational photography refers broadly to imaging techniques that enhance or extend the capabilities of digital photography. This new and rapidly developing research field has evolved from computer vision, image processing, computer graphics and applied optics—and numerous commercial products capitalizing on its principles have already appeared in diverse market applications, due to the gradual migration of computational algorithms from computers to imaging devices and software. Computational Photography: Methods and Applications provides a strong, fundamental understanding of theory and methods, and a foundation upon which to build solutions for many of today's most interesting and challenging computational imaging problems. Elucidating cutting-edge advances and applications in digital imaging, camera image processing, and computational photography, with a focus on related research challenges, this book: Describes single capture image fusion technology for consumer digital cameras Discusses the steps in a camera image processing pipeline, such as visual data compression, color correction and enhancement, denoising, demosaicking, super-resolution reconstruction, deblurring, and high dynamic range imaging Covers shadow detection for surveillance applications, camera-driven document rectification, bilateral filtering and its applications, and painterly rendering of digital images Presents machine-learning methods for automatic image colorization and digital face beautification Explores light field acquisition and processing, space-time light field rendering, and dynamic view synthesis with an array of cameras Because of the urgent challenges associated with emerging digital camera applications, image processing methods for computational photography are of paramount importance to research and development in the imaging community. Presenting the work of leading experts, and edited by a renowned authority in digital color imaging and camera image processing, this book considers the rapid developments in this area and addresses very particular research and application problems. It is ideal as a stand-alone professional reference for design and implementation of digital image and video processing tasks, and it can also be used to support graduate courses in computer vision, digital imaging, visual data processing, and computer graphics, among others.
Author: Andrea Vedaldi
Publisher: Springer Nature
Published: 2020-11-26
Total Pages: 817
ISBN-13: 3030586219
DOWNLOAD EBOOKThe 30-volume set, comprising the LNCS books 12346 until 12375, constitutes the refereed proceedings of the 16th European Conference on Computer Vision, ECCV 2020, which was planned to be held in Glasgow, UK, during August 23-28, 2020. The conference was held virtually due to the COVID-19 pandemic. The 1360 revised papers presented in these proceedings were carefully reviewed and selected from a total of 5025 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.
Author: Daniel Lélis Baggio
Publisher: Packt Publishing Ltd
Published: 2012-12-03
Total Pages: 500
ISBN-13: 1849517835
DOWNLOAD EBOOKEach chapter in the book is an individual project and each project is constructed with step-by-step instructions, clearly explained code, and includes the necessary screenshots. You should have basic OpenCV and C/C++ programming experience before reading this book, as it is aimed at Computer Science graduates, researchers, and computer vision experts widening their expertise.
Author: Kenneth Dawson-Howe
Publisher: John Wiley & Sons
Published: 2014-03-20
Total Pages: 319
ISBN-13: 111884873X
DOWNLOAD EBOOKExplains the theory behind basic computer vision and provides a bridge from the theory to practical implementation using the industry standard OpenCV libraries Computer Vision is a rapidly expanding area and it is becoming progressively easier for developers to make use of this field due to the ready availability of high quality libraries (such as OpenCV 2). This text is intended to facilitate the practical use of computer vision with the goal being to bridge the gap between the theory and the practical implementation of computer vision. The book will explain how to use the relevant OpenCV library routines and will be accompanied by a full working program including the code snippets from the text. This textbook is a heavily illustrated, practical introduction to an exciting field, the applications of which are becoming almost ubiquitous. We are now surrounded by cameras, for example cameras on computers & tablets/ cameras built into our mobile phones/ cameras in games consoles; cameras imaging difficult modalities (such as ultrasound, X-ray, MRI) in hospitals, and surveillance cameras. This book is concerned with helping the next generation of computer developers to make use of all these images in order to develop systems which are more intuitive and interact with us in more intelligent ways. Explains the theory behind basic computer vision and provides a bridge from the theory to practical implementation using the industry standard OpenCV libraries Offers an introduction to computer vision, with enough theory to make clear how the various algorithms work but with an emphasis on practical programming issues Provides enough material for a one semester course in computer vision at senior undergraduate and Masters levels Includes the basics of cameras and images and image processing to remove noise, before moving on to topics such as image histogramming; binary imaging; video processing to detect and model moving objects; geometric operations & camera models; edge detection; features detection; recognition in images Contains a large number of vision application problems to provide students with the opportunity to solve real problems. Images or videos for these problems are provided in the resources associated with this book which include an enhanced eBook