Computational Geometry For Ships

Computational Geometry For Ships

Author: Horst Nowacki

Publisher: World Scientific

Published: 1995-03-07

Total Pages: 252

ISBN-13: 9814500933

DOWNLOAD EBOOK

This book offers an advanced course on “Computational Geometry for Ships”. It takes into account the recent rapid progress in this field by adapting modern computational methodology to ship geometric applications. Preliminary curve and surface techniques are included to educate engineers in the use of mathematical methods to assist in CAD and other design areas. In addition, there is a comprehensive study of interpolation and approximation techniques, which is reinforced by direct application to ship curve design, ship curve fairing techniques and other related disciplines. The design, evaluation and production of ship surface geometries are further demonstrated by including current and evolving CAD modelling systems.


Computational Geometry for Ships

Computational Geometry for Ships

Author: H. Nowacki

Publisher: World Scientific

Published: 1995-03

Total Pages: 220

ISBN-13: 9789810233532

DOWNLOAD EBOOK

This book offers an advanced course on ?Computational Geometry for Ships?. It takes into account the recent rapid progress in this field by adapting modern computational methodology to ship geometric applications. Preliminary curve and surface techniques are included to educate engineers in the use of mathematical methods to assist in CAD and other design areas. In addition, there is a comprehensive study of interpolation and approximation techniques, which is reinforced by direct application to ship curve design, ship curve fairing techniques and other related disciplines. The design, evaluation and production of ship surface geometries are further demonstrated by including current and evolving CAD modelling systems.


Computational Geometry

Computational Geometry

Author: Franco P. Preparata

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 413

ISBN-13: 1461210984

DOWNLOAD EBOOK

From the reviews: "This book offers a coherent treatment, at the graduate textbook level, of the field that has come to be known in the last decade or so as computational geometry. ... ... The book is well organized and lucidly written; a timely contribution by two founders of the field. It clearly demonstrates that computational geometry in the plane is now a fairly well-understood branch of computer science and mathematics. It also points the way to the solution of the more challenging problems in dimensions higher than two." #Mathematical Reviews#1 "... This remarkable book is a comprehensive and systematic study on research results obtained especially in the last ten years. The very clear presentation concentrates on basic ideas, fundamental combinatorial structures, and crucial algorithmic techniques. The plenty of results is clever organized following these guidelines and within the framework of some detailed case studies. A large number of figures and examples also aid the understanding of the material. Therefore, it can be highly recommended as an early graduate text but it should prove also to be essential to researchers and professionals in applied fields of computer-aided design, computer graphics, and robotics." #Biometrical Journal#2


Computational Geometry

Computational Geometry

Author: Mark de Berg

Publisher: Springer Science & Business Media

Published: 2013-04-17

Total Pages: 370

ISBN-13: 3662042452

DOWNLOAD EBOOK

This introduction to computational geometry focuses on algorithms. Motivation is provided from the application areas as all techniques are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement.


Discrete and Computational Geometry

Discrete and Computational Geometry

Author: Satyan L. Devadoss

Publisher: Princeton University Press

Published: 2011-04-11

Total Pages: 270

ISBN-13: 1400838983

DOWNLOAD EBOOK

An essential introduction to discrete and computational geometry Discrete geometry is a relatively new development in pure mathematics, while computational geometry is an emerging area in applications-driven computer science. Their intermingling has yielded exciting advances in recent years, yet what has been lacking until now is an undergraduate textbook that bridges the gap between the two. Discrete and Computational Geometry offers a comprehensive yet accessible introduction to this cutting-edge frontier of mathematics and computer science. This book covers traditional topics such as convex hulls, triangulations, and Voronoi diagrams, as well as more recent subjects like pseudotriangulations, curve reconstruction, and locked chains. It also touches on more advanced material, including Dehn invariants, associahedra, quasigeodesics, Morse theory, and the recent resolution of the Poincaré conjecture. Connections to real-world applications are made throughout, and algorithms are presented independently of any programming language. This richly illustrated textbook also features numerous exercises and unsolved problems. The essential introduction to discrete and computational geometry Covers traditional topics as well as new and advanced material Features numerous full-color illustrations, exercises, and unsolved problems Suitable for sophomores in mathematics, computer science, engineering, or physics Rigorous but accessible An online solutions manual is available (for teachers only)


Guide to Computational Geometry Processing

Guide to Computational Geometry Processing

Author: J. Andreas Bærentzen

Publisher: Springer Science & Business Media

Published: 2012-05-31

Total Pages: 330

ISBN-13: 1447140753

DOWNLOAD EBOOK

This book reviews the algorithms for processing geometric data, with a practical focus on important techniques not covered by traditional courses on computer vision and computer graphics. Features: presents an overview of the underlying mathematical theory, covering vector spaces, metric space, affine spaces, differential geometry, and finite difference methods for derivatives and differential equations; reviews geometry representations, including polygonal meshes, splines, and subdivision surfaces; examines techniques for computing curvature from polygonal meshes; describes algorithms for mesh smoothing, mesh parametrization, and mesh optimization and simplification; discusses point location databases and convex hulls of point sets; investigates the reconstruction of triangle meshes from point clouds, including methods for registration of point clouds and surface reconstruction; provides additional material at a supplementary website; includes self-study exercises throughout the text.


Handbook of Computational Geometry

Handbook of Computational Geometry

Author: J.R. Sack

Publisher: Elsevier

Published: 1999-12-13

Total Pages: 1087

ISBN-13: 0080529682

DOWNLOAD EBOOK

Computational Geometry is an area that provides solutions to geometric problems which arise in applications including Geographic Information Systems, Robotics and Computer Graphics. This Handbook provides an overview of key concepts and results in Computational Geometry. It may serve as a reference and study guide to the field. Not only the most advanced methods or solutions are described, but also many alternate ways of looking at problems and how to solve them.


Geometry and Topology for Mesh Generation

Geometry and Topology for Mesh Generation

Author: Herbert Edelsbrunner

Publisher: Cambridge University Press

Published: 2001-05-28

Total Pages: 206

ISBN-13: 9780521793094

DOWNLOAD EBOOK

The book combines topics in mathematics (geometry and topology), computer science (algorithms), and engineering (mesh generation). The original motivation for these topics was the difficulty faced (both conceptually and in the technical execution) in any attempt to combine elements of combinatorial and of numerical algorithms. Mesh generation is a topic where a meaningful combination of these different approaches to problem solving is inevitable. The book develops methods from both areas that are amenable to combination, and explains recent breakthrough solutions to meshing that fit into this category.The book should be an ideal graduate text for courses on mesh generation. The specific material is selected giving preference to topics that are elementary, attractive, lend themselves to teaching, useful, and interesting.


Computational Algebraic Geometry

Computational Algebraic Geometry

Author: Hal Schenck

Publisher: Cambridge University Press

Published: 2003-10-06

Total Pages: 212

ISBN-13: 9780521536509

DOWNLOAD EBOOK

The interplay between algebra and geometry is a beautiful (and fun!) area of mathematical investigation. Advances in computing and algorithms make it possible to tackle many classical problems in a down-to-earth and concrete fashion. This opens wonderful new vistas and allows us to pose, study and solve problems that were previously out of reach. Suitable for graduate students, the objective of this 2003 book is to bring advanced algebra to life with lots of examples. The first chapters provide an introduction to commutative algebra and connections to geometry. The rest of the book focuses on three active areas of contemporary algebra: Homological Algebra (the snake lemma, long exact sequence inhomology, functors and derived functors (Tor and Ext), and double complexes); Algebraic Combinatorics and Algebraic Topology (simplicial complexes and simplicial homology, Stanley-Reisner rings, upper bound theorem and polytopes); and Algebraic Geometry (points and curves in projective space, Riemann-Roch, Cech cohomology, regularity).


Computational Geometry in C

Computational Geometry in C

Author: Joseph O'Rourke

Publisher: Cambridge University Press

Published: 1998-10-13

Total Pages: 396

ISBN-13: 110726863X

DOWNLOAD EBOOK

This is the revised and expanded 1998 edition of a popular introduction to the design and implementation of geometry algorithms arising in areas such as computer graphics, robotics, and engineering design. The basic techniques used in computational geometry are all covered: polygon triangulations, convex hulls, Voronoi diagrams, arrangements, geometric searching, and motion planning. The self-contained treatment presumes only an elementary knowledge of mathematics, but reaches topics on the frontier of current research, making it a useful reference for practitioners at all levels. The second edition contains material on several new topics, such as randomized algorithms for polygon triangulation, planar point location, 3D convex hull construction, intersection algorithms for ray-segment and ray-triangle, and point-in-polyhedron. The code in this edition is significantly improved from the first edition (more efficient and more robust), and four new routines are included. Java versions for this new edition are also available. All code is accessible from the book's Web site (http://cs.smith.edu/~orourke/) or by anonymous ftp.