The illustrated classic, complete with a new preface by Matt Groening. Winner of three Academy Awards and numerous other prizes for his animated films, Chuck Jones is the director of scores of famous Warner Bros. cartoons and the creator of such memorable characters as the Road Runner, Wile E. Coyote, Pepé Le Pew, and Marvin Martian. In this beguiling memoir, Chuck Jones evokes the golden years of life at "Termite Terrace," the Warner Bros. studio in which he and his now-famous fellow animators conceived the cartoons that delighted millions of moviegoers throughout the world and entertain new generations of fans on television. Not a mere history, Chuck Amuck captures the antic spirit that created classic cartoons-such as Duck Dodgers in the 241/2 Century, One Froggy Evening, Duck Amuck, and What's Opera, Doc?-with some of the wittiest insights into the art of comedy since Mark Twain.
Vividly bringing to light the tradition of physical comedy in the French cabaret, cafe-concert, and early French film comedy, this book answers the perplexing question, "Why do the French love Jerry Lewis?" It shows how Lewis touches a nerve in the French cultural memory because, more than any other film comic, he incarnates a distinctively French tradition of performance style."
There’s no class in art school that can teach you this. Believe it or not, there’s a lot more to directing a great animated film than beautiful illustrations and cool characters. You need to bring out your inner creative visionary and take your savvy leadership skills to the front lines - being great with a pencil, brush, or stylus is not enough. Tony Bancroft released his inner creative visionary when creating Mulan. In Directing for Animation he shows you exactly how. Pull the right strings to bring your characters to life and center your story by developing the visual cues that lend to your audiences understanding of the plot, place, and purpose. Tony walks you through the process, bringing you behind the scenes of real, well-known projects - with a little help from some famous friends. Learn from the directors of Aladdin, The Little Mermaid, Ice Age, Chicken Run, and Kung Fu Panda, and see how they developed stories and created characters that have endured for generations. Get the inside scoop behind these major features...pitfalls and all.
From age eighteen on, I had a partner, a kindred spirit. I had a friend. Someone bound and determined to keep me from the worst in myself. At a private East Coast college, two young women meet in art class. Sharon, ambitious but lacking confidence, arrives from rural Kentucky. Mel, brash and wildly gifted, brings her own brand of hellfire from the backwaters of Florida. Both outsiders, Sharon and Mel become fervent friends, bonding over their love of classic cartoons, their dysfunctional working-class families, and – above all – their craft: drawing. Mel, to understand her tumultuous past, and Sharon, to lose herself altogether. A decade later, Sharon and Mel are an award-winning animation duo, living and working in Brooklyn, and poised on the edge of even greater success after the release of their first full-length feature. But with this success comes self-doubt, and cracks in their relationship start to form. When unexpected tragedy strikes, long-buried resentments rise to the surface, hastening a reckoning no one sees coming. Funny and heartbreaking by turn, The Animators is a dazzling story of female friendship, the cost of a creative life, and the secrets that can undo us. PRAISE FOR KAYLA RAE WHITAKER ‘This bright debut from Kayla Rae Whitaker reworks the familiar buddy novel into a story of two young women united by ambition, artistic talent, and enterprise … A vivid, intensely rendered portrait.’ The Saturday Age ‘The Animators crackles with intelligence; Whitaker’s remarkable ear for dialogue reads as if Aaron Sorkin wrote an episode of Girls. She expertly captures the dynamic that exists between women when they’re alone with each other, when performative parts of femininity dissolve.’ The Guardian
From the imagination of legendary animator and two-time Oscar nominee Don Hertzfeldt comes a hilarious fever-dream vision of the apocalypse, now available in wide release for the first time since the rare original edition sold out. Created during sleepless nights while he worked on his animated films, The End of the World was illustrated entirely on Post-It notes over the course of several years, slowly taking shape from all the deleted scenes, bad dreams, and abandoned ideas that were too strange to make it to the big screen, including essential early material that was later developed into the animated classic World of Tomorrow. Hertzfeldt's visually striking work transcends its unusual nature and taps into the deeply human, universal themes of mortality, identity, memory, loss, and parenthood . . . with the occasional monstrous biting eel descending from the sky.
"The first survey dedicated to the work of the McKimson brothers, this book offers a rare behind-the-scenes look at the upper echelon of 20th-century animation and examines the creative process behind the making of numerous popular characters and classic programs. Featuring original artwork from the golden age of animation, this book includes a wealth of material from many professional archives--screen captures, original drawings, reproductions of animation cels, illustrations from comic books, lobby cards, and other ephemera from the author's collection--while surveying the careers of three groundbreaking animators whose credits include Looney Tunes, the Pink Panther, and Mr. Magoo. Beginning in the 1920s and then tracing the brothers' work together at Warner Brothers Cartoons in the following decades, this history details Robert McKimson's creation of such beloved characters as Foghorn Leghorn, the Tasmanian Devil, and Speedy Gonzales; Tom McKimson's work at Warner Brothers, Dell Comics, and Golden Books; and Chuck McKimson's long career working in comic books and then later at Pacific Title, creating animated film titles and commercials, including his award-winning work on Music Man, Cleopatra, and The Sound of Music"--
Animation has a lot to do with acting. That is, character animation, not the standardized, mechanical process of animation. Acting and animation are highly creative processes. This book is divided into two parts: From film history we learn about the importance of actors and the variety of acting that goes into animation; then, we will turn to the actor's point of view to describe the various techniques involved. Through exhaustive research and interviews with people ranging from the late Ray Harryhausen, Jim Danforth, Joe Letteri, and Bruno Bozzetto, this book will be the primary source for animators and animation actors. Key Features Interviews with industry legends are found throughout this exhaustive work on animation From film history we learn about the importance of actors and the variety of acting that goes into animation, then turn to the actor's point of view to describe the various techniques involved Coverage of acting from Vaudeville to Rotoscoping to Performance Capture Case studies throughout bring the content to life while providing actionable tools and techniques that can be used immediately
In recent years, the world of animation has expanded far beyond the Saturday morning cartoons that generations of Americans grew up watching. Recent years have seen a boom in animation—hit prime-time television series, blockbuster cutting-edge digitally animated features, conventional animation. The expanding market is luring writers who have an eye toward the future and an eagerness to work in a medium where the only limit is the depth on one’s imagination. With step-by-step instructions and the insights of a seasoned veteran, award-winning animation writer Jeffrey Scott details the process of developing even the vaguest of ideas into a fully realized animation script. He details every stop on the road from inspiration to presentation, with sections on premises, outlines, treatments, description, and dialogue, and much more.
Between the classic films of Walt Disney in the 1940s and the televised cartoon revolution of the 1960s was a critical period in the history of animation. Amid Amidi, of the influential Animation Blast magazine and CartoonBrew blog, charts the evolution of the modern style in animation, which largely discarded the "lifelike" aesthetic for a more graphic and often abstract approach. Abundantly found in commercials, industrial and educational films, fair and expo infotainment, and more, this quickly popular cartoon modernism shared much with the painting and graphic design movements of the era. Showcasing hundreds of rare and forgotten sketches, model boards, cels, and film stills, Cartoon Modern is a thoroughly researched, eye-popping, and delightful account of a vital decade of animation design.