CodeIgniter 1.7

CodeIgniter 1.7

Author: David Upton

Publisher: Packt Publishing Ltd

Published: 2009-11-09

Total Pages: 413

ISBN-13: 1847199496

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Improve your PHP coding productivity with the free compact open-source MVC CodeIgniter framework!


Learn CodeIgniter in 24 Hours

Learn CodeIgniter in 24 Hours

Author: Alex Nordeen

Publisher: Guru99

Published: 2020-10-29

Total Pages: 119

ISBN-13:

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CodeIgniter is a MVC (Model View Controller) framework for developing PHP applications quickly. It provides out of the box libraries for connecting to the database and performing various operations. Here is what is covered in the book – Chapter 1: What is CodeIgniter? How does it Work? 1. What is CodeIgniter? 2. CodeIgniter Features 3. How CodeIgniter Works? 4. CodeIgniter Release History Chapter 2: How to Download & Install CodeIgniter + Composer [Configuration Included] 1. Download and Install Latest CodeIgniter Framework 2. What is Composer? 3. How to install Composer 4. CodeIgniter Config Files 5. CodeIgniter Configurations 6. How to remove index.php in CodeIgniter Chapter 3: CodeIgniter Application's FOLDER & FILE Structure 1. Application subdirectories 2. System subdirectories 3. User_guide directory 4. Vendor directory Chapter 4: CodeIgniter MVC(Model View Controller) Framework with Example 1. What is MVC? 2. How MVC frameworks work? 3. CodeIgniter Controller 4. CodeIgniter Model Chapter 5: CodeIgniter Controllers, Views Routing: Learn with Example App 1. How to create a new CodeIgniter project 2. CodeIgniter Routing 3. Create a Route 4. Create a Controller 5. Create a View Chapter 6: CodeIgniter Routes: Learn with Example 1. What are Routes? 2. Routes Example 3. Creating URL's for the Application 4. Views Chapter 7: CodeIgniter Form & Form Validation with Example 1. CodeIgniter Form Helper 2. Example Create Form 3. CodeIgniter Form Validation 4. Adding Form Validation Rules 5. Displaying Form Validation Error Messages 6. Populating Submitted Form Data: Sticky Forms 7. Example Form Validation Chapter 8: Codeigniter Active Record: Insert, Select, Update, Delete 1. How to use Active Record: Example 2. CodeIgniter Database Configuration 3. CodeIgniter Insert Active Record 4. CodeIgniter Select Active Record 5. CodeIgniter Update Active Record 6. CodeIgniter Delete Active Record Chapter 9: CodeIgniter Database Tutorial: Create, Update, Delete 1. CodeIgniter Working with Database 2. Database Configuration 3. CodeIgniter Database Models 4. Contacts Manager Views Chapter 10: Pagination in Codeigniter with Step by Step Example 1. Database configuration 2. CodeIgniter Pagination Database Model 3. CodeIgniter Pagination Routes 4. CodeIgniter Pagination Controller Chapter 11: How to Set Session in Codeigniter With Example 1. CodeIgniter Session Management 2. When to use sessions? 3. Sending Flash Messages to other pages with CI Sessions 4. Storing User Data in CI Sessions 5. CodeIgniter Session Views Chapter 12: How to Upload Image & File in CodeIgniter (with Example) 1. CodeIgniter File Upload 2. Uploading Images in CodeIgniter 3. Testing the application Chapter 13: How to Send Email using CodeIgniter 1. CodeIgniter Email Configuration 2. CodeIgniter Email View 3. CodeIgniter Email Controller 4. Email Routes Chapter 14: Laravel vs CodeIgniter: Which is Better? 1. What is Laravel? 2. What is CodeIgniter? 3. Why use Laravel? 4. Why use CodeIgniter? 5. Features of Laravel 6. Features of CodeIgniter 7. Laravel vs. CodeIgniter: Know the Difference 8. Laravel vs. CodeIgniter which is better? Click the BUY button now and download the book now to start learning UML. Learn it fast and learn it well. Pick up your copy today by clicking the BUY NOW button at the top of this page!


Getting started with CodeIgniter 4, master the basics of the PHP framework for beginners

Getting started with CodeIgniter 4, master the basics of the PHP framework for beginners

Author: Andrés Cruz

Publisher: Andres Cruz

Published:

Total Pages: 322

ISBN-13:

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This book is for anyone who wants to build their first applications in CodeIgniter 4, this writing offers a step-by-step introduction to the framework, knowing the most relevant aspects of it and is focused above all on practice; It is assumed that the reader has knowledge and has developed in PHP and related technologies of the language, such as JavaScript, HTML and CSS, since, remember that to use any framework, you have to have the bases that support it, that is, your programming language. The book is aimed at those people who want to learn something new, learn about a framework that has very little documentation, who want to improve a skill in web development, who want to grow as a developer and who want to continue scaling their path with other frameworks superior to this one. As long as you meet at least some of the above considerations, this book is for you. Map This book has a total of 21 chapters and consists of explanations and practices. Chapters: Chapter 1: This chapter is intended to explain the environment needed to develop in CodeIgniter 4. Chapter 2: We take the first steps with the frameworks, we will know the official website of the framework, installation forms and advantages of each one of them, we install the framework, we will know the initial aspects on how to run the framework, configure a database, create our first components, the use of migrations for table management and we will see several cases on how to work with them, we will work with the MVC and create each of these components that define it from scratch, routing and of course, finishing the chapter with the traditional CRUD for one of our entities. Chapter 3: It is a practice for you, in which you have to create another CRUD; putting into practice everything seen in the first chapter. Chapter 4: You will know how to use the routes, grouped routes, their options and the different types. Chapter 5: We will know the use of the session and also of the flash session to save data and present it to the user. Chapter 6: You will learn to manage views in a reusable way. Chapter 7: We will see how to use a more modular scheme when defining controllers for each type of module. Chapter 8: We will know how to work with HTML forms and apply validations from the server side in CodeIgniter, knowing the types of validations, creating them and applying validations from the controller; to then finally show the errors by the view; we will also learn how to use helper functions in our forms. Chapter 9: We will learn more about models, some properties that we can define in them, the use of functions and common example cases. Chapter 10: We will learn to use filters to intercept requests; as a practical case, we will create an authentication module with login for our application in which we will protect the management module or dashboard. Chapter 11: In this chapter we build a Rest Api type CRUD that can be consumed with JSON or XML; being CRUD type operations and working mainly from the server side; it will be a process similar to the CRUD that we created in Chapter 2, but with some variations that are typical of this type of structure. Chapter 12: In this chapter you will learn to generate test data with seeders which are ideal for when we are starting to develop. Chapter 13: In this chapter we will learn how to handle the relational schema of the database in CodeIgniter; we will look at one-to-many and many-to-many relationships. Chapter 14: In this chapter we are going to work with uploading files in our application, to upload images to our movie model. Chapter 15: This chapter provides an introduction to the use of the libraries and help functions and how to use them. Chapter 16: In this chapter we will learn how to integrate the PayPal platform in CodeIgniter, in order to process payments directly from the application. Chapter 16: This chapter we will adapt Bootstrap 5 components in the application. Chapter 17: This chapter we will create an end user module with list and detail page. Chapter 18: This chapter we will make some changes in the Rest Api created previously to define additional methods such as upload, pagination, among others. Chapter 19: App with Vue, coming soon. Chapter 20: In this chapter we will learn how to integrate the PayPal platform in CodeIgniter, in order to process payments directly from the application. Chapter 21: This chapter we will know how to integrate CodeIgniter shield to handle authentication and authorization; also, we will create a small project with which we will learn to manage groups and permissions. By the end of the book, you will have the knowledge to create any basic application with the framework and know more than just the basics of it. I invite you to visit my website: desarrollolibre.net And get to know my work.


Enhancing PHP Coding with CodeIgniter

Enhancing PHP Coding with CodeIgniter

Author: Dr. Poornima G. Naik

Publisher: Educreation Publishing

Published:

Total Pages: 359

ISBN-13:

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CodeIgniter is an extremely light weight, high performance, open source PHP framework for developing websites in Model-View-Controller architecture. It possesses a rich set of functionality with numerous libraries for sending e-mails, uploading files, connecting to database, session tracking etc. and numerous helpers which tremendously increase the speed of website development in PHP thereby contributing to the reduction in development cost and time.


Professional CodeIgniter

Professional CodeIgniter

Author: Thomas Myer

Publisher: John Wiley & Sons

Published: 2008-07-10

Total Pages: 338

ISBN-13: 0470406380

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If you’re a PHP developer, you can build Rails-like applications without learning a new language by following the hands-on tutorials in Professional CodeIgniter. In this book, find an overview of MVC and agile technologies, model and schema for products, helpers and libraries, Ajax and Scriptaculous, and explanations of the creation of applications like content management, blogs, and forums. Follow the step-by-step instructions for building and perfecting each application with CodeIgniter, and you will learn how to avoid everyday problems that other reference manuals don’t address.


CodeIgniter Web Application Blueprints

CodeIgniter Web Application Blueprints

Author: Rob Foster

Publisher: Packt Publishing Ltd

Published: 2015-01-21

Total Pages: 330

ISBN-13: 1783287101

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If you are a PHP programmer or developer looking for a framework to quickly develop your applications, this book is for you. The prerequisites needed would be prior experience with CodeIgniter.


Digital Libraries on the Move

Digital Libraries on the Move

Author: Diego Calvanese

Publisher: Springer

Published: 2016-06-30

Total Pages: 193

ISBN-13: 3319419382

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This book constitutes the thoroughly refereed proceedings of the 11th Italian Research Conference on Digital Libraries, IRCDL 2015, held in Bozen-Bolzano, Italy, in January 2015. The 13 full papers, 4 short papers and 2 invited poster papers presented were carefully selected from 19 submissions. They are organized under the following five categories: semantic modeling; projects; models and applications; content analysis; and digital libraries infrastructures. The papers deal with numerous multidisciplinary aspects ranging from computer science to humanities in the broader sense, including research areas such as archival and library information sciences; information management systems; semantic technologies; information retrieval; new knowledge environments; new organizational/business models.


The Art of Rails

The Art of Rails

Author: Edward Benson

Publisher: John Wiley & Sons

Published: 2008-07-28

Total Pages: 338

ISBN-13: 047038607X

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Mit Ruby on Rails hat eine völlig neue Denkweise in der Web-Entwicklung Einzug gehalten. Das Buch versetzt Programmierer in die Lage, in kurzer Zeit Designs zu erstellen und konzise Codes zu programmieren - elegant und wartungsfreundlich. Das Buch benennt und beschreibt grundlegende Designstrategien, die aus dem New Web hervorgingen, und demonstriert deren Anwendung mit Ruby-on-Rails-basierten Beispielen. Zentrale Ziele des Buches sind es, zum einen aus guten Rails-Programmierern perfekte Rails-Designer zu machen, zum anderen Entwickler, die mit anderen Frameworks arbeiten, die Designstrategien von Rails zu erläutern, damit sie diese für ihre Entwicklungsprojekte souverän einsetzen können. Das Buch ist in der Sprache der Rails-Community verfasst. Ausführlich dargestellt werden u. a. REST-basiertes Design, Ajax oder Web-Services. Das Werk wird ohne Zweifel seinen festen Platz in der Rails-Literatur einnehmen: als Grundlagenwerk moderner Web-Designs, das für Ruby-on Rails-Entwickler schon bald unverzichtbar sein wird.


Codeigniter 1.7 Professional Development

Codeigniter 1.7 Professional Development

Author: Adam Griffiths

Publisher: Packt Pub Limited

Published: 2010

Total Pages: 300

ISBN-13: 9781849510905

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This book is a practical guide that takes you through a number of techniques. Each chapter builds upon knowledge from the previous chapter. Step-by-step instructions with examples and illustrative screenshots ensure that you gain a firm grasp of the topic being explained. This book is written for advanced PHP developers with a good working knowledge of Object Oriented Programming techniques who are comfortable with developing applications and wish to use CodeIgniter to make their development easier, quicker, and more fun. Basic knowledge of CodeIgniter will be helpful. This book will suit developers who fall into three categories: Professional Developers – employees of a software house or organization with in-house software development, Freelance Developers – solo developers working in the industry on their own, Just-for-fun Developers – people working with PHP building web applications is their spare time for fun


Making Multiplayer Online Games

Making Multiplayer Online Games

Author: Stephen Gose

Publisher: Scribl

Published: 2016-11-07

Total Pages: 302

ISBN-13: 1952635004

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This book includes game design and implementation chapters using either Phaser JavaScript Gaming Frameworks v2.6.2, CE, v3.16+, AND any other JS Gaming Frameworks for the front- and back-end development. It is a Book of 5 Rings Game Design - "HTML5, CSS, JavaScript, PHP, and SQL". It further analyzes several freely available back-end servers and supporting middleware (such as PHP, Python, and several CMS). This game design workbook takes you step-by-step into the creation of Massively Multiplayer Online Game as a profitable business adventure - none of this theoretical, local workstation proof of concept! It uses any popular JavaScript Gaming Framework -- not just limited to Phaser.JS!! -- on the client-side browser interfacing into a unique, server-side, application using WebSockets. It is the only book of its kind since January 2017 for the Phaser MMO Gaming Framework! * Part I leads you through the world of networks, business consideration, MMoG analysis and setting up your studio workshop. I have 40 years of networking career experience in highly sensitive (i.e., Government Embassies) data communications. I am a certified Cisco Academy Instructor and have taught networking, networking security, game design/development, and software engineering for the past 14 years at the college level. * Part II Guides you into Multi-player Online Game architecture contrasted to normal single-player games. This lays the foundation for Multi-Player Game Prototypes and reviews a missing aspect in current MMoG development not seen in many online tutorials and example code. * Part III contains 3 chapters focused on production and development for the client-side code, client-proxy, server-side code, and MMoG app. This content sets the foundation for what many Phaser tutorials and Phaser Starter-Kits on the market today overlook and never tell you! Upon completion of Part III, you will have your bespoke MMoG with integrated micro-service, and if you choose, web workers and block-chain. * Part IV (Bonus Content) This section includes proprietary Game Rule Books and EULA source code included as a part of your book purchase. It features four (4) Game Recipes -- step-by-step instructions -- listed by complexity "1" = easiest (elementary skills) to "4" = most complex (requiring advanced skills across several IT technology disciplines). Each external “Walk-Through Tutorial” guides you in different aspects of MMoG development. * How to migrate single-player games into a 2-player online delivery mode (not using "hot-seat")! * How to use dynamic client-side proxy servers and migrate this game from its current single-player mode (with AI Bot) into an online 2-player mode (not using "hot-seat")! * How to include "Asynchronous Availability" during gameplay and migrate this gameplay mode (with AI Bot) into an online "Asynchronous Availability" 3-player mode using postal mail or email game turns! The FREE game rule book will help "deconstruct" this game mechanics.