City Games

City Games

Author: Steven A. Riess

Publisher: University of Illinois Press

Published: 1991

Total Pages: 372

ISBN-13: 9780252062162

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Investigative reporters Newfield (NY Daily News) and Barrett (Village Voice) attempt to expose the Koch administration's descent into corruption and criminality. No bibliography. Dealing primarily with the time of the industrial radial city (1870-1960), Riess (history, Northeastern Illinois U.) examines the complex interrelationship and interdependence of sport and the city. He shows how demographic growth, evolving spatial arrangements, social reform, the formation of class and ethnic subcultures, the expansion of urban government, and the rise of political machines and crime syndicates all interacted to influence the development of American sport. Heavily annotated, with many striking bandw illustrations. Annotation copyrighted by Book News, Inc., Portland, OR


Play the City. Games Informing the Urban Development

Play the City. Games Informing the Urban Development

Author: Ekim Tan

Publisher:

Published: 2017

Total Pages: 392

ISBN-13: 9789490322878

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A new book by Play the City. From Cape Town to Amsterdam to Istanbul, the book sheds light into the particular applications and outcomes of City Gaming in diverse planning and city making regimes worldwide. Following Ekim Tan's PhD work on city gaming, this book has been designed to make her research more accessible to all. The book features a chapter dedicated to unravelling the city-gaming method as developed by the Play the City teams, with case studies from Shenzhen, Cape Town, Amsterdam, Almere and Istanbul. In addition to Play the City's work, the book includes reviews of select influential city-games from around the world, and is enriched with personal interviews from gaming experts such as Eric Gordon, Pablo Suarez and Mohini Dutta.0.


Games and Play in the Creative, Smart and Ecological City

Games and Play in the Creative, Smart and Ecological City

Author: Dale Leorke

Publisher: Routledge

Published: 2020-12-30

Total Pages: 242

ISBN-13: 1000217787

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This book explores what games and play can tell us about contemporary processes of urbanization and examines how the dynamics of gaming can help us understand the interurban competition that underpins the entrepreneurialism of the smart and creative city. Games and Play in the Creative, Smart and Ecological City is a collection of chapters written by an interdisciplinary group of scholars from game studies, media studies, play studies, architecture, landscape architecture and urban planning. It situates the historical evolution of play and games in the urban landscape and outlines the scope of the various ways games and play contribute to the city’s economy, cultural life and environmental concerns. In connecting games and play more concretely to urban discourses and design strategies, this book urges scholars to consider their growing contribution to three overarching sets of discourses that dominate urban planning and policy today: the creative and cultural economies of cities; the smart and playable city; and ecological cities. This interdisciplinary work will be of great interest to students and scholars of game studies, play studies, landscape architecture (and allied design fields), urban geography, and art history. Chapter 3 of this book is freely available as a downloadable Open Access PDF under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license available at http://www.taylorfrancis.com/books/e/9781003007760


End-Game

End-Game

Author: Lorenzo DiTommaso

Publisher: Walter de Gruyter GmbH & Co KG

Published: 2024-09-02

Total Pages: 331

ISBN-13: 3110752867

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Video games are a global phenomenon, international in their scope and democratic in their appeal. This is the first volume dedicated to the subject of apocalyptic video games. Its two dozen papers engage the subject comprehensively, from game design to player experience, and from the perspectives of content, theme, sound, ludic textures, and social function. The volume offers scholars, students, and general readers a thorough overview of this unique expression of the apocalyptic imagination in popular culture, and novel insights into an important facet of contemporary digital society.


The National Game

The National Game

Author: Alfred Henry Spink

Publisher: SIU Press

Published: 2000

Total Pages: 512

ISBN-13: 9780809323043

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"Spink provides a history of baseball before 1910; position-by-position biographies of former players and of every major league player of that era; sketches of managers, magnates, journalists, and umpires; the lineup of every championship team from 1871 to 1910 World Series."--Back cover.


Olympic Cities

Olympic Cities

Author: Gavin Poynter

Publisher: Ashgate Publishing, Ltd.

Published: 2009

Total Pages: 356

ISBN-13: 9780754671008

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Drawing upon historical, cultural, economic and socio-demographic perspectives, this book examines the role of London's hosting the 2012 Olympic and Paralympic Games as a means to promote urban regeneration and social renewal in East London and the Thames


Mega-event Cities: Urban Legacies of Global Sports Events

Mega-event Cities: Urban Legacies of Global Sports Events

Author: Dr Valerie Viehoff

Publisher: Ashgate Publishing, Ltd.

Published: 2015-12-28

Total Pages: 305

ISBN-13: 147244017X

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This book focuses upon the legacies sought by cities that host major sports events. It analyses how governments, the IOC and others define and measure ‘legacy’. It also focuses upon the challenges and opportunities facing future host cities of mega-events and questions what the global shift in geographical location of mega-events means for sports development and the business of sport and what are the attractions for cities seeking to harness the hosting of a mega-event, and whether there may be longer term consequences for the bidding and hosting major sporting events.


Making Smart Cities More Playable

Making Smart Cities More Playable

Author: Anton Nijholt

Publisher: Springer

Published: 2019-07-23

Total Pages: 374

ISBN-13: 9811397651

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This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of interest to playable cities stakeholders, including the human–computer interaction and game designer communities, computer scientists researching sensor and actuator technology in public spaces, urban designers, and (hopefully) urban policymakers. This is a follow-up to another book on Playable Cities edited by Anton Nijholt and published in 2017 in the same book series, Gaming Media and Social Effects.


International Handbook of Globalization and World Cities

International Handbook of Globalization and World Cities

Author: Ben Derudder

Publisher: Edward Elgar Publishing

Published: 2012-02-01

Total Pages: 582

ISBN-13: 1781001014

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This Handbook offers an unrivalled overview of current research into how globalization is affecting the external relations and internal structures of major cities in the world. By treating cities at a global scale, it focuses on the 'stretching' of urban functions beyond specific place locations, without losing sight of the multiple divisions in contemporary world cities. The book firmly bases city networks in their historical context, critically discusses contemporary concepts and key empirical measures, and analyses major issues relating to world city infrastructures, economies, governance and divisions. The variety of urban outcomes in contemporary globalization is explored through detailed case studies. Edited by leading scholars of the Globalization and World Cities (GaWC) Research Network and written by over 60 experts in the field, the Handbook is a unique resource for students, researchers and academics in urban and globalization studies as well as for city professionals in planning and policy.


Olympic Tourism

Olympic Tourism

Author: Mike Weed

Publisher: Routledge

Published: 2008

Total Pages: 258

ISBN-13: 0750681616

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The first book to examine Olympic Tourism, this timely, breakthrough text offers a fascinating insight into the world's most famous mega-event.