Take a tour of Toronto, look around Lisbon or hot-foot it to Helsinki with this global adventure in a book! 30 best-loved cities from around the world are brought to life with illustrations by Martin Haake, which show in fabulous detail key landmarks, famous people, iconic buildings and cultural icons for all the family to enjoy. A search-and-find game on every page helps young readers to explore every city and spot the hundreds of details that makes each place unique.
Visit the world's most spectacular cities through this richly illustrated atlas! Did you know that you could board a real aircraft carrier in New York or solve a mystery at London's Sherlock Holmes Museum? On these detailed, information-packed pages, two travel-savvy siblings reveal all about the places they've been. You'll see monuments and museums, learn fun trivia, and discover cool things to do in every metropolis.
Nonstop Metropolis,Êthe culminating volume in a trilogy of atlases, conveys innumerable unbound experiences of New York City through twenty-six imaginative maps and informative essays. Bringing together the insights of dozens of expertsÑfrom linguists to music historians, ethnographers, urbanists, and environmental journalistsÑamplified by cartographers, artists, and photographers, it explores all five boroughs of New York City and parts of nearby New Jersey. We are invited to travel through ManhattanÕs playgrounds, from polyglot Queens to many-faceted Brooklyn, and from the resilient Bronx to the mystical kung fu hip-hop mecca of Staten Island. The contributors to this exquisitely designed and gorgeously illustrated volume celebrate New York CityÕs unique vitality, its incubation of the avant-garde, and its literary history, but they also critique its racial and economic inequality, environmental impact, and erasure of its past.ÊNonstop MetropolisÊallows us to excavate New YorkÕs buried layers, to scrutinize its political heft, and to discover the unexpected in one of the most iconic cities in the world. It is both a challenge and homage to how New Yorkers think of their city, and how the world sees this capital of capitalism, culture, immigration, and more. Contributors:ÊSheerly Avni,ÊGaiutra Bahadur,ÊMarshall Berman,ÊJoe Boyd,ÊWill Butler,ÊGarnette Cadogan,ÊThomas J. Campanella,ÊDaniel Aldana Cohen,ÊTeju Cole,ÊJoel Dinerstein,ÊPaul La Farge,ÊFrancisco Goldman,ÊMargo Jefferson,ÊLucy R. Lippard,ÊBarry Lopez,ÊValeria Luiselli,ÊSuketu Mehta,ÊEmily Raboteau, Molly Roy, Sharifa Rhodes-Pitts,ÊLuc Sante,ÊHeather Smith,ÊJonathan Tarleton,ÊAstra Taylor,ÊAlexandra T. Vazquez,ÊChristina Zanfagna Interviews with:ÊValerie Capers, Peter Coyote, Grandmaster Caz,ÊGrand Wizzard Theodore,ÊMelle Mel, RZA
Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Konstantinos Dimopoulos and visual artist Maria Kallikaki have brought to life over forty game cities. Together, they document the deep and exhilarating history of iconic gaming landscapes through richly illustrated commentary and analysis. Virtual Cities transports us into these imaginary worlds, through cities that span over four decades of digital history across literary and gaming genres. Travel to fantasy cities like World of Warcraft’s Orgrimmar and Grim Fandango’s Rubacava; envision what could be in the familiar cities of Assassin’s Creed’s London and Gabriel Knight’s New Orleans; and steal a glimpse of cities of the future, in Final Fantasy VII’s Midgar and Half-Life 2’s City 17. Within, there are many more worlds to discover – each formed in the deepest corners of the imagination, their immense beauty and complexity astounding for artists, game designers, world builders and, above all, anyone who plays and cares about video games.
A unique, stunningly illustrated look at the origins, development, and future prospects of cities More than half the world's population lives in cities, and that proportion is expected to rise to three-quarters by 2050. Urbanization is a global phenomenon, but the way cities are developing, the experience of city life, and the prospects for the future of cities vary widely from region to region. The Atlas of Cities presents a unique taxonomy of cities that looks at different aspects of their physical, economic, social, and political structures; their interactions with each other and with their hinterlands; the challenges and opportunities they present; and where cities might be going in the future. Each chapter explores a particular type of city—from the foundational cities of Greece and Rome and the networked cities of the Hanseatic League, through the nineteenth-century modernization of Paris and the industrialization of Manchester, to the green and "smart" cities of today. Expert contributors explore how the development of these cities reflects one or more of the common themes of urban development: the mobilizing function (transport, communication, and infrastructure); the generative function (innovation and technology); the decision-making capacity (governance, economics, and institutions); and the transformative capacity (society, lifestyle, and culture). Using stunning info-graphics, maps, charts, tables, and photographs, the Atlas of Cities is a comprehensive overview of the patterns of production, consumption, generation, and decay of the twenty-first century’s defining form. Presents a one-of-a-kind taxonomy of cities that looks at their origins, development, and future prospects Features core case studies of particular types of cities, from the foundational cities of Greece and Rome to the "smart" cities of today Explores common themes of urban development, from transport and communication to lifestyle and culture Includes stunning info-graphics, maps, charts, tables, and photos Cities Featured: Abuja, Alexandria, Amsterdam, Athens, Augsburg, Babylon, Beijing, Berlin, Brasilia, Bruges, Budapest, Cairo, Canberra, Chandigarh, Chicago, Constantinople, Curitiba, Detroit, Dubai, Dublin, Düsseldorf, Florence, Frankfurt, Freiburg, Geneva, Ghent, Glasgow, Güssing, Hong Kong, Innsbruck, Istanbul, Jakarta, Karachi, Knossos, Las Vegas, London, Los Angeles, Lübeck, Manchester, Marseille, Masdar City, Mexico City, Miami, Milan, Mumba, Mumbai, Nairobi, New York, Paris, Pella, Portland, Rome, San Francisco, Santorini, São Paulo, Seoul, Shanghai, Sheffield, Singapore, Sparta, St. Petersburg, Stockholm, Sydney, Syracuse, Tokyo, Vancouver, Venice, Vienna, Washington, D.C., Wildpoldsried
WINNER, Edward Stanford Travel Writing Awards 2022: Illustrated Travel Book of the Year. HIGHLY COMMENDED, British Cartographic Society Awards 2022. From Stephen King's Salem's Lot to the superhero land of Wakanda, from Lilliput of Gulliver's Travels to Springfield in The Simpsons, this is a wondrous atlas of imagined places around the world. Locations from film, tv, literature, myths, comics and video games are plotted in a series of beautiful vintage-looking maps. The maps feature fictional buildings, towns, cities and countries plus mountains and rivers, oceans and seas. Ever wondered where the Bates Motel was based? Or Bedford Falls in It's a Wonderful Life? The authors have taken years to research the likely geography of thousands of popular culture locations that have become almost real to us. Sometimes these are easy to work out, but other times a bit of detective work is needed and the authors have been those detectives. By looking at the maps, you'll find that the revolution at Animal Farm happened next to Winnie the Pooh's home. Each location has an an extended index entry plus coordinates so you can find it on the maps. Illuminating essays accompanying the maps give a great insight into the stories behind the imaginary places, from Harry Potter's wizardry to Stone Age Bedrock in the Flintstones. A stunning map collection of invented geography and topography drawn from the world's imagination. Fascinating and beautiful, this is an essential book for any popular culture fan and map enthusiast.
Did you always want to try coloring your own map? Now you can! With over 40 bird's-eye view maps to color from all the largest metropolitan areas in the world, you'll get plenty of cartographic practice. These amazing city maps feature real building and road outlines at scale. Close-up locations such as the Arc de Triomphe in Paris, the Grand Canal in Venice, and Central Park in New York City are included. Also discover surprising and beautiful locations such as the Lotus Temple in New Delhi and Bidhannagar in Kolkata.Color major cities in a unique format with the colors that bring them to life for you.Brimming with 44 maps over 94 pages, many with high levels of intricacy.Printed on one side of each page.Perfect for travelers, design fans, map lovers, classrooms, and mindfulness enthusiasts.