Reverse Design

Reverse Design

Author: Patrick Holleman

Publisher: CRC Press

Published: 2018-09-03

Total Pages: 139

ISBN-13: 042983425X

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The Reverse Design series looks at all of the design decisions that went into classic video games. This is the second installment in the Reverse Design series, looking at Chrono Trigger. Written in a readable format, it is broken down into four sections examining some of the most important topics to the game: Analyzes how the designers use gameplay to preserve and embellish the surprises in the plot Explains how Chrono Trigger is really two different games: the Tragedy of the Entity and the Comedy of the Sages. Highlights how the two games differ in terms of tone, linearity, player choice and in the pacing of their content. Key Features Comprehensive definitions of key concepts and terms, introducing the reader to the basic knowledge about the study of RPG design Summary of historical context of Chrono Trigger how it came to be, how it influenced other games, and how it manipulated players through expectations they had about the RPG genre Extensive collections of data and data visualizations explaining how Chrono Trigger’s systems work and how the game’s challenges increase in complexity as the player gets deeper into the content


Chrono Trigger

Chrono Trigger

Author: Michael P. Williams

Publisher: Boss Fight Books

Published: 2014

Total Pages: 175

ISBN-13: 1940535018

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A deep dive into the classic SNES game many consider the high point in the entire RPG genre.


The Ultimate Reference Guide to Chrono Trigger

The Ultimate Reference Guide to Chrono Trigger

Author: BlackNES Guy

Publisher: Createspace Independent Publishing Platform

Published: 2018-03-30

Total Pages: 136

ISBN-13: 9781987408966

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Think you know Chrono Trigger? Think again!! This is the ultimate reference guide to Chrono Trigger on the SNES; part of The Ultimate Guide series from bestselling author The BlackNES Guy!! This book has over 100 full-color pages which allows you to cover the quest on your own while giving you all of the information needed to succeed. Change the course of history! Travel through time, meet friends along the way, and save Earth's past, present, and future! ****FREE -- Get the Ultimate Guide to the SNES Classic Edition FREE when you purchase this book! Build Your Team. Character descriptions, Stats, and tables explaining their special Techniques help you choose the best team in each situation. Feel confident in the characters you choose! Know Your Enemies. Full tables containing information on every enemy you will face, from tiny creatures to the most difficult bosses. Explore the Eras. Full-color world maps of every era show you important locations to inspect. Complete Every Ending. Full descriptions and explanations of the game's multiple endings give you the information to access every ending yourself. Learn how your choices through time affect the present and future. Complete the Game Without a Walkthrough. This book is for gamers who want to play without step by step instructions. Explore the game and discover each new encounter at your own pace. And So Much More. Like the original game, this reference guide has many areas to explore. Whether you want to master the basics or discover hidden secrets, the information inside this book will help you play with confidence. Take your Chrono Trigger knowledge to the next level with The Ultimate Guide! Scroll up and BUY YOURS TODAY!!!


Final Fantasy V

Final Fantasy V

Author: Chris Kohler

Publisher: Boss Fight Books

Published: 2017-10-24

Total Pages: 176

ISBN-13: 1940535182

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Revisits the classic 1992 RPG based on original interviews with the game's creator. When Final Fantasy V was released for the Japanese Super Famicom in 1992, the game was an instant hit, selling two million copies in the first two months. But the game was dubbed 'too hardcore' for a Western audience and was swapped with the more simplistic Final Fantasy Mystic Quest. That didn't stop teenager Chris Kohler from tracking down a Japanese copy, using it to teach himself Japanese, and, with the help of some internet companions, created the first-ever comprehensive English-language FAQ of the game.


Chrono Cross Official Strategy Guide

Chrono Cross Official Strategy Guide

Author: Dan Birlew

Publisher:

Published: 2000

Total Pages: 228

ISBN-13: 9780744000009

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This BradyGAMES strategy guide contains thorough maps for parallel worlds and comprehensive side quest coverage. It includes bestiary and weapons, armor, accessories, and elements lists. Detailed walkthrough reveals all side quests and strategies for every important battle. Color interior.


Power-Up

Power-Up

Author: Chris Kohler

Publisher: Courier Dover Publications

Published: 2016-10-10

Total Pages: 337

ISBN-13: 0486816427

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Enjoyable and informative examination of how Japanese video game developers raised the medium to an art form. Includes interviews, anecdotes, and accounts of industry giants behind Donkey Kong, Mario, Pokémon, and other games.


Interactive Storytelling for Video Games

Interactive Storytelling for Video Games

Author: Josiah Lebowitz

Publisher: Taylor & Francis

Published: 2012-09-10

Total Pages: 333

ISBN-13: 113612733X

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What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:


Pure Invention

Pure Invention

Author: Matt Alt

Publisher: Crown

Published: 2021-06-22

Total Pages: 369

ISBN-13: 1984826719

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The untold story of how Japan became a cultural superpower through the fantastic inventions that captured—and transformed—the world’s imagination. “A masterful book driven by deep research, new insights, and powerful storytelling.”—W. David Marx, author of Ametora: How Japan Saved American Style Japan is the forge of the world’s fantasies: karaoke and the Walkman, manga and anime, Pac-Man and Pokémon, online imageboards and emojis. But as Japan media veteran Matt Alt proves in this brilliant investigation, these novelties did more than entertain. They paved the way for our perplexing modern lives. In the 1970s and ’80s, Japan seemed to exist in some near future, gliding on the superior technology of Sony and Toyota. Then a catastrophic 1990 stock-market crash ushered in the “lost decades” of deep recession and social dysfunction. The end of the boom should have plunged Japan into irrelevance, but that’s precisely when its cultural clout soared—when, once again, Japan got to the future a little ahead of the rest of us. Hello Kitty, the Nintendo Entertainment System, and multimedia empires like Dragon Ball Z were more than marketing hits. Artfully packaged, dangerously cute, and dizzyingly fun, these products gave us new tools for coping with trying times. They also transformed us as we consumed them—connecting as well as isolating us in new ways, opening vistas of imagination and pathways to revolution. Through the stories of an indelible group of artists, geniuses, and oddballs, Pure Invention reveals how Japan’s pop-media complex remade global culture.


Selections from Final Fantasy

Selections from Final Fantasy

Author: Hal Leonard Corp.

Publisher: Hal Leonard

Published: 2015-12-01

Total Pages: 74

ISBN-13: 1705145795

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(Piano Solo Selections). A dozen favorites from the hit video game series in piano solo notation, including: Aeris's Theme * Eyes on Me * Melodies of Life * The Prelude * The Promise * Theme of Love * Tifa's Theme * Zanarkand * and more.


Incredible Hulk Epic Collection

Incredible Hulk Epic Collection

Author: John Byrne

Publisher: Marvel Entertainment

Published: 2020-12-02

Total Pages: 512

ISBN-13: 1302935240

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Collects Incredible Hulk (1968) #314-330, Incredible Hulk Annual (1968) #14-15, material from Marvel Fanfare (1982) #29. Strange changes for the Hulk! Doc Samson has a wild plan to separate Bruce Banner and the Hulk for good — but can Banner survive without his emerald alter ego? And can the planet survive a rampaging, Banner-less Hulk? As the Avengers battle the behemoth, a new team of Hulkbusters forms — and Bruce, seemingly free at last, finally finds happiness with Betty Ross! But two halves of a whole can’t stay apart forever, and the Hulk that returns is surlier, craftier — and gray! But if this is the Hulk, then who’s the long-haired green giant smashing up the American Southwest? And which longtime supporting character will meet their maker? Featuring the complete classic John Byrne run — and the status quo-smashing setup to Peter David’s multiyear epic!