Chinese Animation, Creative Industries, and Digital Culture

Chinese Animation, Creative Industries, and Digital Culture

Author: Weihua Wu

Publisher: Routledge

Published: 2017-08-03

Total Pages: 300

ISBN-13: 1351611089

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This book explores the development of the Chinese animation film industry from the beginning of China’s reform process up to the present. It discusses above all the relationship between the communist state’s policies to stimulate "creative industries", concepts of creativity and aesthetics, and the creation and maintenance , through changing circumstances, of a national style by Chinese animators. The book also examines the relationship between Chinese animation, changing technologies including the rise first of television and then of digital media, and youth culture, demonstrating the importance of Chinese animation in Chinese youth culture in the digital age.


Handbook of Cultural and Creative Industries in China

Handbook of Cultural and Creative Industries in China

Author: Michael Keane

Publisher: Edward Elgar Publishing

Published: 2016-05-27

Total Pages: 575

ISBN-13: 1782549862

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China is at the crux of reforming, professionalising, and internationalising its cultural and creative industries. These industries are at the forefront of China's move towards the status of a developed country. In this comprehensive Handbook, international experts including leading Mainland scholars examine the background to China's cultural and creative industries as well as the challenges ahead. The chapters represent the cutting-edge of scholarship, setting out the future directions of culture, creativity and innovation in China. Combining interdisciplinary approaches with contemporary social and economic theory, the contributors examine developments in art, cultural tourism, urbanism, digital media, e-commerce, fashion and architectural design, publishing, film, television, animation, documentary, music and festivals. Students of Chinese culture and society will find this Handbook to be an invaluable resource. Scholars working on topics related to China's emergence and its cultural aspirations will also find the themes discussed in this book to be of interest. Contributors:R. Bai, M. Cheung, Y. Chu, P. Chung, J. Dai, J. De Kloet, A.Y.H. Fung, L. Gorfinkel, M. Guo, E.C. Hendriks, C.M. Herr, V. Ho, Y. Huang, M. Keane, W. Lei, H. Li, W. Li, Y. Li, W. Lei, B. Liboriussen, T. Lindgren, R. Ma, L. Montgomery, E. Priest, Z. Qiu, X. Ren, F. Schneider, W. Sun, M.A. Ulfstjerne, J. Wang, Q. Wang, C. Hing-Yuk Wong, H. Wu, B. Yecies, L. Yi, N. Yi, X. Zhang, E.J. Zhao, J. Zheng


Created in China

Created in China

Author: Michael Keane

Publisher: Routledge

Published: 2007-10-30

Total Pages: 207

ISBN-13: 113411785X

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Written by a recognized international scholar in the China media field, this book analyzes China’s creative economy and how television, animation, advertising, design, publishing and digital games are reshaping traditional understandings of culture.


China Cultural and Creative Industries Reports 2013

China Cultural and Creative Industries Reports 2013

Author: Hardy Yong Xiang

Publisher: Springer Science & Business Media

Published: 2013-10-08

Total Pages: 181

ISBN-13: 364238157X

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This collection provides access to up to date, very high quality research and critical perspectives on China’s CCIs on an industry by industry basis. Industries dealt with by this collection include: advertising, architecture, art and antiques, computer games, crafts, design, designer fashion, film and video, music, performing arts, publishing, software, TV and radio, digital media. The collection combines recently translated work by acknowledged experts on individual sectors of the creative industries from within China with more critical work by internationally-based experts on China’s CCIs and their implications beyond China. The collection draws on the expertise of research academics and of industry based practitioners. China’s Creative and Cultural Industries Reports is a Lens on China providing fresh, new material and perspectives on a key area of cultural and economic development in one of the world’s fastest growing economies. Publication in the form of a collection, which could be sold in multiple of traditional and digital formats, either as a volume or as individual reports, makes it possible for readers to select the format most relevant to their interests. ​


Sustainable Development in Creative Industries: Embracing Digital Culture for Humanities

Sustainable Development in Creative Industries: Embracing Digital Culture for Humanities

Author: Dyah Ayu Wiwid Sintowoko

Publisher: Taylor & Francis

Published: 2023-05-05

Total Pages: 516

ISBN-13: 1000924025

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This book provides the thoughtful writings of a selection of authors illustrating a central concept: Sustainable Development in Creative Industries, which utilizes a monetary equilibrium addressing issues, particularly those associated with the use of an integrated area in cyberspace and physical space, and their effect on the creative industries. 15 universities from Asia and Europe have participated in the 9th Bandung Creative Movement, where this topic was explored. Sustainability issues are now at the forefront of progress. The book covers four main areas. The first section, entitled "Art, Culture, and Society," delves into the various sectors that contribute to building a more sustainable environment, including the arts and culture. Whereas, "Design and Architecture" is referring to cutting-edge practices in the fields of manufacturing, transportation, interior design, and building construction. The third section "Technology and New Media" delves into the transformation of technology into a new medium for the development of the creative industries. The final section, "management and Business," discusses an innovative perspective on the state of the market and management in the sector. Anyone interested in the intersection of creative industries, sustainability, and digital cultures would benefit intellectually from reading this book. The Open Access version of this book, available at http://www.taylorfrancis.com, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND) 4.0 license. Funded by Telkom University, Indonesia.


Proceedings of the 3rd International Conference on Creative Multimedia 2023 (ICCM 2023)

Proceedings of the 3rd International Conference on Creative Multimedia 2023 (ICCM 2023)

Author: Fauzan Mustaffa

Publisher: Springer Nature

Published: 2023-12-16

Total Pages: 412

ISBN-13: 2384761382

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This is an open access book. The Faculty of Creative Multimedia (FCM), Multimedia University will hold the 3rd International Conference on Creative Multimedia 2023 (ICCM2023) on 26–28 July 2023 (Virtual Conference). ICCM2023 invites prospective authors to take part by submitting research papers in pursuing the vibrant discourse of creative multimedia. ICCM2023 aims to bring together related research scholars, educators, practitioners, policymakers, enthusiasts, fellow students, and design entrepreneurs from various perspectives, disciplines, and fields to share and exchange their research experiences and results on all aspects of arts, design, and creative media technologies. ICCM2023 embraces possibilities, provides an interdisciplinary forum for all stakeholders to present and discuss current trends, innovations, and concerns, as well as practical issues and solutions in the field of creative multimedia. We welcome high-quality research contributions dealing with original and unpublished results on fundamental, conceptual, empirical and experimental work in all areas of arts, design and creative media technologies.


Innovative and Creative Industries in Hong Kong

Innovative and Creative Industries in Hong Kong

Author: Grace L K Leung

Publisher: Routledge

Published: 2018-10-29

Total Pages: 226

ISBN-13: 1351655019

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The experience of Hong Kong’s innovative and creative industries and the challenges they face serves as an important case study for other Chinese and Asian cities that are actively developing their innovative and creative industries in the era of globalization. The return of sovereignty over Hong Kong back to China in 1997 has led to both collaboration and competition between the two places in innovative and creative sectors for the Greater China and Asian Regions. Hong Kong has remained unique in spite of the integration, but she has to strike a delicate balance between being simultaneously a Chinese and an international city. This book looks at different innovative and creative industries, such as international art and culture exhibition, innovative technology, digital entertainment, TV and movies, as well as government policy for innovative and creative industries, particularly the changing competitive landscape brought about by the latest Great Bay Area development. Drawing insights from cultural history, innovation economics, cultural policy studies, and cultural geography, this book explores the opportunities and challenges of Hong Kong's innovative and creative industries, in particular after the change of sovereignty in 1997. It demonstrates that the city’s legacy, and heavy government input in capital, do not guarantee their sustainable development. This is a book not only for policymakers or academics interested in innovative and creative industries but also to students contemplating a career in these areas in Hong Kong, the Greater China and the Asian Region.


Chinese Animation and Socialism

Chinese Animation and Socialism

Author:

Publisher: BRILL

Published: 2021-10-05

Total Pages: 299

ISBN-13: 9004499601

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This is the first book in English on Chinese animation and socialism that introduces the insider viewpoints of socialist animators at the Shanghai Animation Film Studio. A timely and useful reference book for researchers, students, animators, and fans interested in Chinese and even world animation.


The New Generation in Chinese Animation

The New Generation in Chinese Animation

Author: Shaopeng Chen

Publisher: Bloomsbury Publishing

Published: 2021-09-23

Total Pages: 313

ISBN-13: 1350118974

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In 1995 Chinese animated filmmaking ceased to be a state-run enterprise and was plunged into the free market. Using key animated films as his case studies, Shaopeng Chen examines new generation Chinese animation in its aesthetic and industrial contexts. He argues that, unlike its predecessors, this new generation does not have a distinctive national identity, but represents an important stage of diversity and exploration in the history of Chinese animation. Chen identifies distinct characteristics of new generation filmmaking, including an orientation towards young audiences and the recurring figure of the immortal monkey-like Sun Wukong. He explores how films such as Lotus Lantern/Baolian Deng (1999) responded to competition from American imports such as The Lion King (1994), retaining Chinese iconography while at the same time adopting Hollywood aesthetics and techniques. Addressing the series Boonie Bears/Xiong Chumo (2014-5), Chen focuses on the films' adaptation from the original TV series, and how the films were promoted across generations and by means of both online and offline channels. Discussing the series Kuiba/Kui Ba (2011, 2013, 2014), Chen examines Vasoon Animation Studio's ambitious attempt to create the first Chinese-style high fantasy fictional universe, and considers why the first film was a critical success but a failure at the box-office. He also explores the relationship between Japanese anime and new generation Chinese animation. Finally, Chen considers how word-of-mouth social media engagement lay behind the success of Monkey King: Hero is Back (2015).


Willing Collaborators

Willing Collaborators

Author: Michael Keane

Publisher: Rowman & Littlefield

Published: 2018-04-06

Total Pages: 271

ISBN-13: 1786604264

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Now in paperback, this volume examines this phenomenon, looking at examples from film, documentary, television, animation and games. In recent years, many media producers, screenwriters, technicians and investors from the Asia-Pacific region have been attracted to projects in the People's Republic of China. The Chinese state’s willingness to consider collaboration with foreign partners is a major factor that is enticing and supporting a range of new ventures. Projects, often with a lighter commercial entertainment feel, compared with the propaganda-oriented content of the past, are multiplying. With this surge in production and the availability of resources and locations, creative talent is moving to the Mainland from South Korea, Hong Kong, Taiwan and Japan.