Word Searches For Dummies

Word Searches For Dummies

Author: Denise Sutherland

Publisher: John Wiley & Sons

Published: 2009-05-11

Total Pages: 436

ISBN-13: 0470453664

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A travel-friendly puzzle-packed book that keeps the brain in shape One of the best ways to exercise the mind is through word and logic games like word searches and Sudoku. Studies have shown that doing word searches frequently can help prevent diseases like Alzheimer's and dementia. Word Searches For Dummies is a great way to strengthen the mind and keep the brain active plus, it's just plain fun! This unique guide features several different types of word searches that take readers beyond simply circling the answer: secret shape word searches, story word searches, listless word searches, winding words, quiz word searches, and more. It provides a large number of puzzles at different levels that will both test and exercise the mind while keeping the reader entertained for hours.


WALC 6

WALC 6

Author: Leslie Bilik-Thompson

Publisher:

Published: 2004

Total Pages:

ISBN-13:

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Provides a comprehensive series of tasks and functional carryover activities allowing for integration of language and cognitive skills for neurologically-impaired adolescents and adults with diverse levels of functioning. Exercises cover a broad scope of skills including orientation, auditory comprehension, verbal expression, and reading comprehension.


101 Puzzles in Thought and Logic

101 Puzzles in Thought and Logic

Author: Clarence Raymond Wylie

Publisher: Courier Corporation

Published: 1957

Total Pages: 148

ISBN-13: 9780486203676

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Contains over one hundred problems in which reasoning is required to reach the answer, ranging from easy to relatively difficult. Includes solutions.


Challenges for Games Designers

Challenges for Games Designers

Author: Brenda Brathwaite

Publisher: Createspace Independent Publishing Platform

Published: 2008-08-21

Total Pages: 340

ISBN-13: 9781542453318

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Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challenging exercises to help you become a better video game designer, whether you are a professional or aspire to be. Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow you to apply the material, explore the topic, and expand your knowledge in that area. Each chapter also includes 10 "non-digital shorts" to further hone your skills. None of the challenges in the book require any programming or a computer, but many of the topics feature challenges that can be made into fully functioning games. The book is useful for professional designers, aspiring designers, and instructors who teach game design courses, and the challenges are great for both practice and homework assignments. The book can be worked through chapter by chapter, or you can skip around and do only the challenges that interest you. As with anything else, making great games takes practice and Challenges for Game Designers provides you with a collection of fun, thought-provoking, and of course, challenging activities that will help you hone vital skills and become the best game designer you can be.


The New York Times Sunday Crossword Puzzles

The New York Times Sunday Crossword Puzzles

Author: Will Shortz

Publisher: Random House Puzzles & Games

Published: 2000-10-24

Total Pages: 0

ISBN-13: 9780812933819

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Nothing epitomizes crosswords more than "The New York Times" Sunday puzzle. This new collection of 50 crosswords is filled with the ingenuity, precision, and wit that have long made the newspaper the standard-bearer in the art of puzzle making. Covered spiral binding.


First Grade Word Puzzles

First Grade Word Puzzles

Author: Sylvan Learning (Firm)

Publisher: Sylvan Learning Publishing

Published: 2011-07-26

Total Pages: 34

ISBN-13: 0307479439

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First Grade Word Puzzles helps children improve vocabulary through engaging games and activities. Kids can learn and practice words while they: Navigate a MAZE by following a path of words that belong to a group Create art by COLORING in certain words to reveal a surprise picture Decode clues to put words into a CROSSWORD PUZZLE PLAY HIDE AND SEEK by HUNTING for specific words in pictures And much more!


The New York Times Hardest Crosswords Volume 1

The New York Times Hardest Crosswords Volume 1

Author: The New York Times

Publisher: St. Martin's Griffin

Published: 2018-02-20

Total Pages: 0

ISBN-13: 9781250160966

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The first in a new series featuring only the toughest crossword puzzles from The New York Times. Are you up for the challenge? Many puzzle fans love the deviously difficult New York Times Friday and Saturday crosswords: They’re the hardest puzzles around, and once you’ve conquered them, you’re a true Puzzlemaster! Features: - 50 New York Times Friday and Saturday crosswords - Edited by crossword legend Will Shortz - Spiral binding for convenient lay-flat solving


The Crossword Century

The Crossword Century

Author: Alan Connor

Publisher: Penguin

Published: 2014-07-10

Total Pages: 167

ISBN-13: 069815701X

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A journalist and word aficionado salutes the 100-year history and pleasures of crossword puzzles Since its debut in The New York World on December 21, 1913, the crossword puzzle has enjoyed a rich and surprisingly lively existence. Alan Connor, a comic writer known for his exploration of all things crossword in The Guardian, covers every twist and turn: from the 1920s, when crosswords were considered a menace to productive society; to World War II, when they were used to recruit code breakers; to their starring role in a 2008 episode of The Simpsons. He also profiles the colorful characters who make up the interesting and bizarre subculture of crossword constructors and competitive solvers, including Will Shortz, the iconic New York Times puzzle editor who created a crafty crossword that appeared to predict the outcome of a presidential election, and the legions of competitive puzzle solvers who descend on a Connecticut hotel each year in an attempt to be crowned the American puzzle-solving champion. At a time when the printed word is in decline, Connor marvels at the crossword’s seamless transition onto Kindles and iPads, keeping the puzzle one of America’s favorite pastimes. He also explores the way the human brain processes crosswords versus computers that are largely stumped by clues that require wordplay or a simple grasp of humor. A fascinating examination of our most beloved linguistic amusement—and filled with tantalizing crosswords and clues embedded in the text—The Crossword Century is sure to attract the attention of the readers who made Word Freak and Just My Type bestsellers.