Cuphead in Carnival Chaos

Cuphead in Carnival Chaos

Author: Ron Bates

Publisher: Little, Brown Books for Young Readers

Published: 2020-03-03

Total Pages: 158

ISBN-13: 0316456519

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Fans of the award-winning and visually stunning video game can see Cuphead, Mugman, and friends like never before in this original, illustrated middle-grade novel. Join them on their adventure as they make merry mischief in the vibrant and topsy-turvy world of the Inkwell Isles! It's a special day on the Inkwell Isles: Elder Kettle's birthday! Yes, sirree, it's a very special day. So Cuphead and Mugman need to find the perfect gift to honor their beloved mentor. But along the way, the brothers and their new friend Ms. Chalice are captivated by the sights and sounds of the carnival that just rolled into town. Despite Elder Kettle's warning that the attraction is filled with liars and thieves, the trio gets reeled in. At the carnival, the friends are bamboozled and burgled by enemies, old and new. Will they escape the chaos and get their gift before it's too late? Includes over 20 never-before-seen illustrations drawn by Studio MDHR's Lance Miller that feature hidden items for an interactive treasure hunt! Cuphead in Carnival Chaos is the first book in an original series and perfect for players of Cuphead, and readers of Hello Neighbor, Bendy and the Ink Machine, and Five Nights at Freddy's. © 2020 StudioMDHR Entertainment Inc. All Rights Reserved. Cuphead(TM), the Cuphead(TM) logo, StudioMDHR(TM) and the StudioMDHR(TM) logo are trademarks and/or registered trademarks of StudioMDHR Entertainment Inc. throughout the world.


A Game Called Chaos

A Game Called Chaos

Author: Franklin W. Dixon

Publisher: Simon and Schuster

Published: 2013-08-13

Total Pages: 164

ISBN-13: 1481401998

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The Hardys get a call for help from their friend Phil Cohen: seems his cousin, a project manager at a software company, can’t find Steven Royal, the eccentric designer of the company’s popular Chaos games. Is his disappearance a move in a deadly real-life game?


Tom Clancy's Splinter Cell

Tom Clancy's Splinter Cell

Author: Casey Loe

Publisher:

Published: 2005

Total Pages: 340

ISBN-13: 9780761546054

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·Complete Walkthrough for Every Mission ·All Secret Bonus Objectives Revealed ·Discover Hidden Alternate Paths to Victory ·Killer Co-op Strategies ·Full Coverage of Every Version ·Learn Scores of Deadly Techniques in our Detailed Training Section


Fractals, Chaos, Power Laws

Fractals, Chaos, Power Laws

Author: Manfred Schroeder

Publisher: Courier Corporation

Published: 2009-08-21

Total Pages: 450

ISBN-13: 0486472043

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This fascinating book explores the connections between chaos theory, physics, biology, and mathematics. Its award-winning computer graphics, optical illusions, and games illustrate the concept of self-similarity, a typical property of fractals. The author -- hailed by Publishers Weekly as a modern Lewis Carroll -- conveys memorable insights in the form of puns and puzzles. 1992 edition.


The Fractal Geometry of Nature

The Fractal Geometry of Nature

Author: Benoit Mandelbrot

Publisher: Echo Point Books & Media, LLC

Published: 2021-07-16

Total Pages: 0

ISBN-13: 9781648370410

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Written in a style that is accessible to a wide audience, The Fractal Geometry of Nature inspired popular interest in this emerging field. Mandelbrot's unique style, and rich illustrations will inspire readers of all backgrounds.


Game Changer

Game Changer

Author: Fergus Connolly

Publisher: Simon and Schuster

Published: 2017-09-05

Total Pages: 464

ISBN-13: 1628601183

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In Game Changer Fergus Connolly shows how to improve performance with evidence-based analysis and athlete-focused training. Through his unprecedented experience with teams in professional football, basketball, rugby, soccer, Aussie Rules, and Gaelic football, as well as with elite military units, Connolly has discovered how to break down the common elements in all sports to their basic components so that each moment of any game can be better analysed, whether you're a player or coach. The lessons of game day can then be used to create valuable leaning experience in training.


Fractals for the Classroom: Strategic Activities Volume One

Fractals for the Classroom: Strategic Activities Volume One

Author: Heinz-Otto Peitgen

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 136

ISBN-13: 1461390478

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There are many reasons for writing this first volume of strategic activities on fractals. The most pervasive is the compelling desire to provide students of mathematics with a set of accessible, hands-on experiences with fractals and their underlying mathematical principles and characteristics. Another is to show how fractals connect to many different aspects of mathematics and how the study of fractals can bring these ideas together. A third is to share the beauty of their structure and shape both through what the eye sees and what the mind visualizes. Fractals have captured the attention, enthusiasm, and interest of many people around the world. To the casual observer, their color, beauty, and geometric structure captivates the visual senses like few other things they have ever experienced in mathematics. To the computer scientist, fractals offer a rich environment in which to explore, create, and build a new visual world as an artist creating a new work. To the student, fractals bring mathematics out of past history and into the twenty-first century. To the mathematics teacher, fractals offer a unique, new opportunity to illustrate both the dynamics of mathematics and its many connecting links.


SuperFractals

SuperFractals

Author: Michael Fielding Barnsley

Publisher: Cambridge University Press

Published: 2006-09-07

Total Pages: 464

ISBN-13: 0521844932

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SuperFractals, first published in 2006, describes mathematics and algorithms for the first time in book form, with breathtaking colour pictures.