British Books in Print
Author:
Publisher:
Published: 1978
Total Pages: 2716
ISBN-13:
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Author: Bruce Quarrie
Publisher: Millefleurs
Published: 1989-01-01
Total Pages: 192
ISBN-13: 9780809570928
DOWNLOAD EBOOKAuthor: Henry Hyde
Publisher: Casemate Publishers
Published: 2013-08-19
Total Pages: 573
ISBN-13: 1783830697
DOWNLOAD EBOOKAn extensive reference guide to the exciting hobby, for beginners as well as longtime players. Wargaming is a fascinating, engrossing, and exciting pastime that encompasses a wide range of different talents. The average wargamer uses the skills of artist, designer, sculptor, illustrator, historian, librarian, researcher, mathematician, and creative writer, as well as the more obvious ones of general, admiral, or air marshal for large games, or perhaps lieutenant, commodore, or squadron leader for skirmishes. Aside from calling upon many skills, wargaming also covers many aspects of combat, spanning the history of Earth. With science fiction gaming, we plunge into imagined worlds many thousands of years into the future, and a fantasy gamer, of course, deals with eons of imagined history, as anyone who has read The Lord of the Rings will know. A wargamer may find themselves recreating an encounter between a handful of adversaries one day, or a massed battle involving perhaps hundreds of miniature troops the next. Moreover, it is possible to play wargames that recreate warfare on land, on sea, in the air, or even in outer space. This book demonstrates the wonderfully varied hobby of wargaming with miniatures, looking at the broad scope of what it has to offer as well as detailed explanations of how to get involved, including comprehensive rules for gladiator combat, Wild West skirmishes, and the horse and musket era, as well as lots of advice for anyone new to wargaming. Whether you’re a complete newcomer to the hobby, or a veteran of many years, you’ll find plenty in The Wargaming Compendium to entertain and inspire you.
Author: Donald F. Featherstone
Publisher: Frederick Warne
Published: 1973
Total Pages: 202
ISBN-13:
DOWNLOAD EBOOKAuthor: Chretien de Troyes
Publisher: Yale University Press
Published: 1987-09-10
Total Pages: 242
ISBN-13: 0300187580
DOWNLOAD EBOOKThe twelfth-century French poet Chrétien de Troyes is a major figure in European literature. His courtly romances fathered the Arthurian tradition and influenced countless other poets in England as well as on the continent. Yet because of the difficulty of capturing his swift-moving style in translation, English-speaking audiences are largely unfamiliar with the pleasures of reading his poems. Now, for the first time, an experienced translator of medieval verse who is himself a poet provides a translation of Chrétien’s major poem, Yvain, in verse that fully and satisfyingly captures the movement, the sense, and the spirit of the Old French original. Yvain is a courtly romance with a moral tenor; it is ironic and sometimes bawdy; the poetry is crisp and vivid. In addition, the psychological and the socio-historical perceptions of the poem are of profound literary and historical importance, for it evokes the emotions and the values of a flourishing, vibrant medieval past.
Author: Henry Hyde
Publisher: Pen and Sword Military
Published: 2022-07-20
Total Pages: 530
ISBN-13: 1473855942
DOWNLOAD EBOOKMost miniature wargames take the form of simulating a single battle with the opponents either winning or losing and that's that until the next game. Such games can be a fun test of tactical skill but it can be even more rewarding if they form part of a wider campaign. In a campaign, the players commanding the forces have to make the decisions at the strategic level that determine the context of any battles that occur. The outcome of these battles will, in turn, have strategic consequences for the ongoing campaign. Although campaigns can be very rewarding, many wargamers are deterred by the need to produce maps and devise mechanisms for strategic movement, Intelligence, logistics, recruiting reinforcements, keeping track of casualties etc. Henry Hyde's excellent book greatly eases this task with masses of sound advice, concrete suggestions and even a full set of campaign rules useful for any period up to AD 1900. Whatever historical or fantasy setting you prefer, Henry shows that even simple campaigns can add extra fun to your gaming.
Author: Sharon Kay Penman
Publisher: Penguin
Published: 2002-03-04
Total Pages: 513
ISBN-13: 1101157410
DOWNLOAD EBOOKThe sequel to Sharon Kay Penman's acclaimed novel When Christ and His Saints Slept, Time and Chance recounts the tempestuous marriage of Eleanor of Aquitaine and Henry II in a magnificent story of love, power, ambition, and betrayal. He was nineteen when they married, she eleven years his senior, newly divorced from the King of France. She was beautiful, headstrong, intelligent, and rich. It was said he was Fortune's favorite, but he said a man makes his own luck. Within two years, Henry had made his, winning the throne of England and exercising extraordinary statecraft skills to control his unruly barons, expand his own powers, and restore peace to a land long torn by banditry and bloodshed. Only in one instance did Henry err: Elevating his good friend and confidant Thomas Becket to be Archbishop of Canterbury, he thought to gain control over the Church itself. But the once worldly Becket suddenly discovered God, and their alliance withered in the heat of his newfound zeal. What Becket saw as a holy mission-to protect the Church against State encroachments-Henry saw as arrant betrayal, and they were launched inevitably on the road to murder. Rich in character and color, true to the historical details, sensitive to the complex emotions of these men and women, Time and Chance recreates their story with all the drama, pain, and passion of the moment.
Author: Dennis E. Showalter
Publisher: Random House
Published: 2013-08-27
Total Pages: 377
ISBN-13: 0812994655
DOWNLOAD EBOOKOne of America’s most distinguished military historians offers the definitive account of the greatest tank battle of World War II—an epic clash of machines and men that matched the indomitable will of the Soviet Red Army against the awesome might of the Nazi Wehrmacht. While the Battle of Kursk has long captivated World War II aficionados, it has been unjustly overlooked by historians. Drawing on the masses of new information made available by the opening of the Russian military archives, Dennis Showalter at last corrects that error. This battle was the critical turning point on World War II’s Eastern Front. In the aftermath of the Red Army’s brutal repulse of the Germans at Stalingrad, the stakes could not have been higher. More than three million men and eight thousand tanks met in the heart of the Soviet Union, some four hundred miles south of Moscow, in an encounter that both sides knew would reshape the war. The adversaries were at the peak of their respective powers. On both sides, the generals and the dictators they served were in agreement on where, why, and how to fight. The result was a furious death grapple between two of history’s most formidable fighting forces—a battle that might possibly have been the greatest of all time. In Armor and Blood, Showalter re-creates every aspect of this dramatic struggle. He offers expert perspective on strategy and tactics at the highest levels, from the halls of power in Moscow and Berlin to the battlefield command posts on both sides. But it is the author’s exploration of the human dimension of armored combat that truly distinguishes this book. In the classic tradition of John Keegan’s The Face of Battle, Showalter’s narrative crackles with insight into the unique dynamics of tank warfare—its effect on men’s minds as well as their bodies. Scrupulously researched, exhaustively documented, and vividly illustrated, this book is a chilling testament to man’s ability to build and to destroy. When the dust settled, the field at Kursk was nothing more than a wasteland of steel carcasses, dead soldiers, and smoking debris. The Soviet victory ended German hopes of restoring their position on the Eastern Front, and put the Red Army on the road to Berlin. Armor and Blood presents readers with what will likely be the authoritative study of Kursk for decades to come. Advance praise for Armor and Blood “The size and the brutality of the vast tank battle at Kursk appalls, this struggle that gives an especially dark meaning to that shopworn phrase ‘last full measure.’ Prepare yourself for a wild and feverish ride over the steppes of Russia. You can have no better guide than Dennis E. Showalter, who speaks with an authority equaled by few military historians.”—Robert Cowley, founding editor of MHQ: The Quarterly Journal of Military History “A fresh, skillful, and complete synthesis of recent revelations about this famous battle . . . As a myth buster, Armor and Blood is a must-read for those interested in general and military history.”—David M. Glantz, editor of The Journal of Slavic Military Studies “Refreshingly crisp, pointed prose . . . Throughout, [Showalter] demonstrates his adeptness at interweaving discussions of big-picture strategy with interesting revelations and anecdotes. . . . Showalter does his best work by keeping his sights set firmly on the battle at hand, while also parsing the conflict for developments that would have far-reaching consequences for the war.”—Publishers Weekly
Author: Alan Moorehead
Publisher:
Published: 1944
Total Pages: 598
ISBN-13:
DOWNLOAD EBOOKAuthor: Jon Sutherland
Publisher: Casemate Publishers
Published: 2011-06-13
Total Pages: 322
ISBN-13: 1783461071
DOWNLOAD EBOOKHow would you have fared as one Napoleon's marshals, or in command of a division of redoutable British redcoats under Wellington? Grand Battery offers you the chance to find out. This book includes all the rules you need to play miniature wargames set in the Napoleonic Wars, plus plenty of useful background information you need to get started.The book provides a concise historical overview of the events and battles of the period, and includes sections on the weapons and tactics of the various armies. The buyer's guide gives an up-to-date survey of the wealth of ranges of miniatures available and advice on which are compatible with which. Organizational tables give a breakdown of typical formations for all the major combatants and most of the minor ones (any one for a Wurttemburg infantry division?), allowing you to structure your collection and also to organize hypothetical games quickly with 'off the peg' orders of battle. Three historical scenarios are also included, each with their own specific orders of battle, maps, objectives and victory conditions.The rules themselves, which utilize an innovative card-driven turn sequence to simulate the unpredictable ebb and flow of battle, are designed for playability, while still giving 'realistic' results and rewarding sound tactics. Though designed primarily for division level games with 25 or 15mm figures, the command and control system takes account of corps or even the largest army level games and they are easily adaptable to any figure scale. Get ready to march to the sound of the guns!