Big Screen, Small Screen

Big Screen, Small Screen

Author: Coral Drouyn

Publisher: Routledge

Published: 2020-07-30

Total Pages: 136

ISBN-13: 1000256375

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Thinking in pictures is a gift; transferring them to words on paper is a craft. Put them together, and that's the screenwriter's art. Big Screen, Small Screen is a complete guide to writing for film and television for beginners as well as more experienced writers. It covers all aspects of screenwriting from changing a film genre to picking a television timeslot. Big Screen, Small Screen takes you through the basics of screenwriting with step by step guides to structure, character and the first draft script, and valuable tips and exercises. It also shows you how to find and agent, deal with producers, market your script and apply for funding.


Big Picture, Small Screen

Big Picture, Small Screen

Author: John Hill

Publisher: Indiana University Press

Published: 1996

Total Pages: 284

ISBN-13: 9781860200052

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This work features contributions from academics and media professionals who ask: what is the history of involvement between film and television in the US, Europe, Britain and Ireland; what are the sources of television finance for film; and what are the consequences for the type of film made?


Soundies Jukebox Films and the Shift to Small-Screen Culture

Soundies Jukebox Films and the Shift to Small-Screen Culture

Author: Andrea Kelley

Publisher: Rutgers University Press

Published: 2018-06-28

Total Pages: 195

ISBN-13: 081358633X

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This is the first and only book to position what are called "Soundies" within the broader cultural and technological milieu of the 1940s. Examining the dynamics between Soundies' short musical films, the Panoram's film-jukebox technology, their screening spaces and their popular discourse, Kelley provides an integrative approach to historic media exhibition.


Psychoanalysis and the Small Screen

Psychoanalysis and the Small Screen

Author: Carol Owens

Publisher: Taylor & Francis

Published: 2023-08-11

Total Pages: 185

ISBN-13: 100091724X

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Psychoanalysis and the Small Screen examines the impact of cinema closures and the shift to small-screen consumption on our aesthetic and subjective desires during the COVID-19 pandemic from a Lacanian perspective. The chapters in this text hold a unique focus on the intersections of film, psychoanalysis, and the subjective implications of the shift from cinema to the small screen of domestic space. The subjects span historical and current Lacanian thinking, including the representation of psychoanalysis as artifice, Lacan appearing on television, the travails and tribulations of computer mediated analysis, the traumatrope, and the techno-inflected imagined social bond of what Jacques Lacan called the ‘alethosphere’. In this collection, the socio-cultural narratives and Real disruptions of the pandemic are framed as a function of the paradoxes of enjoyment characteristic of Lacanian psychoanalysis rather than merely the psychosocial repercussions of a planetary and contingent disaster. With contributions from practicing psychoanalysts, as well as academics working in related interdisciplinary areas, Psychoanalysis and the Small Screen will have appeal to readers of contemporary Lacanian work in general, to readers and researchers of contemporary psychoanalytic studies, and transdisciplinary and intersectional scholars engaged in psychoanalytic, cultural, and psycho-social research.


Design, User Experience, and Usability. Theory, Methods, Tools and Practice

Design, User Experience, and Usability. Theory, Methods, Tools and Practice

Author: Aaron Marcus

Publisher: Springer

Published: 2011-06-18

Total Pages: 740

ISBN-13: 3642216757

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The two-volume set LNCS 6769 + LNCS 6770 constitutes the proceedings of the First International Conference on Design, User Experience, and Usability, DUXU 2011, held in Orlando, FL, USA in July 2011 in the framework of the 14th International Conference on Human-Computer Interaction, HCII 2011, incorporating 12 thematically similar conferences. A total of 4039 contributions was submitted to HCII 2011, of which 1318 papers were accepted for publication. The total of 154 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on DUXU theory, methods and tools; DUXU guidelines and standards; novel DUXU: devices and their user interfaces; DUXU in industry; DUXU in the mobile and vehicle context; DXU in Web environment; DUXU and ubiquitous interaction/appearance; DUXU in the development and usage lifecycle; DUXU evaluation; and DUXU beyond usability: culture, branding, and emotions.


Encyclopedia of Media Violence

Encyclopedia of Media Violence

Author: Matthew S. Eastin

Publisher: SAGE Publications

Published: 2013-10-01

Total Pages: 456

ISBN-13: 1506307787

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Via 134 signed entries, this encyclopedia provides students, researchers, and the general public with an accessible, comprehensive, and well-balanced eviddence-based examination of theory, research and debates related to media violence. Entries conclude with Cross-References and Suggestions for Further Readings to guide users to related entries and resources for further research, and a thematic Reader’s Guide in the front matter groups related entries by topic to make it easier for users to locate related entries of interest.


Internetworked World

Internetworked World

Author: Ming Fan

Publisher: Springer

Published: 2017-11-07

Total Pages: 249

ISBN-13: 3319696440

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This book constitutes revised selected papers from the 15th Workshop on e-Business, WeB 2016, held in conjunction with the International Conference on Information Systems, ICIS, in Dublin, Ireland, in December 2016. WeB 2016 provided a forum for scholars to exchange ideas and share results from their research. Original articles addressing a broad coverage of technical, managerial, economic, and strategic issues related to consumers, businesses, industries, and governments were presented at the workshop, employing various IS research methods such as case study, survey, analytical modeling, experiments, computational models, and design science. The 15 full and 8 short papers presented in this volume were carefully reviewed and selected from 46 submissions. They deal with the “Internetworked World” focusing on digitalization, consumerization, global platforms, and transformative innovations in industry.


Human Interface and the Management of Information. Visual Information and Knowledge Management

Human Interface and the Management of Information. Visual Information and Knowledge Management

Author: Sakae Yamamoto

Publisher: Springer

Published: 2019-07-08

Total Pages: 666

ISBN-13: 3030226603

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This two-volume set LNCS 11569 and 11570 constitutes the refereed proceedings of the Thematic Area on Human Interface and the Management of Information, HIMI 2019, held as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 91 papers presented in the two volumes were organized in topical sections named: Visual information; Data visualization and analytics; Information, cognition and learning; Information, empathy and persuasion; Knowledge management and sharing; Haptic and tactile interaction; Information in virtual and augmented reality; Machine learning and intelligent systems; Human motion and expression recognition and tracking; Medicine, healthcare and quality of life applications.


The Anime Ecology

The Anime Ecology

Author: Thomas Lamarre

Publisher: U of Minnesota Press

Published: 2018-03-13

Total Pages: 574

ISBN-13: 1452956944

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A major work destined to change how scholars and students look at television and animation With the release of author Thomas Lamarre’s field-defining study The Anime Machine, critics established Lamarre as a leading voice in the field of Japanese animation. He now returns with The Anime Ecology, broadening his insights to give a complete account of anime’s relationship to television while placing it within important historical and global frameworks. Lamarre takes advantage of the overlaps between television, anime, and new media—from console games and video to iOS games and streaming—to show how animation helps us think through television in the contemporary moment. He offers remarkable close readings of individual anime while demonstrating how infrastructures and platforms have transformed anime into emergent media (such as social media and transmedia) and launched it worldwide. Thoughtful, thorough illustrations plus exhaustive research and an impressive scope make The Anime Ecology at once an essential reference book, a valuable resource for scholars, and a foundational textbook for students.


Movie Acting

Movie Acting

Author: Geoffrey M. Horn

Publisher: Gareth Stevens Publishing LLLP

Published: 2006-12-15

Total Pages: 33

ISBN-13: 0836868366

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Describes how actors are chosen for movies and the special challenges that motion picture actors must face.