Big-Game: Everyday Objects

Big-Game: Everyday Objects

Author: Anniina Koivu

Publisher:

Published: 2019-07

Total Pages: 160

ISBN-13: 9783037786048

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Big-Game is a design studio based in Lausanne, Switzerland, founded in 2004 by Augustin Scott de Martinville, Grégoire Jeanmonod and Elric Petit. Based on a series of interviews with the founders, this book looks at 15 years of the group's industrial design work on everyday objects, by way of anecdotes about the inception of their most successful work. Illustrated with 200 diagrams and photographs made for this publication (which is published on the occasion of a retrospective at Lausanne's Mudac Museum), the book examines projects including wine bottles designed for supermarkets, a set of cutlery for an airline, a collaboration with Japanese potters and a piece of Ikea furniture. The design critic Anniina Koivu provides the main text, alongside an introduction by curator Susanne Hilpert Stuber situating the studio in the context of the Swiss art world.


Brief Histories of Everyday Objects

Brief Histories of Everyday Objects

Author: Andy Warner

Publisher: Picador

Published: 2016-10-04

Total Pages: 0

ISBN-13: 1250078660

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Hilarious, entertaining, and illustrated histories behind some of life's most common and underappreciated objects - from the paperclip and the toothbrush to the sports bra and roller skates In the tradition of A Cartoon History of the Universe and, most recent, Randall Munroe's What If? comes Brief Histories of Everyday Objects, a graphic tour through the unusual creation of some of the mundane items that surround us in our daily lives. Chapters are peppered with ballpoint pen riots, cowboy wars, and really bad Victorian practical jokes. Structured around the different locations in our home and daily life—the kitchen, the bathroom, the office, and the grocery store—award-nominated illustrator Andy Warner traces the often surprising and sometimes complex histories behind the items we often take for granted. Readers learn how Velcro was created after a Swiss engineer took his dog for a walk; how a naval engineer invented the Slinky; a German housewife, the coffee filter; and a radical feminist and anti-capitalist, the game Monopoly. This is both a book of histories and a book about histories. It explores how lies become legends, trade routes spring up, and empires rise and fall—all from the perspective of your toothbrush or toilet.


Self-Working Table Magic

Self-Working Table Magic

Author: Karl Fulves

Publisher: Courier Corporation

Published: 2013-06-10

Total Pages: 145

ISBN-13: 0486319083

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Ninety-seven mystifying tricks done with ordinary objects that can be borrowed from the audience. Make coins appear or disappear; matchsticks jump into the air; classic cups and balls; more. 185 illustrations.


Rock, Paper, Scissors

Rock, Paper, Scissors

Author: Len Fisher

Publisher: Basic Books

Published: 2008-11-04

Total Pages: 280

ISBN-13: 0786726938

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Praised by Entertainment Weekly as “the man who put the fizz into physics,” Dr. Len Fisher turns his attention to the science of cooperation in his lively and thought-provoking book. Fisher shows how the modern science of game theory has helped biologists to understand the evolution of cooperation in nature, and investigates how we might apply those lessons to our own society. In a series of experiments that take him from the polite confines of an English dinner party to crowded supermarkets, congested Indian roads, and the wilds of outback Australia, not to mention baseball strategies and the intricacies of quantum mechanics, Fisher sheds light on the problem of global cooperation. The outcomes are sometimes hilarious, sometimes alarming, but always revealing. A witty romp through a serious science, Rock, Paper, Scissors will both teach and delight anyone interested in what it what it takes to get people to work together.


House of Invention

House of Invention

Author: David Lindsay

Publisher: Globe Pequot

Published: 2000

Total Pages: 0

ISBN-13: 9781585746255

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Take a look around you--every little object and product has its own story to tell, and here are the most fascinating. (SEE 2 QUOTES.)


The Design of Everyday Things

The Design of Everyday Things

Author: Don Norman

Publisher: Constellation

Published: 2013-11-05

Total Pages: 370

ISBN-13: 0465050654

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Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious—even liberating—book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range from ambiguous and hidden controls to arbitrary relationships between controls and functions, coupled with a lack of feedback or other assistance and unreasonable demands on memorization. The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints. The goal: guide the user effortlessly to the right action on the right control at the right time. In this entertaining and insightful analysis, cognitive scientist Don Norman hails excellence of design as the most important key to regaining the competitive edge in influencing consumer behavior. Now fully expanded and updated, with a new introduction by the author, The Design of Everyday Things is a powerful primer on how—and why—some products satisfy customers while others only frustrate them.


The Making of Home

The Making of Home

Author: Judith Flanders

Publisher: Atlantic Books Ltd

Published: 2014-10-02

Total Pages: 260

ISBN-13: 1782393781

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The idea that 'home' is a special place, a separate place, a place where we can be our true selves, is so obvious to us today that we barely pause to think about it. But, as Judith Flanders shows in this revealing book, 'home' is a relatively new concept. When in 1900 Dorothy assured the citizens of Oz that 'There is no place like home', she was expressing a view that was a culmination of 300 years of economic, physical and emotional change. In The Making of Home, Flanders traces the evolution of the house across northern Europe and America from the sixteenth to the early twentieth century, and paints a striking picture of how the homes we know today differ from homes through history. The transformation of houses into homes, she argues, was not a private matter, but an essential ingredient in the rise of capitalism and the birth of the Industrial Revolution. Without 'home', the modern world as we know it would not exist, and as Flanders charts the development of ordinary household objects - from cutlery, chairs and curtains, to fitted kitchens, plumbing and windows - she also peels back the myths that surround some of our most basic assumptions, including our entire notion of what it is that makes a family. As full of fascinating detail as her previous bestsellers, The Making of Home is also a book teeming with original and provocative ideas.


The Highlights Book of Things to Do

The Highlights Book of Things to Do

Author: Highlights

Publisher: Highlights Press

Published: 1901

Total Pages: 386

ISBN-13: 1644722453

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The Highlights Book of Things to Do is the essential book of pure creativity and inspiration. Kids ages seven and up will find hundreds of ways to build, play, experiment, craft, cook, dream, think, and become outstanding citizens of the world. This highly visual, hands-on activity book shows kids some of the best ways to do great things--from practicing the lost arts of knot-tying, building campfires, connecting circuits, playing jump rope, drawing maps, and writing letters, to learning how to empower themselves socially, emotionally, and in their communities. The final chapter, Do Great Things, inspires kids become caring individuals, confident problem solvers, and thoughtful people who can change the world. Full List of Chapters: Things to Do Inside Things to Do Outside Science Experiments to Do Things to Build Things to Do with Your Brain Things to Do in the Kitchen Things to Draw Things to Write Things to Do with Color Things to Do with Paper More Things to Do with Recycled Materials Do Great Things National Parenting Seal of Approval Winner, National Parenting Product Award (NAPPA) Winner, Mom's Choice Award, Gold


How to Make a Kite

How to Make a Kite

Author: Colleen Hord

Publisher: Carson-Dellosa Publishing

Published: 2018-11-30

Total Pages: 24

ISBN-13: 164369717X

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How to Make a Kite is designed to help young learners observe, question, and implement ideas to reach a successful outcome. Featuring a step-by-step format, this 24-page book offers students the opportunity to reach conclusions by following simple, organized directions. With a designated teaching focus, before- and after-reading activities, a photo glossary, and more, this title will help students build problem-solving skills and comprehension confidence. The Step-by-Step Projects series gives young learners the freedom to create, manage, and complete projects with simple directions, instructional photographs, and problem-solving strategies. Each 24-page book features a specific teaching focus, before- and after-reading activities, a photo glossary, and more, to help students build problem-solving skills and comprehension confidence.