Better Mousetrap 3e Deluxe

Better Mousetrap 3e Deluxe

Author: Steven Trustrum

Publisher: Independently Published

Published: 2014-11-17

Total Pages: 294

ISBN-13:

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Better Mousetrap was the most extensive, largest third-party rules supplement for the second edition Mutants & Masterminds rules, and the re-release can make the same boast for third edition. You simply won't find a Super-Powered by M&M supplement to match it. This massive sourcebook covers everything from how to create interesting, challenging super-villains to new game mechanics (advantages, extras, flaws, new game mechanics, and more), to entirely new rules that will help you take your game to a new level of excitement. So, pick up your copy of Better Mousetrap 3e and be prepared to fill in many of the missing pieces that have been absent from your Mutants & Masterminds game! Super-Powered by M&M and its associated logo are Trademarks of Green Ronin Publishing and are used under the provisions of the Super-Powered by M&M Trademark License (see www.mutantsandmasterminds.com/licensing for details). Requires the Mutants & Mastermind's Hero's Handbook by Green Ronin Publishing for Use.


Better Mousetrap 3e Deluxe

Better Mousetrap 3e Deluxe

Author: Steven Trustrum

Publisher: Lulu.com

Published: 2015-04-24

Total Pages: 296

ISBN-13: 0987910620

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This is the colour, distribution version. Better Mousetrap is an extensive supplement for the Mutants & Masterminds 3e rules. Written by Steven Trustrum, contributor to the DC Adventures product line, and illustrated by industry veteran, Eric Lofgren, this massive sourcebook covers everything from how to create interesting, challenging super-villains to new game mechanics (advantages, extras, flaws, Expertise variations, and more), to entirely new rules that will help you take your game to a new level of excitement.


Better Mousetrap 3e

Better Mousetrap 3e

Author: Steven Trustrum

Publisher: Lulu.com

Published: 2015-04-24

Total Pages: 295

ISBN-13: 0987910647

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This is the black and white, distribution version. Better Mousetrap is an extensive supplement for the Mutants & Masterminds 3e rules. Written by Steven Trustrum, contributor to the DC Adventures product line, and illustrated by industry veteran, Eric Lofgren, this massive sourcebook covers everything from how to create interesting, challenging super-villains to new game mechanics (advantages, extras, flaws, Expertise variations, and more), to entirely new rules that will help you take your game to a new level of excitement.


Do-Gooders & Daredevils: Gears & Grease Deluxe

Do-Gooders & Daredevils: Gears & Grease Deluxe

Author: Steven Trustrum

Publisher: Lulu.com

Published: 2015-05-05

Total Pages: 32

ISBN-13: 0987910639

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Within you will find three new flaws to start off, followed by game stats for the company's two owners and the Gearbox secret facility where all of the vehicular magic takes place. Next, you are provided with over 20 new vehicle features, and an expanded vehicle size category chart that allows you to build vehicles as large as a solar system. If that's not enough for you, more than 20 power build add-ons are also provided, ranging from active camouflage to defensive systems to super-shocks (most of which are scalable by rank), finishing things off with more than a dozen weapon builds, nearly 10 vehicle complications, and 10 stock vehicle templates to get you started. This version is intended for distribution. Do not purchase directly from the print provider.


Metahuman Martial Arts 3e Deluxe

Metahuman Martial Arts 3e Deluxe

Author:

Publisher: Independently Published

Published: 2016-04-12

Total Pages: 366

ISBN-13:

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Metahuman Martial Arts Returns for Mutants & Masterminds 3e with a Kick! Looking to add some fist-flying, kick-wheeling mayhem to your game? Bring martial arts out from the obscurity of using existing rules to "fake" a fighting style by transforming the combat arts into a more direct and specific aspect of the game, allowing martial arts to stand on its own two feet. Metahuman Martial Arts was the most extensive, largest third-party rules supplement for the second edition Mutants & Masterminds rules, surpassing even Better Mousetrap also by Misfit Studios and the re-release can make the same boast for third edition. Written by Steven Trustrum, contributor to the DC Adventures product line, this hefty martial arts sourcebook (350+ pages) covers everything from how to introduce expanded and detailed martial arts into your game to making your own fighting styles from scratch. Inside you will find a broad range of new game mechanics (advantages, extras, flaws, new game mechanics, and more), and entirely new rules that will make your combat sessions more exciting (and dangerous) while underscoring the belief that martial arts should not fade into the background as mere window dressing. So, pick up your copy of Metahuman Martial Arts 3e and be prepared to fill in many of the missing pieces that have been absent from your Mutants & Masterminds game! Super-Powered by M&M and its associated logo are Trademarks of Green Ronin Publishing and are used under the provisions of the Super-Powered by M&M Trademark License (see www.mutantsandmasterminds.com/licensing for details). Requires the Mutants & Mastermind's Hero's Handbook by Green Ronin Publishing for Use. This product makes extensive use of game mechanics appearing in Better Mousetrap, also available from Misfit Studios.


Travis and the Better Mousetrap

Travis and the Better Mousetrap

Author: Deborah Dennard

Publisher: Dutton Juvenile

Published: 1996

Total Pages: 40

ISBN-13: 9780525651789

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Travis's trap captures not only a Better Mouse, but the Groundhog, the Easter Bunny, a Thanksgiving turkey, and one of Santa's reindeer as well.