This text is a collection of letters that were sent over a period of seven years, between a mother and daughter who lived in South Carolina and Philadelphia respectively. The correspondence offers a sweeping view of antebellum Charleston, Philadelphia and Newport, Rhode Island.
The Edgar Award–winning author of Never Trust a Dead Man puts a terrifying spin on what should be a typical night in a small town. Sixteen-year-old Kerry has got a tough night ahead of her. What begins as a simple lost-and-found trip to the laundromat to rescue her little brother’s stuffed koala bear turns into a nightmarish odyssey of murder, vampires, and—quite possibly—true love. “Interview with a Vampire for the learner's permit set.” —The Horn Book “A freshly written thriller, an offbeat love story, an engaging twist on the vampire novel, and an exciting tale of moral complexity . . . . Point [this] book at the Lois Duncan fans as well as Anne Rice followers, and get out of the way.” —The Bulletin “[Vande Velde] is a master at taking traditional fairy-tale-like themes and making them fresh and totally unique. Companions of the Night . . . does that for the vampire story . . . . The narrative is tightly wound, keeping readers ready for excitement and action.” —Emma Carbone, New York Public Library
Designed to help readers make organic gardening easy and productive by using plants themselves instead of chemical care, a gardener offers a system that encourages pest-free growth
A world-shaping event revives old favorites, introduces new complications—and moves hero Drizzt Do'Urden into a restored era of the Forgotten Realms Alone and with his fate hanging in the balance, Drizzt Do'Urden reflects on the lives of the trusted allies who stood by his side throughout his early life—the friends now known as the Companions of the Hall. Unbeknownst to him, the goddess Mielikki has given Bruenor, Catti-brie, Regis, and Wulfgar the chance to return to the world they left behind. Reborn as children but with their memories still intact, the friends must find a way back to one another—and to their lone Companion, Drizzt. Meanwhile, three seemingly unrelated commoners, growing up across the far reaches of the Forgotten Realms, display incredible feats of power. Against all odds, they hold the fate of Drizzt Do'Urden in their hands—a fate that is far from certain. For in the shadows, a cunning cabal of wizards is watching, intent on hunting the "Chosen" mortals who have been blessed by the gods. These wizards know something mere commoners do not: Long-forgotten gods have begun to stir. Long-lost lands have begun to tremble. The world around them is about to change—and these wizards will do whatever it takes to turn the coming chaos to their advantage. The Companions is the first book in the Sundering series and the twenty-seventh book in the Legend of Drizzt series.
How do we cultivate the life-long relationships we are longing for, whether within marriage or friendship? Psychologist Kelly Flanagan shows how each of us can enjoy the deeply satisfying, transformational love of companionship. With self-knowledge and an understanding of our own loneliness and emotional defenses leading the way, we can make the choice to love more vulnerably.
For more than two decades, McCullough has fascinated readers with portraits of exceptional men and women who not only have shaped the course of history but whose stories express much that is timeless about the human condition. From Harriet Beecher Stowe to a young Theodore Roosevelt, the subjects possess a sense of purpose that make for unforgettable reading.
When Elaine was working late at the office, she thought she was all alone. But something sinister was in the elevator shaft--working its way to her floor. Miles, too, thought he was alone in his new house, the house of a murderer, but he, too, had an unwanted companion. And Knox will never forget what had been waiting for him in the dense fog.
The book of familiars, companions, guides, divine spirits, totems, special mounts and heroic weapons. Offering a fresh approach to an age-old gamers adage, Mystical Companions expands the concept of the familiar beyond the established wizards pet. Herein each class is presented with its own unique path toward gaining a familiar and what form that familiar might take. From the heros weapon, the bards muse and the rogues own haunting shadow, Mystical Companions offers a whole new venue for players to expand their existing games and add unheard of dimensions to any class. This book turns the concept of familiars on its ear and ushers in a whole new dimension of game play. Mystical Companions includes a complete index of familiars and monstrous companions as well a new approach to dragon subdual and how to become a Dragon Rider!
Have you ever felt emotionally wrung out from an ongoing trial? Though suffering often leaves us feeling isolated, God invites us into the community of the Trinity and offers us many companions in Scripture. Journey in these pages with Wendy Alsup through her story of suffering, and more importantly, with the God who walks with us in the wilderness.