Corcoran Gallery of Art

Corcoran Gallery of Art

Author: Corcoran Gallery of Art

Publisher: Lucia Marquand

Published: 2011

Total Pages: 0

ISBN-13: 9781555953614

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This authoritative catalogue of the Corcoran Gallery of Art's renowned collection of pre-1945 American paintings will greatly enhance scholarly and public understanding of one of the finest and most important collections of historic American art in the world. Composed of more than 600 objects dating from 1740 to 1945.


High & Low

High & Low

Author: Kirk Varnedoe

Publisher: ABRAMS

Published: 1990

Total Pages: 468

ISBN-13:

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Readins in high & low


About Face

About Face

Author: Alan Cooper

Publisher: John Wiley & Sons

Published: 2014-09-02

Total Pages: 724

ISBN-13: 1118766571

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The essential interaction design guide, fully revised and updated for the mobile age About Face: The Essentials of Interaction Design, Fourth Edition is the latest update to the book that shaped and evolved the landscape of interaction design. This comprehensive guide takes the worldwide shift to smartphones and tablets into account. New information includes discussions on mobile apps, touch interfaces, screen size considerations, and more. The new full-color interior and unique layout better illustrate modern design concepts. The interaction design profession is blooming with the success of design-intensive companies, priming customers to expect "design" as a critical ingredient of marketplace success. Consumers have little tolerance for websites, apps, and devices that don't live up to their expectations, and the responding shift in business philosophy has become widespread. About Face is the book that brought interaction design out of the research labs and into the everyday lexicon, and the updated Fourth Edition continues to lead the way with ideas and methods relevant to today's design practitioners and developers. Updated information includes: Contemporary interface, interaction, and product design methods Design for mobile platforms and consumer electronics State-of-the-art interface recommendations and up-to-date examples Updated Goal-Directed Design methodology Designers and developers looking to remain relevant through the current shift in consumer technology habits will find About Face to be a comprehensive, essential resource.


A Memory of Ice

A Memory of Ice

Author: Elizabeth Truswell

Publisher: ANU Press

Published: 2019-08-01

Total Pages: 247

ISBN-13: 1760462942

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In the southern summer of 1972/73, the Glomar Challenger was the first vessel of the international Deep Sea Drilling Project to venture into the seas surrounding Antarctica, confronting severe weather and ever-present icebergs. A Memory of Ice presents the science and the excitement of that voyage in a manner readable for non-scientists. Woven into the modern story is the history of early explorers, scientists and navigators who had gone before into the Southern Ocean. The departure of the Glomar Challenger from Fremantle took place 100 years after the HMS Challenger weighed anchor from Portsmouth, England, at the start of its four-year voyage, sampling and dredging the world’s oceans. Sailing south, the Glomar Challenger crossed the path of James Cook’s HMS Resolution, then on its circumnavigation of Antarctica in search of the Great South Land. Encounters with Lieutenant Charles Wilkes of the US Exploring Expedition and Douglas Mawson of the Australasian Antarctic Expedition followed. In the Ross Sea, the voyages of the HMS Erebus and HMS Terror under James Clark Ross, with the young Joseph Hooker as botanist, were ever present. The story of the Glomar Challenger’s iconic voyage is largely told through the diaries of the author, then a young scientist experiencing science at sea for the first time. It weaves together the physical history of Antarctica with how we have come to our current knowledge of the polar continent. This is an attractive, lavishly illustrated and curiosity-satisfying read for the general public as well as for scholars of science.


Born On A Blue Day

Born On A Blue Day

Author: Daniel Tammet

Publisher: Simon and Schuster

Published: 2007-01-09

Total Pages: 241

ISBN-13: 141654819X

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A journey into one of the most fascinating minds alive today—guided by the owner himself. Bestselling author Daniel Tammet (Thinking in Numbers) is virtually unique among people who have severe autistic disorders in that he is capable of living a fully independent life and able to explain what is happening inside his head. He sees numbers as shapes, colors, and textures, and he can perform extraordinary calculations in his head. He can learn to speak new languages fluently, from scratch, in a week. In 2004, he memorized and recited more than 22,000 digits of pi, setting a record. He has savant syndrome, an extremely rare condition that gives him the most unimaginable mental powers, much like those portrayed by Dustin Hoffman in the film Rain Man. Fascinating and inspiring, Born on a Blue Day explores what it’s like to be special and gives us an insight into what makes us all human—our minds.


The Namesake

The Namesake

Author: Jhumpa Lahiri

Publisher: Fourth Estate

Published: 2023-04-13

Total Pages: 0

ISBN-13: 9780008609986

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The incredible bestselling first novel from Pulitzer Prize- winning author, Jhumpa Lahiri. 'The kind of writer who makes you want to grab the next person and say "Read this!"' Amy Tan 'When her grandmother learned of Ashima's pregnancy, she was particularly thrilled at the prospect of naming the family's first sahib. And so Ashima and Ashoke have agreed to put off the decision of what to name the baby until a letter comes...' For now, the label on his hospital cot reads simply BABY BOY GANGULI. But as time passes and still no letter arrives from India, American bureaucracy takes over and demands that 'baby boy Ganguli' be given a name. In a panic, his father decides to nickname him 'Gogol' - after his favourite writer. Brought up as an Indian in suburban America, Gogol Ganguli soon finds himself itching to cast off his awkward name, just as he longs to leave behind the inherited values of his Bengali parents. And so he sets off on his own path through life, a path strewn with conflicting loyalties, love and loss... Spanning three decades and crossing continents, Jhumpa Lahiri's debut novel is a triumph of humane story-telling. Elegant, subtle and moving, The Namesake is for everyone who loved the clarity, sympathy and grace of Lahiri's Pulitzer Prize-winning debut story collection, Interpreter of Maladies.


In Defiance of Painting

In Defiance of Painting

Author: Christine Poggi

Publisher: Yale University Press

Published: 1992-01-01

Total Pages: 318

ISBN-13: 9780300051094

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The invention of collage by Picasso and Braque in 1912 proved to be a dramatic turning point in the development of Cubism and Futurism and ultimately one of the most significant innovations in twentieth-century art. Collage has traditionally been viewed as a new expression of modernism, one allied with modernism's search for purity of means, anti-illusionism, unity, and autonomy of form. This book - the first comprehensive study of collage and its relation to modernism - challenges this view. Christine Poggi argues that collage did not become a new language of modernism but a new language with which to critique modernism. She focuses on the ways Cubist collage - and the Futurist multimedia work that was inspired by it - undermined prevailing notions of material and stylistic unity, subverted the role of the frame and pictorial ground, and brought the languages of high and low culture into a new relationship of exchange.


Designing for the Digital Age

Designing for the Digital Age

Author: Kim Goodwin

Publisher: John Wiley & Sons

Published: 2011-03-25

Total Pages: 770

ISBN-13: 1118079884

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Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology. Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on the thousand small ideas that get your design into the hands of users. It requires expertise in project management, user research, and consensus-building. This comprehensive, full-color volume addresses all of these and more with detailed how-to information, real-life examples, and exercises. Topics include assembling a design team, planning and conducting user research, analyzing your data and turning it into personas, using scenarios to drive requirements definition and design, collaborating in design meetings, evaluating and iterating your design, and documenting finished design in a way that works for engineers and stakeholders alike.


Twenty Buildings Every Architect Should Understand

Twenty Buildings Every Architect Should Understand

Author: Simon Unwin

Publisher: Routledge

Published: 2010-02-25

Total Pages: 240

ISBN-13: 1136955054

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Have you ever wondered how the ideas behind the world’s greatest architectural designs came about? What process does an architect go through to design buildings which become world-renowned for their excellence? This book reveals the secrets behind these buildings. He asks you to ‘read’ the building and understand its starting point by analyzing its final form. Through the gradual revelations made by an understanding of the thinking behind the form, you learn a unique methodology which can be used every time you look at any building.


10 PRINT CHR$(205.5+RND(1)); : GOTO 10

10 PRINT CHR$(205.5+RND(1)); : GOTO 10

Author: Nick Montfort

Publisher: MIT Press

Published: 2012-11-23

Total Pages: 323

ISBN-13: 0262304570

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A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.