Beginning Google Sketchup for 3D Printing

Beginning Google Sketchup for 3D Printing

Author: Sandeep Singh

Publisher: Apress

Published: 2011-07-30

Total Pages: 315

ISBN-13: 1430233621

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The age of 3D printing and personal fabrication is upon us! You've probably heard of the incredibly sophisticated, yet inexpensive 3D printers that can produce almost any creation you give them. But how do you become part of that revolution? Sandeep Singh takes you through the skills you need to learn and the services and technologies you need to know—explaining what 3D printing is, how it works, and what it can do for you. You'll find yourself rapidly prototyping and learning to produce complex designs that can be fabricated by online 3D printing services or privately-owned 3D printers—in your hands in no time. Beginning Google SketchUp for 3D Printing starts by explaining how to use SketchUp and its plug-ins to make your design products. You will learn how to present and animate 3D models, and how to use Google Earth and 3D Warehouse to sell and market your 3D models. You'll also catch a glimpse of the 3D printing's future so you can plan ahead while mastering today's tools. Beginning Google SketchUp for 3D Printing is the perfect book for 3D designers, hobbyists, woodworkers, craftspeople, and artists interested in the following: Designing in 3D using SketchUp Using the online 3D printing pipeline Animating SketchUp 3D models Becoming familiar with rapid prototyping technology Navigating new 3D and personal fabrication technologies Working with Google Earth and 3D Warehouse with confidence Welcome to the era of 3D printing and personal fabrication!


Beginning Google Sketchup for 3D Printing

Beginning Google Sketchup for 3D Printing

Author: Sandeep Singh

Publisher: Apress

Published: 2011-07-30

Total Pages: 315

ISBN-13: 1430233621

DOWNLOAD EBOOK

The age of 3D printing and personal fabrication is upon us! You've probably heard of the incredibly sophisticated, yet inexpensive 3D printers that can produce almost any creation you give them. But how do you become part of that revolution? Sandeep Singh takes you through the skills you need to learn and the services and technologies you need to know—explaining what 3D printing is, how it works, and what it can do for you. You'll find yourself rapidly prototyping and learning to produce complex designs that can be fabricated by online 3D printing services or privately-owned 3D printers—in your hands in no time. Beginning Google SketchUp for 3D Printing starts by explaining how to use SketchUp and its plug-ins to make your design products. You will learn how to present and animate 3D models, and how to use Google Earth and 3D Warehouse to sell and market your 3D models. You'll also catch a glimpse of the 3D printing's future so you can plan ahead while mastering today's tools. Beginning Google SketchUp for 3D Printing is the perfect book for 3D designers, hobbyists, woodworkers, craftspeople, and artists interested in the following: Designing in 3D using SketchUp Using the online 3D printing pipeline Animating SketchUp 3D models Becoming familiar with rapid prototyping technology Navigating new 3D and personal fabrication technologies Working with Google Earth and 3D Warehouse with confidence Welcome to the era of 3D printing and personal fabrication!


A Beginner's Guide to 3D Printing

A Beginner's Guide to 3D Printing

Author:

Publisher: Chicago Review Press

Published: 2014-10-01

Total Pages: 306

ISBN-13: 1569761973

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In recent years, 3D printers have revolutionized the worlds of manufacturing, design, and art. As the price of printers drop and their availability increases, more people will have access to these remarkable machines. A Beginner's Guide to 3D Printing is written for those who would like to experiment with 3D design and manufacturing, but have little or no technical experience with the standard software. Professional engineer Mike Rigsby leads readers step-by-step through fifteen simple toy projects, each illustrated with screen caps of Autodesk 123D Design, the most common free 3D software available. The projects are later described using Sketchup, another free popular software package. The toy projects in A Beginner's Guide to 3D Printing start simple-a domino, nothing more than an extruded rectangle, a rectangular block-that will take longer to print than design. But soon the reader will be creating jewel boxes with lids, a baking-powder submarine, interchangeable panels for a design-it-yourself dollhouse, a simple train with expandable track, a multipiece airplane, a working paddleboat, and a rubber band-powered car. Finally, readers will design, print, and assemble a Little Clicker, a noise-making push toy with froggy eyes. Once trained in the basics of CAD design, readers will be able to embark on even more elaborate designs of their own creation. Mike Rigsby is a professional electrical engineer and author of Doable Renewables, Amazing Rubber Band Cars and Haywired. He has written for Popular Science, Robotics Age, Modern Electronics, Circuit Cellar, Byte, and other magazines.


3D Printing Basics for Entertainment Design

3D Printing Basics for Entertainment Design

Author: Anne E. McMills

Publisher: Taylor & Francis

Published: 2017-10-12

Total Pages: 641

ISBN-13: 1351610813

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Affordable 3D printers are rapidly becoming everyday additions to the desktops and worktables of entertainment design practitioners – whether working in theatre, theme parks, television and film, museum design, window displays, animatronics, or... you name it! We are beginning to ask important questions about these emerging practices: · How can we use 3D fabrication to make the design and production process more efficient? · How can it be used to create useful and creative items? · Can it save us from digging endlessly through thrift store shelves or from yet another late-night build? · And when budgets are tight, will it save us money? This quick start guide will help you navigate the alphabet soup that is 3D printing and begin to answer these questions for yourself. It outlines the basics of the technology, and its many uses in entertainment design. With straightforward and easy-to-follow information, you will learn ways to acquire printable 3D models, basic methods of creating your own, and tips along the way to produce successful prints. Over 70 professionals contributed images, guidance, and never-before-seen case studies filled with insider secrets to this book, including tutorials by designer and pioneer, Owen M. Collins.


3D Printing with SketchUp

3D Printing with SketchUp

Author: Marcus Ritland

Publisher: Packt Publishing Ltd

Published: 2014-05-21

Total Pages: 222

ISBN-13: 1783284587

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This book is a practical tutorial, packed with real-world case studies to help you design models that print right the first time. If you are familiar with SketchUp and want to print the models you've designed, then this book is ideal for you. You don't need any experience in 3D printing; however, SketchUp beginners will require a companion book or video training series to teach them the basic SketchUp skills.


3D Printing for Artists, Designers and Makers

3D Printing for Artists, Designers and Makers

Author: Stephen Hoskins

Publisher: Bloomsbury Publishing

Published: 2018-02-08

Total Pages: 168

ISBN-13: 1474248748

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Fully revised and with a new chapter and international case studies, this second edition of the best-selling book traces how artists and designers continue to adapt and incorporate 3D printing technology into their work and explains how the creative industries are directly interfacing with this new technology. Covering a broad range of applied art practice – from fine art and furniture-design to film-making – Stephen Hoskins introduces some of his groundbreaking research from the Centre for Fine Print Research along with an updated history of 3D print technology, a new chapter on fashion and animation, and new case studies featuring artists working with metal, plastic, ceramic and other materials. A fascinating investigation into how the applied arts continue to adapt to new technologies and a forecast of what developments we might expect in the future, this book is essential reading for students, researchers studying contemporary art and design and professionals involved in the creative industries.


3D Printing with MatterControl

3D Printing with MatterControl

Author: Joan Horvath

Publisher: Apress

Published: 2015-09-14

Total Pages: 176

ISBN-13: 1484210557

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In 3D Printing With MatterControl, Joan Horvath and Rich Cameron, the team behind Mastering 3D Printing, explain step-by-step how to use the MatterControl program, which allows you to control many common types of 3D printers (including both cartesian and delta style machines). 3D Printing With MatterControl can stand alone, or it can be a companion to Mastering 3D Printing to show you how to install, configure, and use best practices with your printer and printing software. The book includes both step by step software walkthroughs and case studies with typical 3D printed objects. Whether you are a "maker" or a teacher of makers, 3D Printing with MatterControl will show you how to get the most out of your printer with the new standard for open source 3D printing software. While there are books available on 3D printers, and even a few on software to make models for printers, there are few good sources covering the software that actually controls these printers. MatterControl is emerging as the leading open source software for 3D printers, and 3D Printing With MatterControl covers this new standard in this brief book.


Incredible Projects Using 3D Printing

Incredible Projects Using 3D Printing

Author: Joe Greek

Publisher: The Rosen Publishing Group, Inc

Published: 2014-12-15

Total Pages: 50

ISBN-13: 1477779477

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Though they may sound like something out of science fiction, 3-D printers are not only real but also increasingly common. Popular with both the Maker Movement and businesses, the 3-D printer has multiple uses. It’s great for making prototypes and creating cool projects. Some experts even believe that additive manufacturing—or 3-D printing on the industrial level—is the wave of the future. Readers will learn about a variety of 3-D printing methods, weigh the pros and cons of 3-D printing, and discover 3-D printing’s applications in fields as diverse as fashion, food, and medicine.


Teaching 21st Century Skills

Teaching 21st Century Skills

Author: Rekha B. Koul

Publisher: Springer Nature

Published: 2021-11-10

Total Pages: 218

ISBN-13: 981164361X

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This book helps educators provide opportunities for their students to engage in creative and collaborative projects that blur the lines between subjects and promote problem-finding and problem-solving activities. It offers a global perspective on makerspaces through an Indian and Australian lens, illustrating the commonalities between the approach and the pedagogy in order to highlight the universal nature of these essential 21st-century skills. The book is particularly useful for science, technology and mathematics teachers, highlighting the potential of engaging in a more integrated curriculum approach to their specific discipline. It is of great interest to scholars whose research focuses on understanding 21st-century skills and how they can be taught and assessed in a school setting. It is an indispensable resource for teacher educators, school administrators, curriculum designers, policymakers and researchers in the field of science education.


3D Printing Technology in Nanomedicine

3D Printing Technology in Nanomedicine

Author: Nabeel Ahmad

Publisher: Elsevier

Published: 2019-03-30

Total Pages: 203

ISBN-13: 0128158913

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3D Printing Technology in Nanomedicine provides an integrated and introductory look into the rapidly evolving field of nanobiotechnology. It demystifies the processes of commercialization and discusses legal and regulatory considerations. With a focus on nanoscale processes and biomedical applications, users will find this to be a comprehensive resource on how 3D printing can be utilized in a range of areas, including the diagnosis and treatment of a variety of human diseases. - Examines the emerging market of 3D-printed biomaterials and their clinical applications, with a particular focus on both commercial and premarket tools - Examines the promising market of 3D-printed nanoparticles, nanomaterial, biomaterials, composite nanomaterial and their clinical applications in the cardiovascular and chemotherapy realms - Develops the concept of integrating different technologies along the hierarchical structure of biological systems