This guide is a practical manual for COM, with the core architecture of ATL clarified and illuminated with code. Text also develops a full control that can be extended or used directly.
Modern C++ at your fingertips! About This Book This book gets you started with the exciting world of C++ programming It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way It forms the basis of programming and covers concepts such as data structures and the core programming language Who This Book Is For A computer, an internet connection, and the desire to learn how to code in C++ is all you need to get started with this book. What You Will Learn Get familiar with the structure of C++ projects Identify the main structures in the language: functions and classes Feel confident about being able to identify the execution flow through the code Be aware of the facilities of the standard library Gain insights into the basic concepts of object orientation Know how to debug your programs Get acquainted with the standard C++ library In Detail C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression. The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism. Style and approach This straightforward tutorial will help you build strong skills in C++ programming, be it for enterprise software or for low-latency applications such as games or embedded programming. Filled with examples, this book will take you gradually up the steep learning curve of C++.
Use MFC, ActiveX, ATL, ADO and COM+ to develop COM applications Implement client/server applications with ease with this example-oriented approach to the details and implementation of COM technology in network applications. If there was ever a subject th
The Conference on Computer, Informatics, Cybernetics and Applications 2011 aims to facilitate an exchange of information on best practices for the latest research advances in the area of computer, informatics, cybernetics and applications, which mainly includes computer science and engineering, informatics, cybernetics, control systems, communication and network systems, technologies and applications, others and emerging new topics.
Offering a distinctive approach, this book will teach readers not only how to use COM but how to think in COM. COM can greatly improve the efficiency of applications, but COM fluency is a difficult task. The book is a top resource for developers who need to make the transition from superficial understanding to deep knowledge.
Two framework developers introduce a patterns approach to framework development, demonstrating useful techniques and solutions for successful framework development. Suitable for the proficient object- oriented programmer. Includes two valuable appendices: a section on frameworks and components and the IBM San Francisco frameworks development process. Annotation copyrighted by Book News, Inc., Portland, OR.
This technical guide starts with a review of control design for an Internet/Intranet connected application and of the technologies that Microsoft has assembled under the COM/ActiveX umbrella. It then explains COM for C++ programmers, why it is important, and how to implement COM servers and clients. The book then builds ActiveX controls from the ground up using COM APIs.
This volume contains most of the papers presented at the 6th Logic Programming Conference held in Tokyo, June 22-24, 1987. It is the successor of Lecture Notes in Computer Science volumes 221 and 264. The contents cover foundations, programming, architecture and applications. Topics of particular interest are constraint logic programming and parallelism. The effort to apply logic programming to large-scale realistic problems is another important subject of these proceedings.