Beginners Guide to Programming IOS 14 Using SwiftUI

Beginners Guide to Programming IOS 14 Using SwiftUI

Author: Richard West

Publisher: Independently Published

Published: 2020-10-30

Total Pages: 210

ISBN-13:

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Do you wish to build iOS 14 Apps using SwiftUI 5.3 and above? Then keep reading...This guide provides the necessary basic knowledge to beginners on how to operate the latest Swift programming language. Most importantly, readers are introduced to several updates in swift 5.3, their distinct features and what benefits can be derived from this updated version.The step-by-step approach used by the author makes it easier for beginners to grasp and learn Swift codes easily. The book also provides a useful analysis of the latest Xcode 12 for Apple developers. Lastly, the book provides exquisite knowledge on how you can upload and monetize your iOS apps to the App store.Scroll up and click on the BUY NOW WITH 1-CLICK button to get started


Beginners Guide to Programming IOS 14 Using SwiftUI and Xcode

Beginners Guide to Programming IOS 14 Using SwiftUI and Xcode

Author: Dennis Howard

Publisher:

Published: 2020-11-12

Total Pages: 160

ISBN-13:

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Do you desire to code iOS 14 apps just like a Pro? The book gives a thorough analysis of the understanding of the Swift 5.3 programming language, and how to code iOS 14 based applications with Swift. The book teaches the basic of the Swift programming language for the beginners, while experts who already have an understanding of the Swift basics can delve straight into subsequent chapters about Xcode and building apps. The new Xcode 12 has been used in this guide for up to date information.For developers who code iOS, watchOS, tvOS and other Apple OS applications, this guide has become a go-to guide to help you traverse the world of Swift and coding with Swift. Please scroll up and click on the BUY NOW WITH 1-CLICK to get started


iOS 14 Programming for Beginners

iOS 14 Programming for Beginners

Author: Ahmad Sahar

Publisher: Packt Publishing Ltd

Published: 2020-11-27

Total Pages: 766

ISBN-13: 1800202067

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Publisher's note: This edition from 2020 is outdated and does not make use of the most recent iOS and swift features. A new sixth edition, updated for iOS 15 and including new advanced topics, such as Mac Catalyst, SwiftUI, Swift Concurrency, and SharePlay, has now been published Key FeaturesExplore the latest features of Xcode 12 and the Swift 5.3 programming language in this updated fifth editionKick-start your iOS programming career and have fun building your own iOS appsDiscover the new features of iOS 14 such as Mac Catalyst, SwiftUI, widgets and App ClipsBook Description If you're looking to work and experiment with powerful iOS 14 features such as widgets and App Clips to create your own apps, this iOS programming guide is for you. The book offers a comprehensive introduction for experienced programmers who are new to iOS, taking you through the entire process of learning the Swift language, writing your own apps, and publishing them on the App Store. Fully updated to cover the new iOS 14 features, along with Xcode 12 and Swift 5.3, this fifth edition of iOS 14 Programming for Beginners starts with an introduction to the Swift programming language and shows you how to accomplish common programming tasks with it. You'll then start building the user interface (UI) of a complete real-world app using the storyboards feature in the latest version of Xcode and implement the code for views, view controllers, data managers, and other aspects of mobile apps. The book will also help you apply iOS 14 features to existing apps and introduce you to SwiftUI, a new way to build apps for all Apple devices. Finally, you’ll set up testers for your app and understand what you need to do to publish your app on the App Store. By the end of this book, you'll not only be well versed in writing and publishing applications, but you’ll also be able to apply your iOS development skills to enhance existing apps. What you will learnGet to grips with the fundamentals of Xcode 12 and Swift 5.3, the building blocks of iOS developmentUnderstand how to prototype an app using storyboardsDiscover the Model-View-Controller design pattern and how to implement the desired functionality within an appImplement the latest iOS features, such as widgets and App ClipsConvert an existing iPad app into an Apple Silicon Mac appDesign, deploy, and test your iOS applications with design patterns and best practicesWho this book is for This book is for anyone who has programming experience but is new to Swift and iOS app development. Experienced programmers looking to explore the latest iOS 14 features will also find this book useful.


IOS 14 and Swift 5.2 App Development For Beginners

IOS 14 and Swift 5.2 App Development For Beginners

Author: Obakoma G Martins

Publisher:

Published: 2020-11-09

Total Pages: 166

ISBN-13:

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You are one step away from Programming iOS 14 Apps using SwiftUI if only you can make the decision by purchasing this book."Programming iOS 14 with the Swift UI" entails the basic details that are needed to give you the required knowledge about the broad architectural software called Swift UI. It entails customary terms and methods that are needed to develop and program applications on your iOS gadgets. The book is loaded with the required code lines and embedded with images to guide you through each stage.Seasoned or newbie app developers, and perhaps anyone who intends to have a basic knowledge about programming with Swift UI will find the book very useful. Can we get started? Scroll up and hit the BUY NOW WITH 1-CLICK Button.


SwiftUI Essentials - iOS 14 Edition

SwiftUI Essentials - iOS 14 Edition

Author: Neil Smyth

Publisher: eBookFrenzy

Published: 2020-12-07

Total Pages: 618

ISBN-13: 195144227X

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The goal of this book is to teach the skills necessary to build iOS 14 applications using SwiftUI, Xcode 12 and the Swift 5.3 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment together with an introduction to the use of Swift Playgrounds to learn and experiment with Swift. The book also includes in-depth chapters introducing the Swift 5.3 programming language including data types, control flow, functions, object-oriented programming, property wrappers and error handling. An introduction to the key concepts of SwiftUI and project architecture is followed by a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts including the use of stacks, frames and forms. Other topics covered include data handling using state properties in addition to observable, state and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus, user interface navigation, and outline groups. The book also includes chapters covering graphics drawing, user interface animation, view transitions and gesture handling, WidgetKit, document-based apps and SiriKit integration. Chapters are also provided explaining how to integrate SwiftUI views into existing UIKit-based projects and explains the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the App Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 14 using SwiftUI. Assuming you are ready to download the iOS 14 SDK and Xcode 12 and have an Apple Mac system you are ready to get started.


Beginner's Guide to IOS 14 App Development Using Swift 5, SwiftUI and UIKit

Beginner's Guide to IOS 14 App Development Using Swift 5, SwiftUI and UIKit

Author: Serhan Yamacli

Publisher: Independently Published

Published: 2020-10-30

Total Pages: 254

ISBN-13:

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This book covers iOS 14 app design fundamentals using the latest Swift 5 programming language, Xcode 12 and iOS 14 SDK.The author assumes you have no experience in app development. The book starts with the installation of the required programming environment and setting up the simulators. Then, the simplest Hello World app is developed step by step. In the next chapter, basics of the Swift 5 programming language are given with practical examples. Screenshots and code snippets are clearly given in the book to guide the reader. After the Swift lecture, 8 complete apps (including a 2D game in SpriteKit and a 3D game in SceneKit) are developed in separate chapters. Both the mature UIKit and the newest SwiftUI frameworks are used for developing these apps. As the reader follows the development of the example apps, he/she will learn designing user interfaces, connecting interface objects to code, developing efficient Swift code and testing the app on simulators and real devices.Chapters of the book and the contents of these chapters are as follows: Chapter 1. Introduction: General info and the steps of developing an iOS app.Chapter 2. Setting up your development environment: Installing Xcode, setting up signing identities, viewing/adding simulators and real devices.Chapter 3. Test drive - the "Hello World" app: Creating a new Xcode project, adding and positioning user interface objects, building the project, running the developed app on the simulator and on the real device.Chapter 4. Swift programming language: Variables, constants, optionals, arrays, dictionaries, sets, if-else and switch-case decision making statements, for and while loops, functions, classes, objects and inheritance in Swift 5. Each concept is clearly explained step by step with code examples and screenshots.Chapter 5. Disco lights app: Using buttons and connecting actions to buttons in the code.Chapter 6. Body mass index (BMI) calculator app: Using input boxes, performing calculations and displaying the results on the screen.Chapter 7. Simple die roller app: Using random number generator functions, including image sets in your project, displaying images on the screen and changing the displayed image using Swift code.Chapter 8. Exercise calorie calculator app: Using global variables, creating tabbed apps and utilizing segmented controls.Chapter 9. Show my location app: Adding a map object to your app, setting required permissions, accessing GPS device and showing real time location on the map.Chapter 10. S.O.S. sender app: Adding SMS functionality, setting required permissions and sending real time location using SMS.Chapter 11. Bounce the ball game: Basics of SpriteKit that is used to develop 2D iOS games, adding objects to the game, sensing screen touches, moving game objects according to touches, combining all these and more to develop a complete 2D game.Chapter 12. Blue Capsule Hunter game: Basics of SceneKit that is used to develop 3D iOS games, adding objects to the game, moving objects, sensing screen touches, using score text and combining these concepts for developing a 3D game.This book includes 218 figures and 108 code snippets that are used to explain app development concepts clearly. Full resolution colour figures and project files can be viewed and downloaded from the book's companion website: www.yamaclis.com/ios14.


SwiftUI Essentials - IOS 14 Edition

SwiftUI Essentials - IOS 14 Edition

Author: Neil Smyth

Publisher:

Published: 2021

Total Pages: 494

ISBN-13: 9781801813228

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Acquire and hone the skills to develop iOS apps for iPhone and iPad devices using the Xcode development environment, SwiftUI, and the Swift programming language Key Features Learn to write object-oriented code using the Swift programming language Understand how to work with the SwiftUI app lifecycle Become comfortable developing apps using Xcode Book Description Do you want to create iOS apps with SwiftUI, Xcode 12, and Swift 5.3, and want to publish it on the app store? This book helps you achieve these skills with a step-by-step approach. This course first walks you through the steps necessary to set up an iOS development environment together and introduces Swift Playgrounds to learn and experiment with Swift--specifically, the Swift 5.3 programming language. After establishing key concepts of SwiftUI and project architecture, this course provides a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts, including the use of stacks, frames, and forms. One of the more important skills you'll learn is how to integrate SwiftUI views into existing UIKit-based projects and explain the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the app store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. By the end of this course, you will be able to build your own apps for iOS 14 using SwiftUI and publish it on the app store. What you will learn Install and configure the Xcode integrated development environment Add navigation and lists to your apps Draw graphics and animate your user interfaces Recognize and respond to touches and gestures Integrate SiriKit into your iOS apps Integrate legacy UIKit iOS code into SwiftUI apps and vice versa Who this book is for This book is best suited for iOS developers who want to build their own apps for iOS 14 using SwiftUI. This course assumes that you have an Apple Mac system and are ready to download the iOS 14 SDK while following along with the course.


Programming IOS 14 Using Swift UI

Programming IOS 14 Using Swift UI

Author: Gary Elmer

Publisher:

Published: 2020-10-21

Total Pages: 170

ISBN-13:

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This guide is what it is, rather than what it is not. The guide provides a deep insight into understanding the world of Swift and how to use Swift to develop iOS 14 based applications. The guide makes reference to the Swift 5.3 programming language which is the updated Swift language as at this moment. This book - starting with the basics - discuss the Basics of Swift 5.3 programming language while making references to the important codes and concepts necessary to understand the Swift development environment.The book also provides a useful analysis of the latest Xcode 12 for Apple developers.For developers who develop iOS, watchOS, tvOS and other Apple OS applications, this book has stopped at nothing to provide you with all the required insights necessary to get your apps to the world. The book provides further details about how you can upload your iOS apps to the App store. Before now, not all these have been an easy endeavor; now with this guide, nothing can stop you.Scroll up and click the BUY NOW WITH 1-CLICK to get this book in your library.


Beginning IOS 14 & Swift App Development

Beginning IOS 14 & Swift App Development

Author: Greg Lim

Publisher: Greg Lim

Published: 2020-10-27

Total Pages: 256

ISBN-13: 9789811486043

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In this book, we take you on a fun, hands-on and pragmatic journey to learning iOS 14 application development using Swift. You'll start building your first iOS app within minutes. Every section is written in a bite-sized manner and straight to the point as I don't want to waste your time (and most certainly mine) on the content you don't need. In the end, you will have the skills to create an app and submit it to the app store. In the course of this book, we will cover: Chapter 1 & 2 - Working with Xcode and Swift to build a BMI calculator app. Chapter 3 - Build a Quotes app using Table View Chapter 4 - Create a To Do List app (create, read, update and delete to-do items) Chapter 5 - Implement data persistency to our To Do List app using Core Data Chapter 6 - Improve our To Do List app by adding images and swipe deletion Chapter 7 - Build a cryptocurrency price tracker app which retrieves prices via an API Chapter 8 - Build a image detection app using machine learning Chapter 9 - Create an Augmented Reality app with ARKit Chapter 10 - Publish our app on to the App store Chapter 11 - SwiftUI Chapter 12 - Widgets Chapter 13 - App Clips Chapter 14 - Dark Mode Chapter 15 - Porting your iOS App to the Mac with Project Catalyst Chapter 16 - In-App Purchases The goal of this book is to teach you iOS development in a manageable way without overwhelming you. We focus only on the essentials and cover the material in a hands-on practice manner for you to code along. About the Reader No previous knowledge on iOS development required, but you should have basic programming knowledge. About the Author Greg Lim is a technologist and author of several programming books. Greg has many years in teaching programming in tertiary institutions and he places special emphasis on learning by doing.


Programming IOS 14

Programming IOS 14

Author: Matt Neuburg

Publisher:

Published: 2021

Total Pages: 1256

ISBN-13: 9781492092162

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If you're grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Create, arrange, draw, layer, and animate views that respond to touch Use view controllers to manage multiple screens of interface Master interface classes for scroll views, table views, collection views, text, popovers, split views, web views, and controls Dive into frameworks for sound, video, maps, and sensors Access user libraries: music, photos, contacts, and calendar Explore additional topics, including files, networking, and threads Stay up-to-date on iOS 14 innovations, such as: Control action closures and menus Table view cell configuration objects Collection view lists and outlines New split view controller architecture Pointer customization on iPad New photo picker and limited photos authorization Reduced accuracy location Color picker, new page control behavior, revised date pickers, and more! Want to brush up on the basics? Pick up iOS 14 Programming Fundamentals with Swift to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 14 , you'll gain a solid, rigorous, and practical understanding of iOS 14 development.