BattleTech: Break-Away

BattleTech: Break-Away

Author: Ilsa J. Bick

Publisher: Catalyst Game Labs

Published: 2019-12-07

Total Pages: 92

ISBN-13:

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THE UNTOLD STORY OF THE INVENTION OF THE BATTLEMECH... Break-Away is the first of six novellas detailing the struggle to create the next awesome weapon to rule the battlefield—the BattleMech. In the mid-25th century, factions of mankind are desperate to invent the next technological leap in warfare—a machine that would give each group an overwhelming advantage on the battlefield. And no one is more aware of the race to perfect this new machine than the leaders on Terra. But during the final trials to find the first pilot for the Terran prototype, the contest is infiltrated by a deadly enemy who wants to ensure that no one survives. It's up to the last remaining Terran candidate—and a scientist struggling to make a breakthrough on the human-machine interface that will control this new war machine—to save Terra's BattleMech program from those who wish to destroy it.


BattleTech: Ghost Hour

BattleTech: Ghost Hour

Author: Jennifer Brozek

Publisher: Catalyst Game Labs

Published: 2020-06-26

Total Pages: 398

ISBN-13:

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CADETS UNDER FIRE… Jasper and Nadine Roux are cadets at the Ritza MechWarrior Academy…the only thing stopping a megalomaniacal Draconis Combine general with aspirations of claiming a piece of space as his own—starting with their home planet. Emporia is at war, and cadets are now frontline soldiers as Tai-sa Takeji Yoshizawa shifts tactics in a brutal effort to subjugate their entire world. It’s up to the siblings and their friends to stop the madman bent on conquest, but while Jasper believes Nadine is too reckless, Nadine believes Jasper is still living in the past. As both struggle to do what they think is right, the Ritza Academy comes under assault once more. It takes a shocking sacrifice to make them both see the true face of the enemy. Reunited by the same purpose, Jasper agrees to Nadine’s audacious plan to make Emporia too much trouble for the leader of the Seventh Ghost Regiment to conquer. Unfortunately for them, Tai-sa Yoshizawa has his own secrets, and nothing left to lose. And even if Nadine’s plan works to perfection, the cunning general has one last trick up his sleeve that could bring about the end of everything Nadine and Jasper hold dear…


BattleTech: The Price of Duty

BattleTech: The Price of Duty

Author: Jason Schmetzer

Publisher: Catalyst Game Labs

Published: 2021-07-25

Total Pages: 151

ISBN-13:

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A STRUGGLE TO SURVIVE… Former hauptmann Ronan Carlyle is a man without a nation. After his former commanding officer declared herself governor-general of a reborn Tamar Pact, Ronan, a loyal Steiner officer, led a group of soldiers and techs including his sister, Isobel, back for Garrison for reassignment. But on Garrison, his troubles multiply. The senior Lyran officer brands the 26th Arcturan loyalists traitors and cashiers them, stranding nearly 200 former LCAF soldiers, technicians, and crewmen on a Lyran world with no way off-planet. Forced to scrounge up a way to survive, Ronan and Isobel hatch a plan to get the former LCAF members back to their homeworlds by salvaging ’Mechs. But when a Lyran scout battalion goes AWOL over an off-world mission squashed by their commanding officer, the LCAF is shocked to discover the Arcturan loyalists have built up the largest contingent of combat equipment outside the militia. Ronan’s people need cash. They have skills. And there’s history in his name… Thus, the Gray Death Legion is reborn. First as a way to get funds for his people to leave. But they fight the Lyran unit—winning by use of unorthodox tactics—and discover they don’t want to disband…instead, the reconstituted mercenary unit wants to find its next employer…


Battletech Interstellar Operations

Battletech Interstellar Operations

Author: Catalyst Game Labs

Publisher: Catalyst Game Labs

Published: 2016-04-27

Total Pages:

ISBN-13: 9781936876044

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Martial Your Forces And Prepare To Conquer The Inner Sphere! Interstellar Operations Is The Long-Awaited Final Rules Installment To The Series Begun With Total Warfare And Carried Through The Award-Winning Tactical Operations And Strategic Operations. The Former Focuses On A Whole New Level Of Excitement Directly On Your Gaming Table While The Later Focuses On Moving From A Single Scenario To A Multi-Part Campaigns And How To Take An Entire Solar System. Interstellar Operations Zooms Up To The Final Level, Allowing Players To Assume The Roles Of House Lord Or Clan Khans And Dominate The Galaxy.Interstellar Operations Contains Complete Rules For Generation And Running Any Type Or Size Of Force. Additionally, A Comprehensive Rules Set Governs Running An Entire Faction'S Military As A Player Tries To Conquer Numerous Solar Systems, Including Rules For How To Stage Through Any Of The Various Scales Represented Through The Core Line Of Rulebooks. Finally, Perhaps One Of The Most Anticipated Portions Of The Book,She Alternate Eras Section Introduces A Huge Swath Of Rules For Playing Across The Thousand Years Of Battletech History, Including Weapons And Equipment Mostly Unique To A Given Era,Such As Complete Rules For Building And Playing With Lams.


BattleTech: Hour of the Wolf

BattleTech: Hour of the Wolf

Author: Blaine Lee Pardoe

Publisher: Catalyst Game Labs

Published: 2021-01-01

Total Pages: 802

ISBN-13:

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MORE THAN A CENTURY IN THE MAKING… Since the Clan Invasion of 3050 ended in failure, there are those who have not forgotten Nicholas Kerensky’s ultimate goal: The conquering of Terra, and the rise of one Clan above all others…to become the ilClan, and rule over both the rest of the Clans and the Inner Sphere…regardless of what the Great Houses may say about it… THE BATTLE THAT WILL RESHAPE THE INNER SPHERE BEGINS… Now, in 3151, two Clans make the final jump into the shattered remains of the Republic of the Sphere. Their target: the cradle of humankind, and the ultimate symbol of the Inner Sphere…Terra. But Clans Jade Falcon and Wolf will face a powerful, tenacious enemy in the remaining forces of the Republic, led by their resurrected leader, Devlin Stone. The impending battle will engulf the entire planet, and when it is over, only one shall stand supreme...


Mechwarrior: Dark Age #19

Mechwarrior: Dark Age #19

Author: Ilsa J. Bick

Publisher: Penguin

Published: 2005-12-06

Total Pages: 293

ISBN-13: 1101219572

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The first body that turns up in Farway, a secluded town on the planet Denebola, is from out of town. When the Denebola Bureau of Investigation and the legate’s office from half the planet away decide to help identify the murder victim, Sheriff Hank Ketchum knows he’s in over his head. Enter the infamous Detective Jack Ramsey. With the help of the talented and beautiful local medical examiner, Amanda Slade, Ramsey digs into the case and discovers evidence that puts Farway at the heart of a conspiracy. But who’s the greater threat? The Clans, the Word of Blake or the legate’s intelligence operative?


Mechwarrior: Dark Age #16

Mechwarrior: Dark Age #16

Author: Ilsa J. Bick

Publisher: Penguin

Published: 2005-06-07

Total Pages: 272

ISBN-13: 1101219610

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Between the Republic of the Sphere and the Draconis Combine stands the military unit known as the Dragon’s Fury. Claiming worlds in the name of the Combine without House Kurita’s support and threatening the entire Inner Sphere, the Fury pursue their leader’s agenda with fanatical devotion… Katana Tormark bears the burden of disgrace. A traitor’s actions against her father discredited her family. Now, to regain the respect the Tormark clan deserves, she openly challenges the Coordinator’s policy of non-aggression with The Republic, hoping to push House Kurita into a conflict—a conflict the Coordinator apparently doesn’t want. Warlord Mitsura Sakamoto believes Katana is making House Kurita look weak, and is determined to turn the situation to his advantage. For he has his own designs on ruling the Combine, and he’s not going to let the daughter of a dishonored samurai stand in his way…


BattleTech: A Rock and a Hard Place

BattleTech: A Rock and a Hard Place

Author: William H. Keith, Jr.

Publisher: Catalyst Game Labs

Published: 2021-09-21

Total Pages: 486

ISBN-13:

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ALIVE OR DEAD… Just a few months after their universe-shaking campaign on Helm, and the distribution of the Helm Memory Core, all Grayson Carlyle and his Gray Death Legion want is to settle into their new home on Glengarry. But they barely touch down on-planet when a Lyran Commonwealth general contacts the GDL, intent on hiring them to track down and capture Draconis Combine agents behind a daring raid on Lyons. Tracking the Kurita raiders to the Draconis border system of Valdis—better known as Wheel—Grayson and his people have their work cut out for them. The system’s main feature is literally a wheel-shaped deep-space station and recharge facility at the Valdis star’s zenith jump point. Its structure means a direct assault with BattleMechs will be extremely risky, both because of the tight quarters and the very real danger of an errant shot or missile depressurizing and destroying the entire station. Also, Grayson will be splitting his force, with Lori Kalmar providing a decoy operation on the nearby mining planet Valdis I, otherwise known as Rock, to draw the Combine’s attention away from Wheel. It’s a high-risk operation on both ends, but Grayson and the GDL have their orders, and they intend to capture the Draconis operatives one way or the other…even if they have to risk destroying the entire space station to do so…


Mechwarrior: Dark Age #28

Mechwarrior: Dark Age #28

Author: Blaine Lee Pardoe

Publisher: Penguin

Published: 2007-10-02

Total Pages: 248

ISBN-13: 1440633398

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For too long, the people of the Lyran Commonwealth have only reacted to attacks by their enemies. Now, Archon Melissa Steiner launches an intricate gambit that will secure the safety of her subjects—and secure her own power against those who wish to take it... Trillian Steiner has always been a loyal warrior and supporter of the archon. But when she is ordered to strike against the Free Worlds League, victory is not her only goal. The leader of the campaign—the politician and business magnate Duke Vedet Brewster—for years has been consolidating power within the Commonwealth. And now the archon has decided to rid herself of two threats with one move. For Trillian is there not to ensure success but, through a web of machinations, to guarantee the duke's downfall—before the worlds he conquers become the foundation of an attempt to take over the Commonwealth. And in the chaos of war and the never-ending struggle for power, Trillian's strength and devotion will be sorely tested ...