BattleTech Legends: Warrior: En Garde

BattleTech Legends: Warrior: En Garde

Author: Michael A. Stackpole

Publisher: Catalyst Game Labs

Published: 2018-12-13

Total Pages: 615

ISBN-13:

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’MECHS AT THE READY… Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip Capet, former mechwarrior in the Davion military—until he was kicked out by none other than Justin Allard before his own unfortunate fall from grace. Both Justin and Philip face fierce battles, but in the Inner Sphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes. And sometimes called victims…


BattleTech Legends: Warrior: Riposte

BattleTech Legends: Warrior: Riposte

Author: Michael A. Stackpole

Publisher: Catalyst Game Labs

Published: 2018-12-13

Total Pages: 540

ISBN-13:

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THE GAUNTLET IS THROWN… Hanse Davion and Melissa Steiner have united two Great Houses of the Inner Sphere in a marriage that upsets the balance of power among the stars. Though some hope this may bring an end to centuries of war, Maximilian Liao of the Capellan Confederation has enlisted the aid of two highly placed Davion traitors to destroy Hanse Davion and the Federated Suns from both within and without. But in the distant star chambers of the Capellan March and Draconis Combine, the warlords of Maximilian Liao are honoring a different and more deadly vow: to wage an unholy war that threatens to rip apart the vulnerable worlds of the Federated Suns. As Davion ’Mech commander Andrew Redburn and his mercenaries streak into battle, an explosive clash of metal and men signals the return of a formidable foe. Interstellar legend Yorinaga Kurita has returned to stake his claim as the most bloodthirsty warrior of all. For both men, it is do-or-die combat that could ensure the triumph of a glorious new alliance—or result in total annihilation…


Main Event

Main Event

Author: James D. Long

Publisher: Ace Books

Published: 1993

Total Pages: 0

ISBN-13: 9780451452450

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In the tenth installment of this hard-hitting series, former Com Guard soldier Jeremiah Rose wants to strike back at the Clans who destroyed his 'Mech and his career. Rose is forced to recruit other soldiers to create a new mercenary unit to take his grudge back to the invaders. But Rose must fight his fellow MechWarriors first. . . .


BattleTech Legends: Mercenary's Star

BattleTech Legends: Mercenary's Star

Author: William H. Keith, Jr.

Publisher: Catalyst Game Labs

Published: 1987-06-01

Total Pages: 596

ISBN-13:

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BACKS AGAINST THE WALL… Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the newly-formed Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things do not go well almost from the moment the Legion arrives. Trapped on Verthandi and facing a superior force and a fractured populace, the men and women of the Legion find themselves in a situation that makes the campaign on Trellwan look like a walk in the park. And Grayson quickly learns repeating his past successes may not be so easy this time…


Decision at Thunder Rift

Decision at Thunder Rift

Author: William H. Keith, Jr.

Publisher: New Amer Library

Published: 1992

Total Pages: 288

ISBN-13: 9780451451842

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With his friends and family dead and his father's regiment destroyed, Grayson Death Carlyle, a MechWarrior, must learn to fight for justice in a world turned hostile. Original.


BattleTech: Slack Tide

BattleTech: Slack Tide

Author: Jason Schmetzer

Publisher: Catalyst Game Labs

Published: 2020-02-21

Total Pages: 303

ISBN-13:

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PEACE MAY SELL…BUT WHAT IF NO ONE’S BUYING? On 21 May 3052, the seemingly unstoppable military juggernaut of the invading Clans was defeated in a pitched campaign on the quiet world of Tukayyid. This astonishing victory bought the weary armies of the Inner Sphere a fifteen-year stay before the invasion can resume. But despite the truce, the fire driving the Clans’ centuries-long quest to conquer Terra, the birthplace of humankind, and rebuild Inner Sphere civilization in their warmongering image has not been extinguished. Conflict still rages above the truce line, and the Clans are biding their time until the tide of war can surge up and flood the Inner Sphere once more. Slack Tide collects nine stories that chronicle the life-and-death struggles still being waged in the wake of Tukayyid’s so-called peace. Fan-favorite authors such as Jason Hansa, Philip A. Lee, and Craig A. Reed, Jr. spin tales of undercover operatives seeking to gain the secrets of Clan BattleMech technology, Inner Sphere MechWarriors attempting dangerous escapes from Clan-controlled planets, and mercenaries fighting to protect the only things that truly matter to them—themselves and their loved ones. The Clans’ invasion may have been temporarily halted, but the true battles for the future of the Inner Sphere have only just begun…


Warrior

Warrior

Author: Michael A. Stackpole

Publisher: Ace Books

Published: 1998

Total Pages: 0

ISBN-13: 9780451456830

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Stripped of his rank, exiled Justin Allard is given one last chance to save his honor--by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent--more skilled at 'Mech-to-Mech' combat than any other rival--raises the stakes even higher. It's Justin's own half brother, Daniel, lance commander in the dreaded Kell Hounds mercenary battalion. But Daniel has more serious worries than dealing with his estranged and bitter brother. Princess Melissa Steiner, heir apparent of the Lyran Commonwealth, has been hijacked--and the future of the Inner Sphere depends on her fate. Both Daniel and Justin face fierce battles, but in the Inner Sphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes, and sometimes called victims.


The Price of Glory

The Price of Glory

Author: William H. Keith, Jr.

Publisher: New Amer Library

Published: 1993-01-01

Total Pages: 384

ISBN-13: 9780451452177

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Their home base destroyed, the Grey Death Legion, now branded as outlaws, search for a lost Star League treasure in hopes of clearing their names


Mechwarior: Dark Age #10

Mechwarior: Dark Age #10

Author: Victor Milan

Publisher: Penguin

Published: 2004-06-01

Total Pages: 281

ISBN-13: 110121967X

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A Clan Jade Falcon force is en route to eradicate the Steel Wolves—but its true mission is the subjugation of The Republic of the Sphere. Constrained by an imposed peace for decades, the Falcons now embark on their most spectacular war in generations—and their lust for blood runs hot... Siblings Malvina and Aleks are Jade Falcon’s best and brightest MechWarriors. Each achieved high command at a young age, and their bond is strong, but so is their rivalry. While Aleks believes warriors should protect the weak, Malvina is obsessed with dark visions of power and glory. If the leader of the Clan is destined to rule the Inner Sphere, then Malvina’s first step toward seizing that role for herself is to conquer The Republic...or utterly destroy it. On Skye, Tara Campbell faces a major invasion with too few Highlanders to beat it back. Some in the Planetary Council want to negotiate with the invaders—to spare Skye the frightful carnage visited on other worlds. Now, Tara—the Republic’s greatest defender—finds herself fighting dissension at home when unity is needed in the face of Skye’s greatest crisis ever.


BattleTech Legends: Ghost of Winter

BattleTech Legends: Ghost of Winter

Author: Stephen Kenson

Publisher: Catalyst Game Labs

Published: 2018-09-19

Total Pages: 215

ISBN-13:

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WHEN ALL SEEMS LOST... All his life, Sturm Kintaro wanted to be a MechWarrior. Now he is one—untested in combat, but eager to show his prowess and be transferred away from the backwater planet Kore. But he is about to get a bigger opportunity than he ever wanted when a band of interstellar pirates launches a surprise attack and takes control of the planet. After the rout, Sturm finds himself stranded in the frozen wastes of Kore with no 'Mech, no help, and no hope... ONE MAN RISES TO THE CHALLENGE. Until he stumbles upon a long-hidden secret, one that will help him prove himself a worthy MechWarrior. Now Sturm must wage a one-man war against the invading force—and resurrect a ghostly legend of Kore—if he is going to save his people from annihilation.