Boys and girls enthusiastically warm up with special exercises and drills. The players throw the ball back and forth, jog, bat, catch, and pitch. Finally, the players divide up into two teams. The coach, as umpire, makes calls as they catch pop flies, run the bases, and slide feet first into home plate. Practice ends with the kids showing that teamwork makes them better players. Powerful, mixed-media illustrations with dramatic, up-close perspectives interpret the rhythmic text and capture the intensity and exuberance of baseball practice.
NEW YORK TIMES BESTSELLER * Winner of the CASEY Award for Best Baseball Book of the Year “An instant sports classic.” —New York Post * “Stellar.” —The Wall Street Journal * “A true masterwork…880 pages of sheer baseball bliss.” —BookPage (starred review) * “This is a remarkable achievement.” —Publishers Weekly (starred review) A magnum opus from acclaimed baseball writer Joe Posnanski, The Baseball 100 is an audacious, singular, and masterly book that took a lifetime to write. The entire story of baseball rings through a countdown of the 100 greatest players in history, with a foreword by George Will. Longer than Moby-Dick and nearly as ambitious,? The Baseball 100 is a one-of-a-kind work by award-winning sportswriter and lifelong student of the game Joe Posnanski. In the book’s introduction, Pulitzer Prize–winning commentator George F. Will marvels, “Posnanski must already have lived more than two hundred years. How else could he have acquired such a stock of illuminating facts and entertaining stories about the rich history of this endlessly fascinating sport?” Baseball’s legends come alive in these pages, which are not merely rankings but vibrant profiles of the game’s all-time greats. Posnanski dives into the biographies of iconic Hall of Famers, unfairly forgotten All-Stars, talents of today, and more. He doesn’t rely just on records and statistics—he lovingly retraces players’ origins, illuminates their characters, and places their accomplishments in the context of baseball’s past and present. Just how good a pitcher is Clayton Kershaw in the 21st-century game compared to Greg Maddux dueling with the juiced hitters of the nineties? How do the career and influence of Hank Aaron compare to Babe Ruth’s? Which player in the top ten most deserves to be resurrected from history? No compendium of baseball’s legendary geniuses could be complete without the players of the segregated Negro Leagues, men whose extraordinary careers were largely overlooked by sportswriters at the time and unjustly lost to history. Posnanski writes about the efforts of former Negro Leaguers to restore sidelined Black athletes to their due honor and draws upon the deep troves of the Negro Leagues Baseball Museum and extensive interviews with the likes of Buck O’Neil to illuminate the accomplishments of players such as pitchers Satchel Paige and Smokey Joe Williams; outfielders Oscar Charleston, Monte Irvin, and Cool Papa Bell; first baseman Buck Leonard; shortstop Pop Lloyd; catcher Josh Gibson; and many, many more. The Baseball 100 treats readers to the whole rich pageant of baseball history in a single volume. Engrossing, surprising, and heartfelt, it is a magisterial tribute to the game of baseball and the stars who have played it.
The definitive work on the language of baseball—one of the “Five Best Baseball Books” (Wall Street Journal). Hailed as “a staggering piece of scholarship” (Wall Street Journal) and “an indispensable guide to the language of baseball” (San Diego Union-Tribune), The Dickson Baseball Dictionary has become an invaluable resource for those who love the game. Drawing on dozens of nineteenth- and early twentieth-century periodicals, as well as contemporary sources, Dickson’s brilliant, illuminating definitions trace the earliest appearances of terms both well known and obscure. This edition includes more than 10,000 terms with 18,000 individual entries, and more than 250 photos. This “impressively comprehensive” (The Nation) book will delight everyone from the youngest fan to the hard-core aficionado.
In Baseball: The People's Game, Dorothy Seymour Mills and Harold Seymour produce an authoritative, multi-volume chronicle of America's national pastime. The first two volumes of this study -The Early Years and The Golden Age -won universal acclaim. The New York Times wrote that they "will grip every American who has invested part of his youth and dreams in the sport," while The Boston Globe called them "irresistible." Now, in The People's Game, the authors offer the first book devoted entirely to the history of the game outside of the professional leagues, revealing how, from its early beginnings up to World War II, baseball truly became the great American pastime. They explore the bond between baseball and boys through the decades, the game's place in institutions from colleges to prisons to the armed forces, the rise of women's baseball that coincided with nineteenth century feminism, and the struggles of black players and clubs from the later years of slavery up to the Second World War. Whether discussing the birth of softball or the origins of the seventh inning stretch, the Seymours enrich their extensive research with fascinating details and entertaining anecdotes as well as a wealth of baseball experience. The People's Game brings to life the central role of baseball for generations of Americans. Note: On August 2, 2010, Oxford University Press made public that it would credit Dorothy Seymour Mills as co-author of the three baseball histories previously "authored" solely by her late husband, Harold Seymour. The Seymours collaborated on Baseball: The Early Years (1960), Baseball: The Golden Age (1971) and Baseball: The People's Game (1991).
From the creator of the wildly popular webcomic xkcd, hilarious and informative answers to important questions you probably never thought to ask Millions of people visit xkcd.com each week to read Randall Munroe's iconic webcomic. His stick-figure drawings about science, technology, language, and love have an enormous, dedicated following, as do his deeply researched answers to his fans' strangest questions. The queries he receives range from merely odd to downright diabolical: - What if I took a swim in a spent-nuclear-fuel pool? - Could you build a jetpack using downward-firing machine guns? - What if a Richter 15 earthquake hit New York City? - Are fire tornadoes possible? His responses are masterpieces of clarity and wit, gleefully and accurately explaining everything from the relativistic effects of a baseball pitched at near the speed of light to the many horrible ways you could die while building a periodic table out of all the actual elements. The book features new and never-before-answered questions, along with the most popular answers from the xkcd website. What If? is an informative feast for xkcd fans and anyone who loves to ponder the hypothetical.
Love sports? Make your passion your profession with this guide that can help you score a career in the sports industry. The sports industry is wide and vast, and there are countless ways to get involved and make sports your job. From the popular careers of professional athlete, coach, sports broadcaster, and photographer, to the lesser-known professions of sports agent, statistician, sports therapist, and scout, So, You Want to Work in Sports? delves into a wide variety of possible futures that are exciting and rewarding. In addition to tips and interviews from many different professionals, So, You Want to Work in Sports? includes inspiring stories from young adults who are out there exploring different sectors, as well as games, activities, a glossary, and resources to help you on your way to a successful career in athletics.
Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of practicing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct complex skills, maximize productive practice, and remove common learning barriers. By completing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the methods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard keyboard, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the simple techniques he teaches: Define your target performance level: Figure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcomponents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accurate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chainsaws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.
More than any other sport, baseball has developed its own niche in America's culture and psyche. Some researchers spend years on detailed statistical analyses of minute parts of the game, while others wax poetic about its players and plays. Many trace the beginnings of the civil rights movement in part to the Major Leagues' decision to integrate, and the words and phrases of the game (for example, pinch-hitter and out in left field) have become common in our everyday language. From AARON, HENRY onward, this book covers all of what might be called the cultural aspects of baseball (as opposed to the number-rich statistical information so widely available elsewhere). Biographical sketches of all Hall of Fame players, owners, executives and umpires, as well as many of the sportswriters and broadcasters who have won the Spink and Frick awards, join entries for teams, owners, commissioners and league presidents. Advertising, agents, drafts, illegal substances, minor leagues, oldest players, perfect games, retired uniform numbers, superstitions, tripleheaders, and youngest players are among the thousands of entries herein. Most entries open with a topical quote and conclude with a brief bibliography of sources for further research. The whole work is exhaustively indexed and includes 119 photographs.