Awareness Games

Awareness Games

Author: Brian Tom O'Connor

Publisher:

Published: 2016-02-09

Total Pages: 96

ISBN-13: 9780692628638

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Awareness Games are enjoyable but surprisingly deep games you can play with your own mind. Kind of like meditating only more fun and less work. And not so serious. Awareness Games are ways to play with your mind to point it towards the infinite well of happiness and joy that lies within each of us. Play with pure awareness and discover the background of all experience, where happiness is hiding in plain sight.


Summary of Brian Tom O'Connor's Awareness Games

Summary of Brian Tom O'Connor's Awareness Games

Author: Everest Media,

Publisher: Everest Media LLC

Published: 2022-06-21T22:59:00Z

Total Pages: 49

ISBN-13:

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Please note: This is a companion version & not the original book. Sample Book Insights: #1 The well of happiness and joy lies within each of us, and we can access it by shifting our attention away from the content of our awareness and toward awareness itself. It's not something separate from us; it's us. #2 The games in this section are not like Olympic Games or board games with winners and losers. They are not about game theorists or competitive players. They are about sidestepping the ways the mind sorts the outside world and instead pointing it within to find its source. #3 The well of joy within you is not something with correct answers, set rules, and reproducible steps. It is something that must be discovered through experimentation. #4 I had experienced a lot of fear, anxiety, inhibition, and depression, and I was determined to find an alternative to suffering. I had had enough glimpses of natural happiness to know what I was looking for.


Power Play

Power Play

Author: Asi Burak

Publisher: Macmillan + ORM

Published: 2017-01-31

Total Pages: 237

ISBN-13: 1250089344

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“An insider’s view of the good things that can emerge from being glued to a screen. . . . A solid piece of pop-culture/business journalism.” —Kirkus Reviews The phenomenal growth of gaming has inspired plenty of hand-wringing since its inception—from the press, politicians, parents, and everyone else concerned with its effect on our brains, bodies, and hearts. But what if games could be good, not only for individuals but for the world? In Power Play, Asi Burak and Laura Parker explore how video games are now pioneering innovative social change around the world. As the former executive director and now chairman of Games for Change, Asi Burak has spent the last ten years supporting and promoting the use of video games for social good, in collaboration with leading organizations like the White House, NASA, World Bank, and The United Nations. The games for change movement has introduced millions of players to meaningful experiences around everything from the Israeli-Palestinian conflict to the US Constitution. Power Play looks to the future of games as a global movement. Asi Burak and Laura Parker profile the luminaries behind some of the movement’s most iconic games, including former Supreme Court judge Sandra Day O’Connor and Pulitzer Prize–winning authors Nicholas Kristof and Sheryl WuDunn. They also explore the promise of virtual reality to address social and political issues with unprecedented immersion, and see what the next generation of game makers have in store for the future.


Phonemic Awareness Activities for Early Reading Success

Phonemic Awareness Activities for Early Reading Success

Author: Wiley Blevins

Publisher: Scholastic Inc.

Published: 1997

Total Pages: 68

ISBN-13: 9780590372312

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Phonemic awareness--the understanding that words are made up of sounds--is essential to a child's early reading success. With this book, children gain this awareness through activities that are easy to teach and engaging. Children play with sounds through songs, rhymes, poetry, picture games, and other exercises. The activities cover the five basic levels of phonemic awareness: * the ability to hear rhymes and alliteration; * to do oddity tasks; * to orally blend word and split syllables; * to orally segment words; * to do phonemic manipulation tasks. Blends critical reading skills with joyful word play. For use with Grades K-2.


Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning

Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning

Author: David Seelow

Publisher: CRC Press

Published: 2022-12-21

Total Pages: 299

ISBN-13: 1000818942

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All games are potentially transformative experiences because they engage the player in dynamic action. When repurposed in an educational context, even highly popular casual games played online to pass the time can engage players in a way that deepens learning. Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning: Strategies & Resources examines the learning value of a wide variety of games across multiple disciplines. Organized just like a well-made game, the book is divided into four parts highlighting classroom experiences, community and culture, virtual learning, and interdisciplinary instruction. The author crosses between the high school and college classroom and addresses a range of disciplines, both online and classroom practice, the design of curriculum, and the transformation of assessment practices. In addition to a wealth of practical exercises, resources, and lesson ideas, the book explains how to use a wide and diverse range of games from casual to massively multiplayer online games for self-improvement as well as classroom situations.


Phonemic Awareness

Phonemic Awareness

Author: Victoria Groves Scott

Publisher: Corwin Press

Published: 2009-07-06

Total Pages: 193

ISBN-13: 1412972140

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"Pocket Posh Logic 4" features a chicly styled cover, making it a smart, sophisticated accessory that goes with anything. Packaged in a handy 4 x 6 size, this Pocket Posh(R) Puzzle Book fits nicely into a purse or tote. The Pocket Posh puzzle series is a great way for you to exercise your mind--and look great while doing it A free trial subscription to The Puzzle Society is included. "Pocket Posh Logic 4" contains 100 logical story puzzles to test your logical faculties.


The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration

The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration

Author: Mary Scannell

Publisher: McGraw Hill Professional

Published: 2010-05-28

Total Pages: 240

ISBN-13: 0071743669

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Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.


The Game With Minutes

The Game With Minutes

Author: Frank C. Laubach

Publisher: Colchis Books

Published: 2023-01-18

Total Pages: 28

ISBN-13:

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In this timeless classic, missionary and mystic Frank C. Laubach unveils a profound spiritual practice: infusing every minute of our lives with divine presence. With eloquence and simplicity, Laubach invites readers to play the ultimate game—a game where each moment becomes sacred, where the mundane transforms into the miraculous. Through practical wisdom and heartfelt anecdotes, he shows us how to weave God into the fabric of our existence, turning ordinary hours into extraordinary encounters. Whether you’re seeking deeper communion, inner peace, or a life of purpose, The Game with Minutes offers a path to abiding communion with the Lord.