With Tae Min’s help, Grey’s squad reaches the top ten, but every game changes who will stay trapped in Fortnite Battle Royale and who will go home. There are only three days of battles left, and Grey isn’t sure it’s enough to secure top five for his whole squad. His rank is higher than his friends, and it starts to look like he’ll get home like he wanted. But someone he cares about will have to stay, and Grey has to make a choice: give up his spot or leave his friends. Either choice will mean losing something, but Grey must decide if what’s gained is worth more.
Twelve-year-old Grey has been sucked into a hacked, virtual reality version of Fortnite Battle Royale along with one hundred other players. To get home, he must become one of the top five players before the season ends, or he’s stuck in Fortnite for another two months. Grey and his friend have gone up in ranks and are learning how to build structures to improve their tactics. While they’re not at the top by any means, they are solidly in the middle of the pack. They aspire to be like the Top Player, who has been unbeatable for fifteen games in a row. No one knows how the Top Player does it, but everyone is chasing him. Before Grey can aspire to beat the Top Player, though, he has to get through the Rival players that are just above him. These players are threatened by him and his friend and hunt them down in every battle. Grey wants to beat them, but he can’t figure out how. How can Grey survive long enough to beat the Top Player? And will he ever escape the Fortnite world?
Time is running out for Grey and his squad. While they consistently rank in the top twenty players stuck in Fortnite Battle Royale, they need to be the top five to escape virtual reality and go home. Grey’s team begins to fray apart, and he fears he won’t be able to keep them together long enough to get the rank they need. With the season ending in a couple weeks, people are either giving up or fighting harder than ever. When Grey losses another squad member, he’s on the verge of throwing in the towel himself. But to his surprise, the top player, Tae Min, approaches him with a deal that may give them just the chance they need.
Christianity receives a lot of attention in the media, but the most frequently discussed version represents a type of Christianity that sometimes turns people away from the Church. Kissing Fish presents a postmodern systematic theology of progressive Christianity, a growing movement that reclaims the radical message of the Gospel. This informative, contemplative, and entertaining book will guide you through the beliefs that inspire us to love one another in the transformative way that Jesus proclaimed, including practices that will take your faith to a new level. Kissing Fish is a scholarly yet thoroughly accessible introduction to progressive Christianity. While the intended target audience for this work would seem to be those who have either left the Christian faith or never adopted it at all; the work is filled with pearls of wisdom for all of us, whether associated with Christianity or not. Kissing Fish is a truly remarkable work, serving both as a reminder of the beauty and grace that form the central tenets of the faith, while offering a graceful yet prophetic rebuttal to its more exclusionary tendencies. Kissing Fish is part theological text and part tell-all personal spiritual journey. Imagine a down-to-earth combination of the works of Marcus Borg, Anne Lamott, Jim Wallis, Rob Bell, Shane Claiborne, Diana Butler-Bass, Brian McLaren, Walter Wink, Wes Howard-Brook, and Donald Miller. A profound romp that informs and inspires.
Twelve-year-old Grey gets sucked into a hacked, virtual reality version of Fortnite Battle Royale along with one hundred other players. To get home, he must become one of the top five players before the season ends, or he’s stuck in Fortnite for another two months. Grey logs into Battle Royale as usual, but unlike before he passes out and wakes up in the lobby and everything is as real as can be. Four others stand there with him as an admin tells them they are the “new meat” and their game has been hacked. Their consciousness will be trapped in this version of Fortnite until they can become the top five players for a season. New to the fighting arena but ambitious, Grey sets out for glory with one hundred other players on a flying bus. As they jump and land on the island to battle, he struggles to figure out the tools as people come to kill him. He dies quickly, much to his disappointment. Maybe this won’t be as easy as he thought. While waiting for the next game in the lobby, someone gives him some tips to help him out and he fares a bit better. They form a duo in hopes of both escaping the game together. Will Grey be able to escape, now that he has an ally?
The Wheel of Time is now an original series on Prime Video, starring Rosamund Pike as Moiraine! In Crossroads of Twilight, the tenth novel in Robert Jordan’s #1 New York Times bestselling epic fantasy series, The Wheel of Time®, Rand al'Thor and his allies endure trials by fire amidst battles, sacrifices, and treachery. Fleeing from Ebou Dar with the kidnapped Daughter of the Nine Moons, whom he is fated to marry, Mat Cauthon learns that he can neither keep her nor let her go, not in safety for either of them, for both the Shadow and the might of the Seanchan Empire are in deadly pursuit. Perrin Aybara will stop at nothing to free his wife Faile from the Shaido Aiel. Consumed by rage, he offers no mercy to those he takes prisoner. And when he discovers that Masema Dagar, the Prophet of the Dragon, has been conspiring with the Seanchan, Perrin considers making an unholy alliance. Rand al'Thor, the Dragon Reborn himself, has cleansed the Dark One's taint from the male half of the True Source, and everything has changed. Yet nothing has, for only men who can channel believe that saidin is clean again, and a man who can channel is still hated and feared—even one prophesied to save the world. Now, Rand must gamble again, with himself at stake, and he cannot be sure which of his allies are really enemies. Since its debut in 1990, The Wheel of Time® by Robert Jordan has captivated millions of readers around the globe with its scope, originality, and compelling characters. The last six books in series were all instant #1 New York Times bestsellers, and The Eye of the World was named one of America's best-loved novels by PBS's The Great American Read. The Wheel of Time® New Spring: The Novel #1 The Eye of the World #2 The Great Hunt #3 The Dragon Reborn #4 The Shadow Rising #5 The Fires of Heaven #6 Lord of Chaos #7 A Crown of Swords #8 The Path of Daggers #9 Winter's Heart #10 Crossroads of Twilight #11 Knife of Dreams By Robert Jordan and Brandon Sanderson #12 The Gathering Storm #13 Towers of Midnight #14 A Memory of Light By Robert Jordan and Teresa Patterson The World of Robert Jordan's The Wheel of Time By Robert Jordan, Harriet McDougal, Alan Romanczuk, and Maria Simons The Wheel of Time Companion By Robert Jordan and Amy Romanczuk Patterns of the Wheel: Coloring Art Based on Robert Jordan's The Wheel of Time At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The Wheel of Time is now an original series on Prime Video, starring Rosamund Pike as Moiraine! With Robert Jordan’s untimely passing in 2007, Brandon Sanderson, the New York Times bestselling author of the Mistborn novels and the Stormlight Archive, was chosen by Jordan’s editor—his wife, Harriet McDougal—to complete the final volume in The Wheel of Time®, later expanded to three books. In Towers of Midnight, the thirteenth novel in Jordan’s #1 New York Times bestselling epic fantasy series, the Last Battle has truly begun. The seals on the Dark One’s prison are crumbling. The Pattern itself is unraveling, and the armies of the Shadow have begun to boil out of the Blight. The sun has begun to set upon the Third Age. And trials by fire await those fighting against the darkness that encroaches from their enemies—and within themselves... Perrin Aybara is now hunted by specters from his past: Whitecloaks, a slayer of wolves, and the responsibilities of leadership. All the while, an unseen foe is slowly pulling a noose tight around his neck. To prevail, he must seek answers in Tel'aran'rhiod and find a way—at long last—to master the wolf within him or lose himself to it forever. Mat Cauthon must once again face the creatures beyond the stone gateways, the Aelfinn and the Eelfinn. He had hoped that his last confrontation with them would be the end of it, but the Wheel weaves as the Wheel wills. The Tower of Ghenjei awaits, and its secrets will reveal the fate of a friend long lost. Rand al’Thor, the Dragon Reborn, arrives at the White Tower with a startling revelation for Egwene al’Vere. Fearful for his sanity, Egwene summons the rulers of the Borderlands to stand against him—knowing the fate of the world rests in their hands. Since its debut in 1990, The Wheel of Time® by Robert Jordan has captivated millions of readers around the globe with its scope, originality, and compelling characters. The last six books in series were all instant #1 New York Times bestsellers, and The Eye of the World was named one of America's best-loved novels by PBS's The Great American Read. The Wheel of Time® New Spring: The Novel #1 The Eye of the World #2 The Great Hunt #3 The Dragon Reborn #4 The Shadow Rising #5 The Fires of Heaven #6 Lord of Chaos #7 A Crown of Swords #8 The Path of Daggers #9 Winter's Heart #10 Crossroads of Twilight #11 Knife of Dreams By Robert Jordan and Brandon Sanderson #12 The Gathering Storm #13 Towers of Midnight #14 A Memory of Light By Robert Jordan and Teresa Patterson The World of Robert Jordan's The Wheel of Time By Robert Jordan, Harriet McDougal, Alan Romanczuk, and Maria Simons The Wheel of Time Companion By Robert Jordan and Amy Romanczuk Patterns of the Wheel: Coloring Art Based on Robert Jordan's The Wheel of Time At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The inside story of how America's enemies launched a cyber war against us-and how we've learned to fight back With each passing year, the internet-linked attacks on America's interests have grown in both frequency and severity. Overmatched by our military, countries like North Korea, China, Iran, and Russia have found us vulnerable in cyberspace. The "Code War" is upon us. In this dramatic book, former Assistant Attorney General John P. Carlin takes readers to the front lines of a global but little-understood fight as the Justice Department and the FBI chases down hackers, online terrorist recruiters, and spies. Today, as our entire economy goes digital, from banking to manufacturing to transportation, the potential targets for our enemies multiply. This firsthand account is both a remarkable untold story and a warning of dangers yet to come.
Grey has improved a ton with the help of his friends, and he’s closing in on the top tier of players. But then his closest friend announces that he’s been asked to join a new squad on the top tier and leaves them in hopes of making the top five with his new squad. Grey is devastated, and their play struggles. He falls back several ranks and begins to wonder if it’s even possible to escape the game this season. Some players have been there for many seasons…some aren’t even trying to leave because they like it so much. Maybe he should just accept it as his life. A former rival tells him to snap out of it—he’s too good to slide back so far. They end up in a squad and do well enough to scale the ranks again. Grey has a chance to screw over his old Ally/Friend by taking his place on the Top Tier team, but will he?
David Almond’s Printz Honor–winning novel celebrates its 10th anniversary! Ten-year-old Michael was looking forward to moving into a new house. But now his baby sister is ill, his parents are frantic, and Doctor Death has come to call. Michael feels helpless. Then he steps into the crumbling garage. . . . What is this thing beneath the spiders' webs and dead flies? A human being, or a strange kind of beast never before seen? The only person Michael can confide in is his new friend, Mina. Together, they carry the creature out into the light, and Michael's world changes forever. . . .