Artificial Intelligence – Agents and Environments
Author:
Publisher: Bookboon
Published:
Total Pages: 154
ISBN-13: 8776815285
DOWNLOAD EBOOKRead and Download eBook Full
Author:
Publisher: Bookboon
Published:
Total Pages: 154
ISBN-13: 8776815285
DOWNLOAD EBOOKAuthor: Fuhua Oscar Lin
Publisher: IGI Global
Published: 2005-01-01
Total Pages: 342
ISBN-13: 9781591405009
DOWNLOAD EBOOKDesigning Distributed Learning Environments with Intelligent Software Agents reports on the most recent advances in agent technologies for distributed learning. Chapters are devoted to the various aspects of intelligent software agents in distributed learning, including the methodological and technical issues on where and how intelligent agents can contribute to meeting distributed learning needs today and tomorrow. This book benefits the AI (artificial intelligence) and educational communities in their research and development, offering new and interesting research issues surrounding the development of distributed learning environments in the Semantic Web age. In addition, the ideas presented in the book are applicable to other domains such as Agent-Supported Web Services, distributed business process and resource integration, computer-supported collaborative work (CSCW) and e-Commerce.
Author: Michael Wooldridge
Publisher: John Wiley & Sons
Published: 2009-06-22
Total Pages: 484
ISBN-13: 0470519460
DOWNLOAD EBOOKThe study of multi-agent systems (MAS) focuses on systems in which many intelligent agents interact with each other. These agents are considered to be autonomous entities such as software programs or robots. Their interactions can either be cooperative (for example as in an ant colony) or selfish (as in a free market economy). This book assumes only basic knowledge of algorithms and discrete maths, both of which are taught as standard in the first or second year of computer science degree programmes. A basic knowledge of artificial intelligence would useful to help understand some of the issues, but is not essential. The book’s main aims are: To introduce the student to the concept of agents and multi-agent systems, and the main applications for which they are appropriate To introduce the main issues surrounding the design of intelligent agents To introduce the main issues surrounding the design of a multi-agent society To introduce a number of typical applications for agent technology After reading the book the student should understand: The notion of an agent, how agents are distinct from other software paradigms (e.g. objects) and the characteristics of applications that lend themselves to agent-oriented software The key issues associated with constructing agents capable of intelligent autonomous action and the main approaches taken to developing such agents The key issues in designing societies of agents that can effectively cooperate in order to solve problems, including an understanding of the key types of multi-agent interactions possible in such systems The main application areas of agent-based systems
Author: T. Bosse
Publisher: IOS Press
Published: 2012-05-10
Total Pages: 340
ISBN-13: 1614990506
DOWNLOAD EBOOKThe concept of an intelligent agent – a computational system capable of performing certain tasks autonomously – derived from the growing potential of digital computers in the mid 20th century and had been widely adopted by the early 1990s. Partly in parallel with this concept, the perspective of ambient intelligence (AmI) emerged in the late 1990s. Agent technology and AmI have many similarities, and the main purpose of this book is to provide an overview of the state-of-the-art of the scientific area that integrates these two. The book addresses a wide variety of topics related to agents and AmI, including theoretical, practical, design, implementation, ethical and philosophical issues. The 12 chapters are arranged in four sections. The first consists of three chapters discussing ethical and philosophical issues; the second part explores various approaches that can be used to develop agent-based AmI Systems; the third part contains three chapters that share the goal to endow AmI systems with useful properties like intelligence and adaptivity and the last section presents concrete applications of agent-based AmI systems. This book provides an insight into recent achievements and future challenges at the intersection of agent technology and ambient intelligence and will assist the development of more intelligent, flexible, effective and user-friendly systems as well as posing critical questions about the future of the role of agents within the AmI perspective.
Author: Lin Padgham
Publisher: John Wiley & Sons
Published: 2005-06-24
Total Pages: 240
ISBN-13: 0470861215
DOWNLOAD EBOOKBuild your own intelligent agent system... Intelligent agent technology is a tool of modern computer science that can be used to engineer complex computer programmes that behave rationally in dynamic and changing environments. Applications range from small programmes that intelligently search the Web buying and selling goods via electronic commerce, to autonomous space probes. This powerful technology is not widely used, however, as developing intelligent agent software requires high levels of training and skill. The authors of this book have developed and tested a methodology and tools for developing intelligent agent systems. With this methodology (Prometheus) developers can start agent-oriented designs and implementations easily from scratch saving valuable time and resources. Developing Intelligent Agent Systems not only answers the questions “what are agents?” and “why are they useful?” but also the crucial question: “how do I design and build intelligent agent systems?” The book covers everything a practitioner needs to know to begin to effectively use this technology - including an introduction to the notion of agents, a description of the concepts involved, and a software engineering methodology. Read on for: a practical step-by-step introduction to designing and building intelligent agent systems. a full life-cycle methodology for developing intelligent agent systems covering specification, analysis, design and implementation of agents. PDT: Prometheus Design Tool – software support for the Prometheus design process. the example of an electronic bookstore to illustrate the design process throughout the book. Electronic resources including the Prometheus Design Tool (PDT), can be found at: http://www.cs.rmit.edu.au/agents/prometheus This book is aimed at industrial software developers, software engineers and at advanced undergraduate students. It assumes knowledge of basic software engineering but does not require knowledge of Artificial Intelligence or of mathematics. Familiarity with Java will help in reading the examples in chapter 10.
Author: Praveen Palanisamy
Publisher: Packt Publishing Ltd
Published: 2018-07-31
Total Pages: 246
ISBN-13: 1788835131
DOWNLOAD EBOOKImplement intelligent agents using PyTorch to solve classic AI problems, play console games like Atari, and perform tasks such as autonomous driving using the CARLA driving simulator Key Features Explore the OpenAI Gym toolkit and interface to use over 700 learning tasks Implement agents to solve simple to complex AI problems Study learning environments and discover how to create your own Book Description Many real-world problems can be broken down into tasks that require a series of decisions to be made or actions to be taken. The ability to solve such tasks without a machine being programmed requires a machine to be artificially intelligent and capable of learning to adapt. This book is an easy-to-follow guide to implementing learning algorithms for machine software agents in order to solve discrete or continuous sequential decision making and control tasks. Hands-On Intelligent Agents with OpenAI Gym takes you through the process of building intelligent agent algorithms using deep reinforcement learning starting from the implementation of the building blocks for configuring, training, logging, visualizing, testing, and monitoring the agent. You will walk through the process of building intelligent agents from scratch to perform a variety of tasks. In the closing chapters, the book provides an overview of the latest learning environments and learning algorithms, along with pointers to more resources that will help you take your deep reinforcement learning skills to the next level. What you will learn Explore intelligent agents and learning environments Understand the basics of RL and deep RL Get started with OpenAI Gym and PyTorch for deep reinforcement learning Discover deep Q learning agents to solve discrete optimal control tasks Create custom learning environments for real-world problems Apply a deep actor-critic agent to drive a car autonomously in CARLA Use the latest learning environments and algorithms to upgrade your intelligent agent development skills Who this book is for If you’re a student, game/machine learning developer, or AI enthusiast looking to get started with building intelligent agents and algorithms to solve a variety of problems with the OpenAI Gym interface, this book is for you. You will also find this book useful if you want to learn how to build deep reinforcement learning-based agents to solve problems in your domain of interest. Though the book covers all the basic concepts that you need to know, some working knowledge of Python programming language will help you get the most out of it.
Author: Marcus Hutter
Publisher: Springer Science & Business Media
Published: 2005-12-29
Total Pages: 294
ISBN-13: 3540268774
DOWNLOAD EBOOKPersonal motivation. The dream of creating artificial devices that reach or outperform human inteUigence is an old one. It is also one of the dreams of my youth, which have never left me. What makes this challenge so interesting? A solution would have enormous implications on our society, and there are reasons to believe that the AI problem can be solved in my expected lifetime. So, it's worth sticking to it for a lifetime, even if it takes 30 years or so to reap the benefits. The AI problem. The science of artificial intelligence (AI) may be defined as the construction of intelligent systems and their analysis. A natural definition of a system is anything that has an input and an output stream. Intelligence is more complicated. It can have many faces like creativity, solving prob lems, pattern recognition, classification, learning, induction, deduction, build ing analogies, optimization, surviving in an environment, language processing, and knowledge. A formal definition incorporating every aspect of intelligence, however, seems difficult. Most, if not all known facets of intelligence can be formulated as goal driven or, more precisely, as maximizing some utility func tion. It is, therefore, sufficient to study goal-driven AI; e. g. the (biological) goal of animals and humans is to survive and spread. The goal of AI systems should be to be useful to humans.
Author: Jürgen Schmidhuber
Publisher: Springer Science & Business Media
Published: 2011-07-19
Total Pages: 427
ISBN-13: 3642228860
DOWNLOAD EBOOKThis book constitutes the refereed proceedings of the 4th International Conference on Artificial General Intelligence, AGI 2011, held in Mountain View, CA, USA, in August 2011. The 28 revised full papers and 26 short papers were carefully reviewed and selected from 103 submissions. The papers are written by leading academic and industry researchers involved in scientific and engineering work and focus on the creation of AI systems possessing general intelligence at the human level and beyond.
Author: Nikos Kolobov
Publisher: Springer Nature
Published: 2022-06-01
Total Pages: 71
ISBN-13: 3031015436
DOWNLOAD EBOOKMultiagent systems is an expanding field that blends classical fields like game theory and decentralized control with modern fields like computer science and machine learning. This monograph provides a concise introduction to the subject, covering the theoretical foundations as well as more recent developments in a coherent and readable manner. The text is centered on the concept of an agent as decision maker. Chapter 1 is a short introduction to the field of multiagent systems. Chapter 2 covers the basic theory of singleagent decision making under uncertainty. Chapter 3 is a brief introduction to game theory, explaining classical concepts like Nash equilibrium. Chapter 4 deals with the fundamental problem of coordinating a team of collaborative agents. Chapter 5 studies the problem of multiagent reasoning and decision making under partial observability. Chapter 6 focuses on the design of protocols that are stable against manipulations by self-interested agents. Chapter 7 provides a short introduction to the rapidly expanding field of multiagent reinforcement learning. The material can be used for teaching a half-semester course on multiagent systems covering, roughly, one chapter per lecture.
Author: National Academy of Engineering
Publisher: National Academies Press
Published: 2007-03-08
Total Pages: 202
ISBN-13: 0309103398
DOWNLOAD EBOOKThis volume includes 15 papers from the National Academy of Engineering's 2006 U.S. Frontiers of Engineering (USFOE) Symposium held in September 2006. USFOE meetings bring together 100 outstanding engineers (ages 30 to 45) to exchange information about leading-edge technologies in a range of engineering fields. The 2006 symposium covered four topic areas: intelligent software systems and machines, the nano/bio interface, engineering personal mobility for the 21st century, and supply chain management. A paper by dinner speaker Dr. W. Dale Compton, Lillian M. Gilbreth Distinguished Professor of Industrial Engineering, Emeritus, is also included. The papers describe leading-edge research on commercializing auditory neuroscience, future developments in bionanotechnology, sustainable urban transportation, and managing disruptions to supply chains, among other topics. Appendixes include information about contributors, the symposium program, and a list of meeting participants. This is the twelfth volume in the USFOE series.