Art Effects

Art Effects

Author: Carlos Fausto

Publisher: U of Nebraska Press

Published: 2020-08

Total Pages: 356

ISBN-13: 1496221532

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In Art Effects Carlos Fausto explores the interplay between indigenous material culture and ontology in ritual contexts, interpreting the agency of artifacts and indigenous presences and addressing major themes in anthropological theory and art history to study ritual images in the widest sense. Fausto delves into analyses of the body, aerophones, ritual masks, and anthropomorphic effigies while making a broad comparison between Amerindian visual regimes and the Christian imagistic tradition. Drawing on his extensive fieldwork in Amazonia, Fausto offers a rich tapestry of inductive theorizing in understanding anthropology's most complex subjects of analysis, such as praxis and materiality, ontology and belief, the power of images and mimesis, anthropomorphism and zoomorphism, and animism and posthumanism. Art Effects also brims with suggestive, hemispheric comparisons of South American and North American indigenous masks. In this tantalizing interdisciplinary work with echoes of Franz Boas, Pierre Clastres, and Claude Lévi-Strauss, among others, Fausto asks: how do objects and ritual images acquire their efficacy and affect human beings?


Arteffects

Arteffects

Author: Jean Drysdale Green

Publisher: Watson-Guptill Publications

Published: 1993

Total Pages: 208

ISBN-13: 9780823025299

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Provides step-by-step instructions and examples for using various techniques for creating unusual effects with inks, watercolors, oil paints, and other materials


Personal Effects

Personal Effects

Author: J. C. Hutchins

Publisher: St. Martin's Griffin

Published: 2009-06-09

Total Pages: 324

ISBN-13: 142998936X

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Want to try it yourself? Call the phone number shown on book's cover: 212-629-1951 and listen to the voicemail message for main character Zach Taylor. Personal Effects follows the extensive notes of therapist Zach Taylor's investigation into the life and madness of Martin Grace, an accused serial killer who claims to have foreseen, but not caused, his victims' deaths. Zach's investigations start with interviews and art sessions, but then take him far from the hospital grounds—and often very far from the reality that we know. The items among Grace's personal effects are the keys to understanding his haunted past, and finding the terrifying truth Grace hoped to keep buried: • Call the phone numbers: you'll get a character's voicemail. • Google the characters and institutions in the text: you'll find real websites • Examine the art and other printed artifacts included inside the cover: if you pay attention, you'll find more information than the characters themselves discover Personal Effects, the ultimate in voyeuristic storytelling, represents a revolutionary step forward in changing the way people interact with novels.


Art Effects

Art Effects

Author: Carlos Fausto

Publisher: U of Nebraska Press

Published: 2020-08

Total Pages: 420

ISBN-13: 1496220447

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In Art Effects Brazilian anthropologist Carlos Fausto explores the agency of indigenous artifacts and images in order to offer a new understanding of the pragmatics and ontology of ritual contexts.


The Filmmaker's Guide to Visual Effects

The Filmmaker's Guide to Visual Effects

Author: Eran Dinur

Publisher: Taylor & Francis

Published: 2017-03-27

Total Pages: 207

ISBN-13: 1317353188

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The Filmmaker’s Guide to Visual Effects offers a practical, detailed guide to visual effects for non-VFX specialists working in film and television. In contemporary filmmaking and television production, visual effects are used extensively in a wide variety of genres and formats to contribute to visual storytelling, help deal with production limitations, and reduce budget costs. Yet for many directors, producers, editors, and cinematographers, visual effects remain an often misunderstood aspect of media production. In this book, award-winning VFX supervisor and instructor Eran Dinur introduces readers to visual effects from the filmmaker’s perspective, providing a comprehensive guide to conceiving, designing, budgeting, planning, shooting, and reviewing VFX, from pre-production through post-production. The book will help readers: Learn what it takes for editors, cinematographers, directors, producers, gaffers, and other filmmakers to work more effectively with the visual effects team during pre-production, on the set and in post, use visual effects as a narrative aid, reduce production costs, and solve problems on location; Achieve a deeper understanding of 3D, 2D, and 2.5D workflows; the various VFX crafts from matchmove to compositing; essential concepts like photorealism, parallax, roto, and extraction; become familiar with the most common types of VFX, their role in filmmaking, and learn how to plan effectively for the cost and complexity of VFX shots; See visual effects concepts brought to life in practical, highly illustrated examples drawn from the real-world experiences of industry professionals, and discover how to better integrate visual effects into your own projects.


The Art and Science of Digital Compositing

The Art and Science of Digital Compositing

Author: Ron Brinkmann

Publisher: Morgan Kaufmann

Published: 1999-06-02

Total Pages: 428

ISBN-13: 9780121339609

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The digital compositing process is being applied in many diverse fields from Hollywood to corporate projects. Featuring over 30 pages of color, this tutorial/reference.provides a complete overview of the technical and artistic skills necessary to undertake a digital composition project. The CD-ROM contains composition examples, illustrations, and development software.


Op-Art Socks

Op-Art Socks

Author: Stephanie van der Linden

Publisher: Penguin

Published: 2013-11-06

Total Pages: 426

ISBN-13: 1620334852

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Enjoy a fresh new approach to sock knitting! Stephanie van der Linden is a master knitter and shows her technical skills to great effect in Op-Art Socks. A collector of op-art ceramics, she was inspired to translate graphic optical illusions into knitted patterns for socks, replicating their eye-popping effects. Op-Art Socks contains 19 projects. Explore graphic colorwork, textured knitting (knit and purl), shadow knitting, and shifting ribbing to create optical illusions. The book includes black and white swatches of all patterns so that you can readily perceive the op-art illusions in each piece. Op-Art Socks is truly unique in theme and designs. Go beyond ordinary sock knitting into new territory!


Compositing Visual Effects

Compositing Visual Effects

Author: Steve Wright

Publisher: Taylor & Francis

Published: 2013-01-17

Total Pages: 346

ISBN-13: 113603921X

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Put the essential concepts and techniques of digital compositing to work for you without the need of a single mathematical equation. Compositing Visual Effects is lavishly illustrated with hundreds of film shots, figures, illustrations, and diagrams to help the visual reader gain a valuable vocabulary and understanding of the full range of visual effects, in which digital compositing plays a key role. Beginning with an inspirational tour of the scope and magnitude of digital compositing, you get a solid overview of the kinds of digital effects routinely executed today. See how CGI is composited with live action, how set extensions are done, and what a match-move shot is. Following that you learn each of the key applications of digital compositing, which include bluescreen compositing, bullet-time shots, motion tracking, and rotoscoping. The subsequent chapters dig down into each of the major digital compositing applications, introducing the fundamental concepts, and processes behind them. Learn what is easy and hard, possible and impossible, and what to expect when working on a job that entails digital compositing. New to this edition are 4 new chapters on: * 3D compositing, with lessons on what camera tracking is, how it is used to put CGI into a live-action plate, as well as live action into a 3D scene. * Stereo compositing, with descriptions of key stereoscopic terms and concepts, lessons on compositing shots that were filmed in stereo (both bluescreen and CGI), as well as the stereo conversion process when a flat 2D movie is converted to a stereo 3D movie * RED and Digital Capture with Log Images, including log image formats. This is a very hot topic these days. Colleges hang around video because it is cheaper. Film is still big in the real world of production. * Tracking an entire project from start to finish This is in addition to robust updates on topics such as: * planar tracking, Z compositing, working with Anamorphic HD formats, mocap, and more This edition also includes a companion website with images from the book for you to work with in your own compositing exercises. An accessible introduction to a complex subject for novice and aspiring compositors, from experienced author and compositing whose compositing credits include Night at the Museum 2, Shutter Island, Solaris, Traffic, and more Full color presentation illustrating the art and techniques of the practice, provides inspiration along with instruction New to this edition is a companion website, new chapters on 3D compositing, stereo compositing, RED and digital capture with log images, and more will have you understanding the latest in compositing technology in no time


Mass Effect

Mass Effect

Author: Lauren Cornell

Publisher: MIT Press

Published: 2015-10-23

Total Pages: 529

ISBN-13: 0262330687

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Essays, discussions, and image portfolios map the evolution of art forms engaged with the Internet. Since the turn of the millennium, the Internet has evolved from what was merely a new medium to a true mass medium—with a deeper and wider cultural reach, greater opportunities for distribution and collaboration, and more complex corporate and political realities. Mapping a loosely chronological series of formative arguments, developments, and happenings, Mass Effect provides an essential guide to understanding the dynamic and ongoing relationship between art and new technologies. Mass Effect brings together nearly forty contributions, including newly commissioned essays and reprints, image portfolios, and transcribed discussion panels and lectures that offer insights and reflections from a wide range of artists, curators, art historians, and bloggers. Among the topics examined are the use of commercial platforms for art practice, what art means in an age of increasing surveillance, and questions surrounding such recent concepts as “postinternet.” Other contributions analyze and document particular works by the artists of And/Or Gallery, Cory Arcangel, DIS, Cao Fei, the Radical Software Group, and others. Mass Effect relaunches a publication series initiated by the MIT Press and the New Museum in 1984, which produced six defining volumes for the field of contemporary art. These new volumes will build on this historic partnership and reinvigorate the conversation around contemporary culture once again. Copublished with the New Museum of Contemporary Art, New York Important Notice: The digital edition of this book is missing some of the images found in the physical edition. Contributors Cory Arcangel, Karen Archey, Michael Bell-Smith, Claire Bishop, Dora Budor, Johanna Burton, Paul Chan, Ian Cheng, Michael Connor, Lauren Cornell, Petra Cortright, Jesse Darling, Anne de Vries, DIS, Aleksandra Domanović, Harm van den Dorpel, Dragan Espenschied, Rózsa Zita Farkas, Azin Feizabadi, Alexander R. Galloway, Boris Groys, Ed Halter, Alice Ming Wai Jim, Jogging, Caitlin Jones, David Joselit, Dina Kafafi, John Kelsey, Alex Kitnick, Tina Kukielski, Oliver Laric, Mark Leckey, David Levine, Olia Lialina, Guthrie Lonergan, Jordan Lord, Jens Maier-Rothe, Shawn Maximo, Jennifer McCoy, Kevin McCoy, Gene McHugh, Tom Moody, Ceci Moss, Katja Novitskova, Marisa Olson, Trevor Paglen, Seth Price, Alexander Provan, Morgan Quaintance, Domenico Quaranta, Raqs Media Collective, Alix Rule, Timur Si-Qin, Josephine Berry Slater, Paul Slocum, Rebecca Solnit, Wolfgang Staehle, Hito Steyerl, Martine Syms, Ben Vickers, Michael Wang, Tim Whidden, Anicka Yi, and Damon Zucconi