Arduino Applied

Arduino Applied

Author: Neil Cameron

Publisher: Apress

Published: 2018-12-26

Total Pages: 555

ISBN-13: 1484239601

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Extend the range of your Arduino skills, incorporate the new developments in both hardware and software, and understand how the electronic applications function in everyday life. This project-based book extends the Arduino Uno starter kits and increases knowledge of microcontrollers in electronic applications. Learn how to build complex Arduino projects, break them down into smaller ones, and then enhance them, thereby broadening your understanding of each topic.You'll use the Arduino Uno in a range of applications such as a blinking LED, route mapping with a mobile GPS system, and uploading information to the internet. You'll also apply the Arduino Uno to sensors, collecting and displaying information, Bluetooth and wireless communications, digital image captures, route tracking with GPS, controlling motors, color and sound, building robots, and internet access. With Arduino Applied, prior knowledge of electronics is not required, as each topic is described and illustrated with examples using the Arduino Uno. What You’ll Learn Set up the Arduino Uno and its programming environment Understand the application of electronics in every day systems Build projects with a microcontroller and readily available electronic components Who This Book Is For Readers with an Arduino starter-kit and little-to-no programming experience and those interested in "how electronic appliances work."


Arduino Project Handbook

Arduino Project Handbook

Author: Mark Geddes

Publisher: No Starch Press

Published: 2016-06-01

Total Pages: 273

ISBN-13: 1593276907

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Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.


Arduino in Action

Arduino in Action

Author: Jordan Hochenbaum

Publisher: Simon and Schuster

Published: 2013-05-29

Total Pages: 596

ISBN-13: 1638353913

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Summary Arduino in Action is a hands-on guide to prototyping and building electronics using the Arduino platform. Suitable for both beginners and advanced users, this easy-to-follow book begins with the basics and then systematically guides you through projects ranging from your first blinking LED through connecting Arduino to devices like game controllers or your iPhone. About the Technology Arduino is an open source do-it-yourself electronics platform that supports a mind-boggling collection of sensors and actuators you can use to build anything you can imagine. Even if you've never attempted a hardware project, this easy-to-follow book will guide you from your first blinking LED through connecting Arduino to your iPhone. About this Book Arduino in Action is a hands-on guide to prototyping and building DIY electronics. You'll start with the basics—unpacking your board and using a simple program to make something happen. Then, you'l attempt progressively more complex projects as you connect Arduino to motors, LCD displays, Wi-Fi, GPS, and Bluetooth. You'll explore input/output sensors, including ultrasound, infrared, and light, and then use them for tasks like robotic obstacle avoidance. Arduino programs look a lot like C or C++, so some programming skill is helpful. What's Inside Getting started with Arduino—no experience required! Writing programs for Arduino Sensing and responding to events Robots, flying vehicles, Twitter machines, LCD displays, and more! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Authors Martin Evans is a professional developer, a lifelong electronics enthusiast, and the creator of an Arduino-based underwater ROV. Joshua Noble is an author and creative technologist who works with smart spaces. Jordan Hochenbaum uses Arduino to explore musical expression and creative interaction. Table of Contents Part 1 Getting started Chapter 1 Hello Arduino Chapter 2 Digital input and output Chapter 3 Simple projects: input and output Part 2 Putting Arduino to work Chapter 4 Extending Arduino Chapter 5 Arduino in motion Chapter 6 Object detection Chapter 7 LCD displays Chapter 8 Communications Chapter 9 Game on Chapter 10 Integrating the Arduino with iOS Chapter 11 Making wearables Chapter 12 Adding shields Chapter 13 Software integration


Arduino Workshop

Arduino Workshop

Author: John Boxall

Publisher: No Starch Press

Published: 2013-05-13

Total Pages: 394

ISBN-13: 1593274483

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The Arduino is a cheap, flexible, open source microcontroller platform designed to make it easy for hobbyists to use electronics in homemade projects. With an almost unlimited range of input and output add-ons, sensors, indicators, displays, motors, and more, the Arduino offers you countless ways to create devices that interact with the world around you. In Arduino Workshop, you'll learn how these add-ons work and how to integrate them into your own projects. You'll start off with an overview of the Arduino system but quickly move on to coverage of various electronic components and concepts. Hands-on projects throughout the book reinforce what you've learned and show you how to apply that knowledge. As your understanding grows, the projects increase in complexity and sophistication. Among the book's 65 projects are useful devices like: – A digital thermometer that charts temperature changes on an LCD –A GPS logger that records data from your travels, which can be displayed on Google Maps – A handy tester that lets you check the voltage of any single-cell battery – A keypad-controlled lock that requires a secret code to open You'll also learn to build Arduino toys and games like: – An electronic version of the classic six-sided die – A binary quiz game that challenges your number conversion skills – A motorized remote control tank with collision detection to keep it from crashing Arduino Workshop will teach you the tricks and design principles of a master craftsman. Whatever your skill level, you'll have fun as you learn to harness the power of the Arduino for your own DIY projects. Uses the Arduino Uno board


TinyML

TinyML

Author: Pete Warden

Publisher: O'Reilly Media

Published: 2019-12-16

Total Pages: 504

ISBN-13: 1492052019

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Deep learning networks are getting smaller. Much smaller. The Google Assistant team can detect words with a model just 14 kilobytes in size—small enough to run on a microcontroller. With this practical book you’ll enter the field of TinyML, where deep learning and embedded systems combine to make astounding things possible with tiny devices. Pete Warden and Daniel Situnayake explain how you can train models small enough to fit into any environment. Ideal for software and hardware developers who want to build embedded systems using machine learning, this guide walks you through creating a series of TinyML projects, step-by-step. No machine learning or microcontroller experience is necessary. Build a speech recognizer, a camera that detects people, and a magic wand that responds to gestures Work with Arduino and ultra-low-power microcontrollers Learn the essentials of ML and how to train your own models Train models to understand audio, image, and accelerometer data Explore TensorFlow Lite for Microcontrollers, Google’s toolkit for TinyML Debug applications and provide safeguards for privacy and security Optimize latency, energy usage, and model and binary size


Getting Started with Arduino

Getting Started with Arduino

Author: Massimo Banzi

Publisher: "O'Reilly Media, Inc."

Published: 2011-09-13

Total Pages: 131

ISBN-13: 1449309879

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Presents an introduction to the open-source electronics prototyping platform.


Applied Problems Solved by Information Technology and Software

Applied Problems Solved by Information Technology and Software

Author: Azman Ismail

Publisher: Springer Nature

Published: 2023-12-28

Total Pages: 131

ISBN-13: 3031477278

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This book explores a dynamic landscape where cutting-edge technologies are revolutionizing various domains. This captivating book delves into the advancements in security, communication, and environmental management, highlighting their profound impact on society. The developments bridge the gap between human needs and technological innovation. Readers will uncover the fascinating world of IoT-driven devices that seamlessly integrate into our lives, ensuring enhanced safety and communication efficiency. This book is a must-read for technology enthusiasts, researchers, and anyone curious about the transformative power of technology in shaping our present and future.


Applied Physics, System Science and Computers III

Applied Physics, System Science and Computers III

Author: Klimis Ntalianis

Publisher: Springer

Published: 2019-06-27

Total Pages: 361

ISBN-13: 3030215075

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This book reports on advanced theories and methods in three related fields of research: applied physics, system science and computers. The first part covers applied physics topics, such as lasers and accelerators; fluid dynamics, optics and spectroscopy, among others. It also addresses astrophysics, security, and medical and biological physics. The second part focuses on advances in computers, such as those in the area of social networks, games, internet of things, deep learning models and more. The third part is especially related to systems science, covering swarm intelligence, smart cities, complexity and more. Advances in and application of computer communication, artificial intelligence, data analysis, simulation and modeling are also addressed. The book offers a collection of contributions presented at the 3nd International Conference on Applied Physics, System Science and Computers (APSAC), held in Dubrovnik, Croatia on September 26–28, 2018. Besides presenting new methods, it is also intended to promote collaborations between different communities working on related topics at the interface between physics, computer science and engineering.


Arduino Workshop, 2nd Edition

Arduino Workshop, 2nd Edition

Author: John Boxall

Publisher: No Starch Press

Published: 2021-05-27

Total Pages: 433

ISBN-13: 1718500580

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Long-awaited revision of this best-selling book on the Arduino electronics platform (50,000+ copies sold). Readers gain an in-depth understanding of the Arduino -- beyond just making simple projects. The Arduino is an inexpensive, flexible microcontroller platform that makes it easy for hobbyists to use electronics in DIY projects. With its wide range of input and output add-ons, sensors, indicators, displays, and motors, the Arduino offers you countless ways to create interactive devices. Through 65 hands-on projects, Arduino Workshop will teach you the tricks and design principles of a master craftsman. This edition has been updated for the latest version of the Arduino IDE and revised to reflect current hardware and technology. It includes coverage of general electronics concepts as well as schematic diagrams and detailed images of components. You’ll experiment with touchscreens and LED displays, explore robotics, use sensors with wireless data links, and control devices remotely with a cell phone. Build projects like: An electronic version of the classic six-sided die A GPS logger that records and displays travel data A keypad-controlled lock that opens with a secret code A binary quiz game A motorized remote control car with collision detection Whatever your skill level, you’re sure to have fun as you learn to harness the power of the Arduino for your own DIY projects. NEW TO THIS EDITION: A chapter on creating your own Arduino libraries Updated robotic vehicle projects Newer shields that leverage GPS, 3G, and LoRa data transmission capabilities A chapter on MAX7219-based numeric LED displays and LED matrix modules Covers Arduino IDE 2.x