The Second Book of Machine Language

The Second Book of Machine Language

Author: Richard Mansfield

Publisher:

Published: 1984

Total Pages: 470

ISBN-13:

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Provides Programming Techniques With Step-by-Step Explanations for the Commodore 64, Atari, Vic 20, Pet-CBM & Apple Computers


Programming Machine Learning

Programming Machine Learning

Author: Paolo Perrotta

Publisher: Pragmatic Bookshelf

Published: 2020-03-31

Total Pages: 437

ISBN-13: 1680507710

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You've decided to tackle machine learning - because you're job hunting, embarking on a new project, or just think self-driving cars are cool. But where to start? It's easy to be intimidated, even as a software developer. The good news is that it doesn't have to be that hard. Master machine learning by writing code one line at a time, from simple learning programs all the way to a true deep learning system. Tackle the hard topics by breaking them down so they're easier to understand, and build your confidence by getting your hands dirty. Peel away the obscurities of machine learning, starting from scratch and going all the way to deep learning. Machine learning can be intimidating, with its reliance on math and algorithms that most programmers don't encounter in their regular work. Take a hands-on approach, writing the Python code yourself, without any libraries to obscure what's really going on. Iterate on your design, and add layers of complexity as you go. Build an image recognition application from scratch with supervised learning. Predict the future with linear regression. Dive into gradient descent, a fundamental algorithm that drives most of machine learning. Create perceptrons to classify data. Build neural networks to tackle more complex and sophisticated data sets. Train and refine those networks with backpropagation and batching. Layer the neural networks, eliminate overfitting, and add convolution to transform your neural network into a true deep learning system. Start from the beginning and code your way to machine learning mastery. What You Need: The examples in this book are written in Python, but don't worry if you don't know this language: you'll pick up all the Python you need very quickly. Apart from that, you'll only need your computer, and your code-adept brain.


Apple I Replica Creation

Apple I Replica Creation

Author: Tom Owad

Publisher: Elsevier

Published: 2005-02-17

Total Pages: 369

ISBN-13: 008049921X

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The perfect book for computer hobbyists, Apple I Replica Creation: Back to the Garage is sure to equally appeal both to kids with gift certificates looking for fun on a snowy January day as well as to adults eager to learn the basics of simple microcomputer design. The book will begin by teaching readers the basics of computer processing by discussing the functionality of the 9 chip on the Apple I motherboard. From there, readers will be taught the basics of memory access and video input and output. Readers then learn how to assemble the various hardware components into a fully functioning Apple I replica. Finally, readers will learn how to write their own applications to take run on their new/old computer.*Written by the webmaster of AppleFritter.com, which is the most popular Mac hobbyist Web site on the internet with over 10,000 visitors a day. *Interest in vintage Apple I Computers is extremely high, with original machines selling for as much as $50,000. *The only modern-day book to address general microcomputer design from a hobbyist perspective


Machine Learning by Tutorials (Second Edition)

Machine Learning by Tutorials (Second Edition)

Author: raywenderlich Tutorial Team

Publisher:

Published: 2020-05-19

Total Pages:

ISBN-13: 9781942878933

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Learn Machine Learning!Machine learning is one of those topics that can be daunting at first blush. It's not clear where to start, what path someone should take and what APIs to learn in order to get started teaching machines how to learn.This is where Machine Learning by Tutorials comes in! In this book, we'll hold your hand through a number of tutorials, to get you started in the world of machine learning. We'll cover a wide range of popular topics in the field of machine learning, while developing apps that work on iOS devices.Who This Book Is ForThis books is for the intermediate iOS developer who already knows the basics of iOS and Swift development, but wants to understand how machine learning works.Topics covered in Machine Learning by TutorialsCoreML: Learn how to add a machine learning model to your iOS apps, and how to use iOS APIs to access it.Create ML: Learn how to create your own model using Apple's Create ML Tool.Turi Create and Keras: Learn how to tune parameters to improve your machine learning model using more advanced tools.Image Classification: Learn how to apply machine learning models to predict objects in an image.Convolutional Networks: Learn advanced machine learning techniques for predicting objects in an image with Convolutional Neural Networks (CNNs).Sequence Classification: Learn how you can use recurrent neural networks (RNNs) to classify motion from an iPhone's motion sensor.Text-to-text Transform: Learn how to use machine learning to convert bodies of text between two languages.By the end of this book, you'll have a firm understanding of what machine learning is, what it can and cannot do, and how you can use machine learning in your next app!


Sophistication & Simplicity

Sophistication & Simplicity

Author: Steven Weyhrich

Publisher:

Published: 2013

Total Pages: 0

ISBN-13: 9780986832277

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Despite humble beginnings, today Apple, Inc. enjoys unprecedented popularity and prosperity with its products, routinely selling over a million devices in a single day. It is a major innovator in the computing and consumer landscape, and as shown in this retrospective, the history of the Apple II computer plays a large part in the current successes of the company. The late 1970s saw the dawn of the Apple II, the company's first hit product. It provided the breathing room for Apple to become self-sustaining and ultimately blossom into one of the greatest business and technology successes in history. This account provides a unique view of early personal computing and Apple as a company, focusing almost exclusively on the role of the Apple II within that story. It extends outward to the products, publications, and early online services that made up the ecosystem for the platform during its active years, and follows the story to present-day enthusiasts who still find new things to do with a computer that got its start more than 35 years ago.