The Second Book of Machine Language

The Second Book of Machine Language

Author: Richard Mansfield

Publisher:

Published: 1984

Total Pages: 470

ISBN-13:

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Provides Programming Techniques With Step-by-Step Explanations for the Commodore 64, Atari, Vic 20, Pet-CBM & Apple Computers


Apple I Replica Creation

Apple I Replica Creation

Author: Tom Owad

Publisher: Elsevier

Published: 2005-02-17

Total Pages: 369

ISBN-13: 008049921X

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The perfect book for computer hobbyists, Apple I Replica Creation: Back to the Garage is sure to equally appeal both to kids with gift certificates looking for fun on a snowy January day as well as to adults eager to learn the basics of simple microcomputer design. The book will begin by teaching readers the basics of computer processing by discussing the functionality of the 9 chip on the Apple I motherboard. From there, readers will be taught the basics of memory access and video input and output. Readers then learn how to assemble the various hardware components into a fully functioning Apple I replica. Finally, readers will learn how to write their own applications to take run on their new/old computer.*Written by the webmaster of AppleFritter.com, which is the most popular Mac hobbyist Web site on the internet with over 10,000 visitors a day. *Interest in vintage Apple I Computers is extremely high, with original machines selling for as much as $50,000. *The only modern-day book to address general microcomputer design from a hobbyist perspective


Programming with 64-Bit ARM Assembly Language

Programming with 64-Bit ARM Assembly Language

Author: Stephen Smith

Publisher: Apress

Published: 2020-05-01

Total Pages: 436

ISBN-13: 1484258819

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Mastering ARM hardware architecture opens a world of programming for nearly all phones and tablets including the iPhone/iPad and most Android phones. It’s also the heart of many single board computers like the Raspberry Pi. Gain the skills required to dive into the fundamentals of the ARM hardware architecture with this book and start your own projects while you develop a working knowledge of assembly language for the ARM 64-bit processor. You'll review assembly language programming for the ARM Processor in 64-bit mode and write programs for a number of single board computers, including the Nvidia Jetson Nano and the Raspberry Pi (running 64-bit Linux). The book also discusses how to target assembly language programs for Apple iPhones and iPads along with 64-Bit ARM based Android phones and tablets. It covers all the tools you require, the basics of the ARM hardware architecture, all the groups of ARM 64-Bit Assembly instructions, and how data is stored in the computer’s memory. In addition, interface apps to hardware such as the Raspberry Pi’s GPIO ports. The book covers code optimization, as well as how to inter-operate with C and Python code. Readers will develop enough background to use the official ARM reference documentation for their own projects. With Programming with 64-Bit ARM Assembly Language as your guide you’ll study how to read, reverse engineer and hack machine code, then be able to apply these new skills to study code examples and take control of both your ARM devices’ hardware and software. What You'll LearnMake operating system calls from assembly language and include other software libraries in your projects Interface apps to hardware devices such as the Raspberry Pi GPIO ports Reverse engineer and hack code Use the official ARM reference documentation for your own projects Who This Book Is For Software developers who have already learned to program in a higher-level language like Python, Java, C#, or even C and now wish to learn Assembly programming.


Applesoft BASIC Programmer's Reference Manual

Applesoft BASIC Programmer's Reference Manual

Author: Scot Kamins

Publisher: Addison-Wesley Longman

Published: 1987-01

Total Pages: 340

ISBN-13: 9780201177565

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For intermediate to advanced programmers, this complete guide details all thefeatures of the Applesoft language. It offers clear explanations and examplesof the advanced concepts in program planning, design and development.