Animation

Animation

Author: Chris Pallant

Publisher: Bloomsbury Publishing USA

Published: 2021-01-01

Total Pages: 417

ISBN-13: 1501305735

DOWNLOAD EBOOK

"Animation: Critical and Primary Sources is a major multi-volume work of reference that brings together seminal writings on animation studies. Gathering historical and contemporary texts from a wide-ranging number of sources, the volumes provide a key resource in understanding and studying the past and future directions of animation studies. The four volumes thematically trace animation studies from its many definitions, or a lack thereof, to the institutional nature of animation production, to establishing greater space within animation discourse for the consideration of broadcast and interactive animation, and finally, giving greater contextual understanding of the field of animation studies, by focusing on 'Authorship', 'Genre', 'Identity Politics', and 'Spectatorship', thus enabling readers to engage more deeply with the ideas discussed in the final volume. Ordering the collection in this way avoids imposing an overly simplistic chronological framework, thereby allowing debates that have developed over years (and even decades) to stand side by side. Each volume is separately introduced and the essays structured into coherent sections on specific themes"--


Animation

Animation

Author: Maureen Furniss

Publisher: Indiana University Press

Published: 2009-10-05

Total Pages: 249

ISBN-13: 0861969049

DOWNLOAD EBOOK

Animation—Art and Industry is an introductory reader covering a broad range of animation studies topics, focusing on both American and international contexts. It provides information about key individuals in the fields of both independent and experimental animation, and introduces a variety of topics relevant to the critical study of media—censorship, representations of gender and race, and the relationship between popular culture and fine art. Essays span the silent era to the present, include new media such as web animation and gaming, and address animation made using a variety of techniques.


Animation

Animation

Author: Ferguson

Publisher: Infobase Publishing

Published: 2010

Total Pages: 225

ISBN-13: 1438132492

DOWNLOAD EBOOK

Guides students on the path to a career working in the field of animation. Job profiles include animators, college professors, directors, and editors.


Understanding Animation

Understanding Animation

Author: Paul Wells

Publisher: Routledge

Published: 2013-11-15

Total Pages: 284

ISBN-13: 1136158804

DOWNLOAD EBOOK

First Published in 1998. Understanding Animation is a comprehensive introduction to animated film, from cartoons to computer animation. Paul Wells' insightful account of a critically neglected but increasingly popular medium: * explains the defining characteristics of animation as a cinematic form * outlines different models and methods which can be used to interpret and evaluate animated films * traces the development of animated film around the world, from Betty Boop to Wallace and Gromit. Part history, part theory, and part celebration, Understanding Animation includes: * notes towards a theory of animation * an explanation of animation's narrative strategies * an analyis of how comic events are constructed * a discussion of representation, focusing on gender and race * primary research on animation and audiences. Paul Wells' argument is illustrated with case studies, including Daffy Duck in Chuck Jones' Duck Amuck, Jan Svankmajer's Jabberwocky, Tex Avery's Little Rural Riding Hood and King Size Canary ', and Nick Park's Creature Comforts. Understanding Animation demonstrates that the animated film has much to tell us about ourselves, the cultures we live in, and our view of art and society.


Learning with Animation

Learning with Animation

Author: Richard Lowe

Publisher: Cambridge University Press

Published: 2008

Total Pages: 403

ISBN-13: 0521851890

DOWNLOAD EBOOK

This book explores the effectiveness of electronic-based learning materials by a team of international experts.


Animation and Advertising

Animation and Advertising

Author: Malcolm Cook

Publisher: Springer Nature

Published: 2019-12-17

Total Pages: 340

ISBN-13: 3030279391

DOWNLOAD EBOOK

Throughout its history, animation has been fundamentally shaped by its application to promotion and marketing, with animation playing a vital role in advertising history. In individual case study chapters this book addresses, among others, the role of promotion and advertising for anime, Disney, MTV, Lotte Reiniger, Pixar and George Pal, and highlights American, Indian, Japanese, and European examples. This collection reviews the history of famous animation studios and artists, and rediscovers overlooked ones. It situates animated advertising within the context of a diverse intermedial and multi-platform media environment, influenced by print, radio and digital practices, and expanding beyond cinema and television screens into the workplace, theme park, trade expo and urban environment. It reveals the part that animation has played in shaping our consumption of particular brands and commodities, and assesses the ways in which animated advertising has both changed and been changed by the technologies and media that supported it, including digital production and distribution in the present day. Challenging the traditional privileging of art or entertainment over commercial animation, Animation and Advertising establishes a new and rich field of research, and raises many new questions concerning particular animation and media histories, and our methods for researching them.


The A to Z of Animation and Cartoons

The A to Z of Animation and Cartoons

Author: Nichola Dobson

Publisher: Scarecrow Press

Published: 2010-04-01

Total Pages: 311

ISBN-13: 1461664020

DOWNLOAD EBOOK

Animation was once a relatively simple matter, using fairly primitive means to produce rather short films of subjects that were generally comedic and often quite childish. However, things have changed, and they continue changing at a maddening pace. One new technique after another has made it easier, faster, and above all cheaper to produce the material, which has taken on an increasing variety of forms. The A to Z of Animation and Cartoons is an introduction to all aspects of animation history and its development as a technology and industry beyond the familiar cartoons from the Disney and Warner Bros. Studios. This is done through a chronology, an introductory essay, photos, a bibliography, and over 200 cross-referenced dictionary entries on animators, directors, studios, techniques, films, and some of the best-known characters.


Historical Dictionary of Animation and Cartoons

Historical Dictionary of Animation and Cartoons

Author: Nichola Dobson

Publisher: Rowman & Littlefield

Published: 2020-06-15

Total Pages: 325

ISBN-13: 1538123223

DOWNLOAD EBOOK

Historical Dictionary of Animation and Cartoons is intended to provide an overview of the animation industry and its historical development. The animation industry has been in existence as long (some would argue longer) than cinema, yet it has had less exposure in terms of the discourse of moving-image history. This book introduces animation by considering the various definitions that have been used to describe it over the years. A different perception of animation by producers and consumers has affected how the industry developed and changed over the past hundred years. This second edition of Historical Dictionary of Animation and Cartoons contains a chronology, an introduction, and an extensive bibliography. The dictionary section has over 300 cross-referenced entries on animators, directors, studios, techniques, films, and some of the best-known characters. This book is an excellent resource for students, researchers, and anyone wanting to know more about animation and cartoons.


Art in Motion: Animation Aesthetics

Art in Motion: Animation Aesthetics

Author: Maureen Furniss

Publisher: Indiana University Press

Published: 2008-02-05

Total Pages: 611

ISBN-13: 0861969448

DOWNLOAD EBOOK

Art in Motion, Revised Edition is the first comprehensive examination of the aesthetics of animation in its many forms. It gives an overview of the relationship between animation studies and media studies, then focuses on specific aesthetic issues concerning flat and dimensional animation, full and limited animation, and new technologies. A series of studies on abstract animation, audiences, representation, and institutional regulators is also included.