Android Studio Iguana Essentials - Kotlin Edition

Android Studio Iguana Essentials - Kotlin Edition

Author: Neil Smyth

Publisher: eBookFrenzy

Published: 2024-03-14

Total Pages: 891

ISBN-13: 1951442873

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Fully updated for Android Studio Iguana (2023.2.1) and the new UI, this book teaches you how to develop Android-based applications using the Kotlin programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an introduction to programming in Kotlin, including data types, control flow, functions, lambdas, and object-oriented programming. Asynchronous programming using Kotlin coroutines and flow is also covered in detail. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, content providers, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.


Android Studio Hedgehog Essentials - Kotlin Edition

Android Studio Hedgehog Essentials - Kotlin Edition

Author: Neil Smyth

Publisher: Payload Publishing

Published: 2023-12-05

Total Pages: 858

ISBN-13:

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Fully updated for Android Studio Giraffe (2023.1.1) and the new UI, this book teaches you how to develop Android-based applications using the Kotlin programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an introduction to programming in Kotlin, including data types, control flow, functions, lambdas, and object-oriented programming. Asynchronous programming using Kotlin coroutines and flow is also covered in detail. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.


Jetpack Compose 1.5 Essentials

Jetpack Compose 1.5 Essentials

Author: Neil Smyth

Publisher: eBookFrenzy

Published: 2024-01-08

Total Pages: 648

ISBN-13:

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This book teaches you how to build Android applications using Jetpack Compose 1.5, Android Studio Hedgehog (2023.1.1), Material Design 3, and the Kotlin programming language. The book begins with the basics by explaining how to set up an Android Studio development environment. The book also includes in-depth chapters introducing the Kotlin programming language, including data types, operators, control flow, functions, lambdas, coroutines, and object-oriented programming. An introduction to the key concepts of Jetpack Compose and Android project architecture is followed by a guided tour of Android Studio in Compose development mode. The book also covers the creation of custom Composables and explains how functions are combined to create user interface layouts, including row, column, box, flow, pager, and list components. Other topics covered include data handling using state properties and key user interface design concepts such as modifiers, navigation bars, and user interface navigation. Additional chapters explore building your own reusable custom layout components, securing your apps with Biometric authentication, and integrating Google Maps. The book covers graphics drawing, user interface animation, transitions, Kotlin Flows, and gesture handling. Chapters also cover view models, SQLite databases, Room database access, the Database Inspector, live data, and custom theme creation. You will also learn to generate extra revenue from your app using in-app billing. Finally, the book explains how to package up a completed app and upload it to the Google Play Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. Assuming you already have some rudimentary programming experience, are ready to download Android Studio and the Android SDK, and have access to a Windows, Mac, or Linux system, you are ready to start.


Android Studio 3.0 Development Essentials - Android 8 Edition

Android Studio 3.0 Development Essentials - Android 8 Edition

Author: Neil Smyth

Publisher: Payload Media, Inc.

Published: 2017-11-25

Total Pages: 757

ISBN-13:

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Fully updated for Android Studio 3.0 and Android 8, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE), the Android 8 Software Development Kit (SDK) and the Java programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3 and Android 8 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Instant Apps, the Android Studio Profiler and Gradle build configuration. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.


Jetpack Compose 1.6 Essentials

Jetpack Compose 1.6 Essentials

Author: Neil Smyth

Publisher: Payload Publishing

Published: 2024-04-05

Total Pages: 672

ISBN-13: 1951442911

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This book teaches you how to build Android applications using Jetpack Compose 1.6, Android Studio Iguana (2023.2.1), Material Design 3, and the Kotlin programming language. The book begins with the basics by explaining how to set up an Android Studio development environment. The book also includes in-depth chapters introducing the Kotlin programming language, including data types, operators, control flow, functions, lambdas, coroutines, and object-oriented programming. An introduction to the key concepts of Jetpack Compose and Android project architecture is followed by a guided tour of Android Studio in Compose development mode. The book also covers the creation of custom Composables and explains how functions are combined to create user interface layouts, including row, column, box, flow, pager, and list components. Other topics covered include data handling using state properties and key user interface design concepts such as modifiers, navigation bars, and user interface navigation. Additional chapters explore building your own reusable custom layout components, securing your apps with Biometric authentication, and integrating Google Maps. The book covers graphics drawing, user interface animation, transitions, Kotlin Flows, and gesture handling. Chapters also cover view models, SQLite databases, Room database access, the Database Inspector, live data, and custom theme creation. You will also learn to generate extra revenue from your app using in-app billing. Finally, the book explains how to package up a completed app and upload it to the Google Play Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. Assuming you already have some rudimentary programming experience, are ready to download Android Studio and the Android SDK, and have access to a Windows, Mac, or Linux system, you are ready to start.


Android Studio 4.1 Development Essentials - Java Edition

Android Studio 4.1 Development Essentials - Java Edition

Author: Neil Smyth

Publisher: Payload Media

Published: 2020-10-26

Total Pages: 762

ISBN-13: 1951442261

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Fully updated for Android Studio 4.1, Android 11 (R), Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition and the playback and recording of audio. This edition of the book also covers printing, transitions, cloud-based file storage and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 4.1 and Android 11 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains, MotionLayout animation, barriers, direct reply notifications, view bindings and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Dynamic Feature Modules, the Android Studio Profiler and Gradle build configuration. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.


Android Studio Development Essentials

Android Studio Development Essentials

Author: Neil Smyth

Publisher: eBookFrenzy

Published: 2015-01-12

Total Pages: 791

ISBN-13: 0986027375

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The goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio development environment and the Android 5.0 Software Development Kit (SDK). Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Designer tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers features such as printing, transitions and cloud-based file storage. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, in-app billing and submitting apps to the Google Play Developer Console. Chapters also cover advanced features of Android Studio such as Gradle build configuration and the implementation of build variants to target multiple Android device types from a single project code base. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.


Beginning Android Application Development

Beginning Android Application Development

Author: Wei-Meng Lee

Publisher: John Wiley & Sons

Published: 2011-03-10

Total Pages: 448

ISBN-13: 1118087801

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Create must-have applications for the latest Android OS The Android OS is a popular and flexible platform for many of today's most in-demand mobile devices. This full-color guide offers you a hands-on introduction to creating Android applications for the latest mobile devices. Veteran author Wei Meng Lee accompanies each lesson with real-world examples to drive home the content he covers. Beginning with an overview of core Android features and tools, he moves at a steady pace while teaching everything you need to know to successfully develop your own Android applications. Explains what an activity is and reviews its lifecycle Zeroes in on customizing activities by applying styles and themes Looks at the components of a screen, including LinearLayout, AbsoluteLayout, and RelativeLayout, among others Details ways to adapt to different screen sizes and adjust display orientation Reviews the variety of views such as TextView, ProgressBar, TimePicker, and more Beginning Android Application Development pares down the most essential steps you need to know so you can start creating Android applications today.


Android Studio Development Essentials

Android Studio Development Essentials

Author: Neil Smyth

Publisher: eBookFrenzy

Published: 2015-12-10

Total Pages: 975

ISBN-13:

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Fully updated for Android 6, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE) and the Android 6 Software Development Kit (SDK). Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Designer tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, in-app billing and submitting apps to the Google Play Developer Console. Chapters also cover advanced features of Android Studio such as Gradle build configuration and the implementation of build variants to target multiple Android device types from a single project code base. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.