Describes the people, places, and events of Ancient Rome, describing travel, trade, language, religion, economy, industry and more, from the days of the Republic through the High Empire period and beyond.
STools of the Ancient Romans: A Kid’s Guide to the History and Science of Life in Ancient Rome explores the history and science of the most powerful empire the world has ever known. Through biographical sidebars, interesting facts, anecdotes, and 15 hands-on activities that put kids in ancient Roman shoes, readers will learn about Roman innovations and ideas of government, science, religion, sport, and warfare that have shaped world history and our own world view.
"Step into the world of ancient Rome and meet its emperors, gods, soldiers, and gladiators. Who were Rome's most famous emperors? What was everyday life like for a soldier in the Roman army? How did the citizens of ancient Rome live? Did gladiators really fight to the death in the mighty Colosseum? Find out the answers to all these questions, and many more, in Eyewitness Ancient Rome. Photographs of real artefacts and detailed illustrations will help you to understand what it was like to live in this mighty civilization, as it changed from a small city-state ruled by kings to one of the most powerful empires in history. Find out, too, what a typical Roman house was like and what food Romans ate. Learn about how people spent their free time, whether paying a visit to the theatre, using the public bath, or watching gladiators fight a gruesome battle to the death in the world-famous Colosseum. Part of the best-selling DK Eyewitness series, which is now getting an exciting makeover, this popular title has been reinvigorated for the next generation of information-seekers and stay-at-home explorers, with a fresh new look, new photographs, updated information, and a new "eyewitness feature - fascinating first-hand accounts from experts in the field"--Publisher's description.
This work has been selected by scholars as being culturally important and is part of the knowledge base of civilization as we know it. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. To ensure a quality reading experience, this work has been proofread and republished using a format that seamlessly blends the original graphical elements with text in an easy-to-read typeface. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
Whether you're an armchair tourist, are visiting Rome for the first time, or are a veteran of the city's charms, travelers of all ages and stages will benefit from this fascinating guidebook to Rome's ancient city. Aicher's commentary orients the visitor to each site's ancient significance. Photographs, maps, and floorplans abound, all making this a one-of-a-kind guide. A separate volume of sources in Greek and Latin is available for scholars who want access to the original texts.
This book, for use by Steiner-Waldorf teachers, includes stories of the founding of Rome, the early battles with Carthage and Hannibal, Julius Caesar and the conquests of Gaul and Britain, Antony and Cleopatra, and the decline and fall under the Huns and the beginning of the Dark Ages._x000D_ It is recommended for Steiner-Waldorf curriculum Class 6 (age 11-12).
Learn from the Engagement Masters Education is a battle for attention. Whether you are a teacher trying to reach a classroom full of students or a parent trying to prepare your child for the world to come, getting our audience to just listen can be a real challenge. When students have access to personalized entertainment sitting in their pockets, anything that doesn't jump out and grab their attention right away is easily drowned out. But there is a place where even today all those modern distractions melt away--Disneyland. When you're there, you're not only in a different world, you're in Walt Disney's world. Whether you are Peter Pan flying over London in Fantasyland or a rebel fighter struggling against the First Order in Galaxy's Edge, you are 100% engaged. Sights, sounds and even smells ensure that your brain is locked into the experience. If we can bring those techniques into our teaching, we can create engaging experiences for our students, grab their attention, and boost their learning. You'll improve your teaching and create a place students want to visit. In this book we'll learn from the world's greatest engagement masters--the Disney Imagineers. Through narrative visits to attractions throughout Disneyland and Disney California Adventure, you'll experience a visit to the park as we share memories and see how the Imagineers make it all work. We'll be guided by Imagineering icon Marty Sklar's Mickey's 10 Commandments of Theme Park Design as we turn our classrooms into the most engaging places on Earth!
A lively and engaging narrative history showing the common threads in the cultures that gave birth to our own. This is the first volume in a bold series that tells the stories of all peoples, connecting historical events from Europe to the Middle East to the far coast of China, while still giving weight to the characteristics of each country. Susan Wise Bauer provides both sweeping scope and vivid attention to the individual lives that give flesh to abstract assertions about human history. Dozens of maps provide a clear geography of great events, while timelines give the reader an ongoing sense of the passage of years and cultural interconnection. This old-fashioned narrative history employs the methods of “history from beneath”—literature, epic traditions, private letters and accounts—to connect kings and leaders with the lives of those they ruled. The result is an engrossing tapestry of human behavior from which we may draw conclusions about the direction of world events and the causes behind them.