Islam and Arabic society promised Amira happiness and a good future, but the events connected to those same values brought her a life of submission and self-denial. Amira's life intertwines with all the lives of the people in her family circle, depicting the religious and social values the family is tied to, with the contradictions and conflicts, and even the suffering
Set ten months after the events of RULES OF WAR, Amira Cerone emerges from unconsciousness, bound to a chair in a hotel room at the National Harbor. Confronted by ghosts from her turbulent past, Amira must survive, face her personal demons, relive choices that have lived to haunt her, and prevent an imminent assassination. Told with the typical blazing pace, emotional undertones, and unparalleled action sequences that are Betley's calling cards, AMIRA will keep its readers on the edge of their seats until the last page. While she's been known as an assassin, a warrior, and a member of Task Force Ares, there is only one word that epitomizes who and what she is: AMIRA.
From bestselling author Samira Ahmed comes a thrilling fantasy adventure intertwining Islamic legend and history, perfect for fans of Aru Shah and the Land of Stories. On the day of a rare super blue blood moon eclipse, twelve-year-old Amira and her little brother, Hamza, can’t stop their bickering while attending a special exhibit on medieval Islamic astronomy. While stargazer Amira is wowed by the amazing gadgets, a bored Hamza wanders off, stumbling across the mesmerizing and forbidden Box of the Moon. Amira can only watch in horror as Hamza grabs the defunct box and it springs to life, setting off a series of events that could shatter their world—literally. Suddenly, day turns to night, everyone around Amira and Hamza falls under a sleep spell, and a chunk of the moon breaks off, hurtling toward them at lightning speed, as they come face-to-face with two otherworldly creatures: jinn. The jinn reveal that the siblings have a role to play in an ancient prophecy. Together, they must journey to the mystical land of Qaf, battle a great evil, and end a civil war to prevent the moon—the stopper between realms—from breaking apart and unleashing terrifying jinn, devs, and ghuls onto earth. Or they might have to say goodbye to their parents and life as they know it, forever.…
Ramadan has come to an end, and Amira can't wait to stay home from school to celebrate Eid. There's just one hiccup: it's also school picture day. How can Amira be in two places at once? Just the thought of Eid makes Amira warm and tingly inside. From wearing new clothes to handing out goody bags at the mosque, Amira can't wait for the festivities to begin. But when a flier on the fridge catches her eye, Amira's stomach goes cold. Not only is it Eid, it's also school picture day. If she's not in her class picture, how will her classmates remember her? Won't her teacher wonder where she is? Though the day's celebrations at the mosque are everything Amira was dreaming of, her absence at picture day weighs on her. A last-minute idea on the car ride home might just provide the solution to everything in this delightful story from acclaimed author Reem Faruqi, illustrated with vibrant color by Fahmida Azim.
Amira and Hamza are back in this epic sequel, which takes readers on a thrilling magical adventure as the siblings face their most terrifying and formidable opponent yet. All human and jinn kind shall bow down to me. Control the Ring, control the worlds. Amira and Hamza have returned from Qaf, the magical Jinn world, as triumphant heroes—and life has been pleasantly quiet. Too quiet. Hamza is determined to have one last monumental, epic adventure before summer ends. But when sneaking off to explore an old, abandoned castle goes from life-changing adventure to potentially deadly, Amira and Hamza find themselves in the middle of another dangerous quest to save the worlds. One they didn’t bargain for. The siblings are brought face to face with the evil dev, Ahriman, angry and out for revenge. And if Amira and Hamza thought Ifrit was bad, his dad Ahriman, the last in an ancient line of fire spirits, is far worse. Ahriman kidnaps Hamza and forces him to help locate the lost Ring of Power, an ancient and mysterious artifact that will allow him to rule the universe. Desperate to save her brother, Amira must outsmart perilous traps and confounding puzzles in a race against time to retrieve the artifact before Ahriman does... or say goodbye to Hamza and their world forever.
There are many types of families. Amira wants you to meet hers. Learn how Amira and her family adapt to living in a new country. This title focuses on decoding and retelling.
Following the events of the “fast, hard-hitting, and impossible to put down” (The Real Book Spy) Field of Valor, Logan West continues his mission to bring America’s traitorous vice president to justice, even as the clandestine group pulling all the strings makes one last deadly bid to regain their power. The vice president of the United States is missing, the director of the National Security Agency has been assassinated, and the mysterious organization orchestrating global instability is in tatters. While John Quick recovers from a gunshot wound that nearly killed him, Logan West is on the hunt to bring the vice president back to the United States to face justice for his treason. The final stakes have never been higher and Logan and his task force are left with little to no options. Will it be this warrior’s end? “Packed with action, intrigue, and a rising sense of hair-raising, high-stakes chaos,” (Ben Coes, New York Times bestselling author), Rules of War is an authentic, timely, and relentless thriller that will sink its teeth in you.