When the workers and patrons of Haly's Circus sample Dr. McKee's Cure All, they begin a painful transformation into psychotic killers and it is up to Jonah Hex and Dr. Arkham find the source. This volume collects ALL STAR WESTERN issues #0, #13-16.
Even when Gotham City was just a one-horse town, crime was rampant—and things only get worse when bounty hunter Jonah Hex comes to town. Can Amadeus Arkham, a pioneer in criminal psychology, enlist Hex's special brand of justice to help the Gotham Police Department track down a vicious serial killer?
Jonah Hex tracks the kidnapper Thurston Moody to New Orleans in pursuit of his bounty, he soon finds himself infiltrating the ranks of the anarchist group August 7, a group dedicated to eliminating the immigrant population of New Orleans. With Dr. Arkham in jail and his companions Hawkeye and Cinnamon nowhere to be found, things can only get worse for Hex when the Court of Owls begin to unfurl their plan to lay siege to Gotham.
Jonah Hex knows ugly, and that ain’t just a matter of lookin’ in the mirror. As the Wild West’s most (in)famous bounty hunter, he’s seen just about every form of inhumanity a man can dish out - and that’s before you get to the out-and-out monsters. But even if he has seen everything under the sun, there are still some fresh hells even Hex has yet to come across. Some of ‘em come from the past - like the savage who’s about to bring the plague to the teeming masses of the lawless city known as Gotham. And some of ‘em hail from the future - like Red River Junction’s strange new sheriff, a fella who dresses like a circus freak and goes by the name of Booster Gold. Hex is about to mix it up with immortals, time travelers, devil worshippers, vigilantes and more, taking him from Gotham City to the Rio Grande and back. When the smoke from his six-shooters clears, who will be left standing? ALL STAR WESTERN: GOLD STANDARD sees the creative team of Jimmy Palmiotti and Justin Gray (POWER GIRL) and artists Moritat (THE SPIRIT) and Staz Johnson (ROBIN) take aim at Jonah Hex’s wildest team-up yet! Also featuring Jenny Freedom and the Stormwatch of the 19th century! Collects issues #17-21.
Jonah Hex has had more shoot-outs, showdowns and adventures than any man alive...but everything must end eventually. After a trip to the future that fixed his famously scarred face, Hex has returned to his own time, only to run right back into danger...and into the love of his life, the bounty hunter Tallulah Black. Someone has been busy in Jonah’s absence, impersonating the deadliest man in the West and robbing and murdering in his name. Now there’s a heavy price on Jonah’s own head, and it’s a bounty Jonah intends to collect on. As a man who’s seen the future, Hex knows that his fate is already written. Can Jonah outgun his doppelganger and outrun his own death? Or is this the last stand of Jonah Woodson Hex? The acclaimed run from writers Justin Grey (BATWING) and Jimmy Palmiotti (HARLEY QUINN) with art from Darwyn Cooke (JUSTICE LEAGUEDC: THE NEW FRONTIER) and Staz Johnson (TRINITY OF SIN: PANDORA) comes to a stunning conclusion as Jonah Hex finally reaches the end of the trail! Collects issues #29-34.
On the rangy plains of the Wild West rides a man named Jonah Hex, who has no companions save two: death itself, and the acrid smell of gunsmoke! Now, for the first time, the awful truth of Jonah Hex?s origin is revealed. Born intohate, to a drunk father and absent mother, he is sold into slavery with the Apache, but betrayed once more. Scarred for life at the hands of the Union Army, disfigured by the tribe he once called friends, there is nothing more for Hex than endless bloody revenge!
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.