Model Jury Instructions

Model Jury Instructions

Author:

Publisher: American Bar Association

Published: 2008

Total Pages: 324

ISBN-13: 9781604421026

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"This addition to the Model Jury Instructions series, published by the ABA Section of Litigation, provides clear and balanced instructions for presentation to juries in copyright, trademark and trade dress litigation. These models accurately and impartially present the elements and critical definitions of copyright, trademark and trade dress law in language that is understandable and familiar to the average juror. The book includes a CD-ROM of the jury instructions that allows for easy adaptation to particular cases or points. Chapter introductions give overviews of the current state of the law, including the major recent cases in most jurisdictions, with discussions of the practical issues you might have to consider. Individual instructions are followed by commentary that includes discussion of the cases from which the instruction was derived, as well as how and when to adapt the instruction to particular cases, to the laws of particular states, to the requirements of particular jurisdictions, or in the light of inconsistent authority. Besides making it easy to present first-rate instructions, the models and supporting citations give you an excellent starting place from which to investigate the nuances of a particular jurisdiction. This book gives you the framework for preparing and trying your case, from analyzing the fact situation and planning strategy to preparing your final argument."--Publisher's website.


The Indigo Book

The Indigo Book

Author: Christopher Jon Sprigman

Publisher: Lulu.com

Published: 2017-07-11

Total Pages: 203

ISBN-13: 1892628023

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This public domain book is an open and compatible implementation of the Uniform System of Citation.


A History of Intellectual Property in 50 Objects

A History of Intellectual Property in 50 Objects

Author: Claudy Op den Kamp

Publisher: Cambridge University Press

Published: 2019-06-20

Total Pages: 446

ISBN-13: 1108352022

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What do the Mona Lisa, the light bulb, and a Lego brick have in common? The answer - intellectual property (IP) - may be surprising, because IP laws are all about us, but go mostly unrecognized. They are complicated and arcane, and few people understand why they should care about copyright, patents, and trademarks. In this lustrous collection, Claudy Op den Kamp and Dan Hunter have brought together a group of contributors - drawn from around the globe in fields including law, history, sociology, science and technology, media, and even horticulture - to tell a history of IP in 50 objects. These objects not only demonstrate the significance of the IP system, but also show how IP has developed and how it has influenced history. Each object is at the core of a story that will be appreciated by anyone interested in how great innovations offer a unique window into our past, present, and future.


ABA Consumer Guide to Obtaining a Patent

ABA Consumer Guide to Obtaining a Patent

Author: Rich Goldstein

Publisher:

Published: 2016

Total Pages: 0

ISBN-13: 9781634256070

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Reading this book will help you understand how to work the patent system to your advantage, and how to work effectively with the patent attorney who will represent you.


Forgotten Genocides

Forgotten Genocides

Author: Rene Lemarchand

Publisher: University of Pennsylvania Press

Published: 2011-06-01

Total Pages: 264

ISBN-13: 0812204387

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Unlike the Holocaust, Rwanda, Cambodia, or Armenia, scant attention has been paid to the human tragedies analyzed in this book. From German Southwest Africa (now Namibia), Burundi, and eastern Congo to Tasmania, Tibet, and Kurdistan, from the mass killings of the Roms by the Nazis to the extermination of the Assyrians in Ottoman Turkey, the mind reels when confronted with the inhuman acts that have been consigned to oblivion. Forgotten Genocides: Oblivion, Denial, and Memory gathers eight essays about genocidal conflicts that are unremembered and, as a consequence, understudied. The contributors, scholars in political science, anthropology, history, and other fields, seek to restore these mass killings to the place they deserve in the public consciousness. Remembrance of long forgotten crimes is not the volume's only purpose—equally significant are the rich quarry of empirical data offered in each chapter, the theoretical insights provided, and the comparative perspectives suggested for the analysis of genocidal phenomena. While each genocide is unique in its circumstances and motives, the essays in this volume explain that deliberate concealment and manipulation of the facts by the perpetrators are more often the rule than the exception, and that memory often tends to distort the past and blame the victims while exonerating the killers. Although the cases discussed here are but a sample of a litany going back to biblical times, Forgotten Genocides offers an important examination of the diversity of contexts out of which repeatedly emerge the same hideous realities.


Invention Analysis and Claiming

Invention Analysis and Claiming

Author: Ronald D. Slusky

Publisher: American Bar Association

Published: 2007

Total Pages: 314

ISBN-13: 9781590318188

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Invention Analysis and Claiming presents a comprehensive approach to analyzing inventions and capturing them in a sophisticated set of patent claims. A central theme is the importance of using the problem-solution paradigm to identify the "inventive concept" before the claim-drafting begins. The book's teachings are grounded in "old school" principles of patent practice that, before now, have been learned only on the job from supervisors and mentors.


AIPLA

AIPLA

Author: American Intellectual Property Law Association

Publisher:

Published: 1984

Total Pages: 360

ISBN-13:

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Rules of Patent Drafting

Rules of Patent Drafting

Author: Joseph Root

Publisher: OUP USA

Published: 2011-02-17

Total Pages: 0

ISBN-13: 9780199734924

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Rules of Patent Drafting: Guidelines from the Federal Circuit helps patent drafters avoid errors by setting out and explaining the legal principles that govern patent prosecution as set forth in case law issued by the Federal Circuit, the appellate division for all patent cases in the federal courts of the United States.


Patents in the Knowledge-Based Economy

Patents in the Knowledge-Based Economy

Author: National Research Council

Publisher: National Academies Press

Published: 2003-08-11

Total Pages: 352

ISBN-13: 0309167183

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This volume assembles papers commissioned by the National Research Council's Board on Science, Technology, and Economic Policy (STEP) to inform judgments about the significant institutional and policy changes in the patent system made over the past two decades. The chapters fall into three areas. The first four chapters consider the determinants and effects of changes in patent "quality." Quality refers to whether patents issued by the U.S. Patent and Trademark Office (USPTO) meet the statutory standards of patentability, including novelty, nonobviousness, and utility. The fifth and sixth chapters consider the growth in patent litigation, which may itself be a function of changes in the quality of contested patents. The final three chapters explore controversies associated with the extension of patents into new domains of technology, including biomedicine, software, and business methods.


Business & Legal Primer for Game Development

Business & Legal Primer for Game Development

Author: S. Gregory Boyd

Publisher:

Published: 2007

Total Pages: 0

ISBN-13: 9781584504924

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Business is an important part of making games and the legal aspects have also become significant. Business and Legal Primer for Games explores the major legal and business issues involved in game development with a particular focus on starting a business. The book contains practical introductory sections on business and legal problems that members of the development community are often confronted with. These problems include business structure, contracts, employment law, taxation, and IP. Those seeking to start their own game development company will receive invaluable information regarding getting started, basic business operations, marketing, licensing intellectual property, and exit strategies. Business and Legal Primer for Games is the ideal starting point with any who has ever wanted to start a game business and an excellent reference of information for those who already are involved in game development.