Adventures Through Time: Jaline and the City of Light

Adventures Through Time: Jaline and the City of Light

Author: DAVID G. HENNESSEY

Publisher: Lulu.com

Published: 2013-05-03

Total Pages: 380

ISBN-13: 1304003868

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Jimmy and Reb once again go into the magical map to rescue Captain Flynn from the Vampirates. Along the way they learn that Jaline, warrior Queen of the City of Light, is in need of help. They set off to help her. Thus begins another epic journey for Jimmy, his friend Erisha, Reb and others as they jump into the map and seek to rescue and aid Jaline. Come along for the ride.


The Adventure Time Encyclopaedia (Encyclopedia)

The Adventure Time Encyclopaedia (Encyclopedia)

Author: Martin Olson

Publisher: Abrams

Published: 2013-07-22

Total Pages: 160

ISBN-13: 1613126506

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What time is it? Adventure Time™! Explore the magical world of Ooo with Jake the Dog and Finn the Human, along with the Ice King, Princess Bubblegum, Marceline the Vampire Queen, and all your favorite Adventure Time characters, in this New York Times bestselling companion book to Cartoon Network’s hit animated series. Written and compiled by the Lord of Evil himself, The Adventure Time Encyclopaedia matches the playful, subversive tone of the television series, detailing everything anyone will ever need to know about the postapocalyptic land of Ooo and its inhabitants—secret lore and spells, fun places you should visit and places where you will probably die, whom to marry and whom not to marry, how to make friends and destroy your enemies—plus hand-written marginalia by Finn, Jake, and Marceline. An indispensable guide to the show fans love to watch, this side-splittingly funny love letter to Adventure Time is sure to appeal to readers of all ages. Heck yeah! From the Back Cover: Written by the Lord of Evil Himself, Hunson Abadeer (a.k.a. Marceline the Vampire Queen's dad), to instruct and confound the demonic citizenry of the Nightosphere, The Adventure Time Encyclopaedia is perhaps the most dangerous book in history. Although seemingly a guidebook to the Land of Ooo and its postapocalyptic inhabitants, it is in fact an amusing nightmare of literary pitfalls, bombastic brain-boggles, and ancient texts designed to drive the reader mad. Complete with secret lore and wizard spells, fun places you should visit and places where you will probably die, advice on whom to marry and whom not to marry, and how to make friends and destroy your enemies, this volume includes hand-written marginalia by Finn, Jake, and Marceline. Arguably the greatest encyclopaedia ever written since the beginning of the cosmos, it is also an indispensable companion to humans and demons who know what time it is: Adventure Time! Praise for The Adventure Time Encyclopaedia: “Even if you’re an adult Adventure Time fan, the book will make you feel like you’re 10 again.” —USA Today’s Daily Candy blog “The brand-new Adventure Time Encyclopaedia will tell viewers everything they need to know about the post-apocalyptic magical land and its inhabitants.” —Entertainment Weekly’s Family Room blog “The . . . Encyclopaedia will appeal to Adventure Time fans who want to delve deeper into the show’s mysterious back story and bizarre details.” —The Los Angeles Times’Hero Complex blog


Sprint

Sprint

Author: Jake Knapp

Publisher: Simon and Schuster

Published: 2016-03-08

Total Pages: 288

ISBN-13: 1501121774

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From inside Google Ventures, a unique five-day process for solving tough problems, proven at thousands of companies in mobile, e-commerce, healthcare, finance, and more. Entrepreneurs and leaders face big questions every day: What’s the most important place to focus your effort, and how do you start? What will your idea look like in real life? How many meetings and discussions does it take before you can be sure you have the right solution? Now there’s a surefire way to answer these important questions: the Design Sprint, created at Google by Jake Knapp. This method is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, or campaign. In a Design Sprint, you take a small team, clear your schedules for a week, and rapidly progress from problem, to prototype, to tested solution using the step-by-step five-day process in this book. A practical guide to answering critical business questions, Sprint is a book for teams of any size, from small startups to Fortune 100s, from teachers to nonprofits. It can replace the old office defaults with a smarter, more respectful, and more effective way of solving problems that brings out the best contributions of everyone on the team—and helps you spend your time on work that really matters.


Treasure of the Tides

Treasure of the Tides

Author: Melinda La Rose

Publisher: Turtleback Books

Published: 2014-08-05

Total Pages: 0

ISBN-13: 9780606352697

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Izzy joins Marina and the other mermaids at Hidden Cove for the Treasure of the Tides ceremony. But that sneaky snook Captain Hook has his eye on the mermaids' treasure! Can Izzy and the mermaids outwit Hook and keep the treasure safe? Find out in this exciting 8x8 adventure!


Adventure Time

Adventure Time

Author: Colleen Coover

Publisher: Turtleback Books

Published: 2014-12-30

Total Pages: 0

ISBN-13: 9780606361200

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For use in schools and libraries only. More misadventures from Finn and Jake and the Adventure Time crew! All Finn and Jake need to do is convince the Monkey Wizard to kidnap Painting Princess, shouldn't be too hard...right? With insight from the master of princess-napping it's up to the duo to get help from an unlikely source...the Ice King! This might end up being one of the hardest and craziest adventures these two friends have ever been on!


Adventure Time #1

Adventure Time #1

Author: Ryan North

Publisher: Oni Press

Published: 2024-08-01

Total Pages: 24

ISBN-13: 1637156510

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It’s ADVENTURE TIME! When the Lich is accidentally unleashed from a mysterious Bag of Holding, can Finn and Jake defeat him before he uses it to suck all of Ooo into its unimaginable depths?! Also featuring the backup story “My Cider of the Mountain”!


Dungeon World

Dungeon World

Author: Sage LaTorra

Publisher:

Published: 2012-12-04

Total Pages: 408

ISBN-13: 9780988639409

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Dungeon World is a roleplaying game of fantasy adventure. Explore a land of magic and danger in the roles of adventurers searching for fame, gold, and glory.


Virtual Reality

Virtual Reality

Author: Melanie Chan

Publisher: Bloomsbury Publishing USA

Published: 2014-01-16

Total Pages: 217

ISBN-13: 1623564743

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The idea of virtual realities has a long and complex historical trajectory, spanning from Plato's concept of the cave and the simulacrum, to artistic styles such as Trompe L'oeil, and more recently developments in 3D film, television and gaming. However, this book will pay particular attention to the time between the 1980s to the 1990s when virtual reality and cyberspace were represented, particularly in fiction, as a wondrous technology that enabled transcendence from the limitations of physical embodiment. The purpose of this critical historical analysis of representations of virtual reality is to examine how they might deny, repress or overlook embodied experience. Specifically, the author will contend that embodiment is a fundamental aspect of immersion in virtual reality, rather than something which is to be transcended. In this way, the book aims to challenge distorted ideas about transcendence and productively contribute to debates about embodiment and technology.