Even struggling readers will find it hard to resist our exciting series of eBooks in a variety of popular genres. These stories deal with mature themes involving culturally diverse characters. Written specifically for the struggling reader, these fast-paced books maintain student interest until the last page. Questions at the end of each title test students' strategy skills, vocabulary, and comprehension. The Teacher's Resource Guide contains 48-pages. Reproducible exercises including pre-reading activities to introduce story themes and vocabulary; crossword and hidden word puzzles; language arts extension; traditional comprehension questions; and a book report. Simply select and print the activities that you need.
Teacher's Resource Guide includes answers to the comprehension questions found at the end of each novel, teaching tips, plus 40 reproducible worksheets to reinforce basic reading skills.
If you're looking for a book that will improve your knowledge and technical instruction skills in land, water, and snow and ice sports and activities, this is it Technical Skills for Adventure Programming: A Curriculum Guide is an all-in-one resource, based on current methods, that will guide you in becoming a skilled adventure instructor in the classroom and in the field. This book includes -comprehensive units with lesson plans for 12 popular outdoor adventure activities; -7 to 15 progressive, pedagogically sound lesson plans for each unit, featuring foundational teaching methods, experiential learning activities, and assessment strategies for adventure technical skills; -a CD-ROM with printable lesson plans and supporting materials for each unit that make it easy to print only what you will need in the field; and -an overview of the teaching process as it relates to adventure-based activities, including discussions of adventure education theory, learning styles, experiential learning and teaching, and outdoor teaching tips and considerations. Edited by nationally known outdoor adventure educators, this book allows you to tap into the knowledge and expertise of skilled instructors who present progressive technical skills for these activities: -Backpacking -Canoeing -Caving -Ice climbing -Mountain biking -Mountaineering -Nordic skiing -Rafting -Rock climbing -Sea kayaking -Snowshoeing -Whitewater kayaking Throughout the guide, the expert instructors share insights, best practices, and field-tested lesson plans that help you teach essential skills to new outdoor and adventure enthusiasts. Lesson plans include a topic overview, equipment information, basic skill instruction, Leave No Trace practices, and safety considerations. You'll also find outcomes and assessment protocols for each lesson as well as information on modifying some of the activities to include people with disabilities. The format of the lessons provides you with the flexibility to select and use the plans and assessment strategies appropriate for your group's ages, ability levels, time constraints, and settings. Both a classroom and field-friendly guide, Technical Skills for Adventure Programming: A Curriculum Guide supports common practices and standards of the Wilderness Education Association, Outward Bound, Leave No Trace, the American Mountain Guide Association, the American Canoe Association, and the National Association for Sport and Physical Education. And it will prepare those with experience to confidently teach a dozen popular land-based, water-based, and winter activities.
This teacher resource is filled with worksheets, tasks and activities focused on developing the social skills of autistic children aged 8-12. It has been created to be used alongside the story Finding Kite: An Interactive Tudor Mystery, although activities can stand alone as a programme of intervention. Each task encourages young people to think about their own experiences, challenges and goals, building self-esteem and confidence along the way. Suitable for use in small groups or 1:1, the worksheets are flexible in design, allowing the facilitator to respond to the needs of each child. Key features of this resource include: Engaging activities divided into sections focused on ‘Making Sense of my World’ and ‘Connecting with Others’ Photocopiable and downloadable worksheets, filled with opportunities for reflection and discussion The option to use it alongside the engaging, choose your own adventure story, Finding Kite, which immerses the reader in a sensory adventure Designed for students aged 8-12, this resource provides an invaluable opportunity to build an understanding of the complexities of social dynamics. Although created with autistic girls in mind, it can be used with students of different genders and adapted for their needs.
Written for instructors who want their classroom experience to be as involving as the field, Teaching Adventure Education Theory offers activities instructors can use to help students make the connections between theory and practice. Top educators provide lesson plans that cover adventure theory, philosophy, history, and conceptual models.
(Faber Piano Adventures ). Book 1 covers fundamental rhythms, all the notes of the grand staff, C position, G position. Contents include: Aloha Oe * Amazing Grace * Bagpipes * Bus Stop Boogie * Camptown Races * Chant of the Monk * Chant of the Monks * Chinese Dragon * Chord Crossings * Dreamscape * Eine Kleine Nachtmusik * English Minuet * Fife and Drums * Forest Drums * French Minuet.
The invaluable grade-by-grade guide (kindergarten—sixth) is designed to help parents and teachers select some of the best books for children. Books to Build On recommends: • for kindergartners, lively collections of poetry and stories, such as The Children’s Aesop, and imaginative alphabet books such as Bill Martin, Jr.’s Chicka Chicka Boom Boom and Lucy Micklewait’s I Spy: An Alphabet in Art • for first graders, fine books on the fine arts, such as Ann Hayes’s Meet the Orchestra, the hands-on guide My First Music Book, and the thought-provoking Come Look with Me series of art books for children • for second graders, books that open doors to world cultures and history, such as Leonard Everett Fisher’s The Great Wall of China and Marcia Willaims’s humorous Greek Myths for Young Children • for third graders, books that bring to life the wonders of ancient Rome, such as Living in Ancient Rome, and fascinating books about astronomy, such as Seymour Simon’s Our Solar System • for fourth graders, engaging books on history, including Jean Fritz’s Shh! We're Writing the Constitution, and many books on Africa, including the stunningly illustrated story of Sundiata: Lion King of Mali • for fifth graders, a version of Shakespeare’s A Midsummer Night’s Dream that retains much of the original language but condenses the play for reading or performance by young students, and Michael McCurdy’s Escape from Slavery: The Boyhood of Frederick Douglass • for sixth graders, an eloquent retelling of the Iliad and the Odyssey, and the well-written American history series, A History of US . . . and many, many more!
Nothing ever happens in Fayette, South Carolina. That's what Popeye thinks, anyway. His whole life, everything has just been boring, boring, boring. But things start to look up when the Jewells' Holiday Rambler makes a wrong turn and gets stuck in the mud, trapping Elvis and his five rowdy siblings in Fayette for who knows how long. Popeye has never met anyone like Elvis Jewell. He's so good at swearing he makes Uncle Dooley look like a harp-strumming angel, and he says "So what?" like he really means it. Then something curious comes floating down the creek—a series of boats with secret messages—and it sends Popeye and Elvis into the big world on the hunt for a small adventure. With a healthy helping of humor and the signature Southern charm that has captivated children and critics alike, Barbara O'Connor's newest tale is a heartwarming look at the joy that can come out of being a Royal Rule Breaker, and learning to find one's own adventures. This title has Common Core connections.