Advanced Level Computing Through Diagrams

Advanced Level Computing Through Diagrams

Author: Ian Simons

Publisher:

Published: 2002

Total Pages: 116

ISBN-13: 9780199134335

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Oxford Revision Guides are highly effective for both individual revision and classroom summary work. The diagrammatic approach makes the key concepts and processes, and the links between them, easier to memorize.Comprehensive coverageKey topics are graphically presented on page spreads, making the book extremely easy to use. Additionally, this book features specification matching grids so that you feel confident that your specification is covered.Saves revision timeYour students will save valuable revision time by using these notes instaed of condensing their own. In fact many students are choosing to buy their own copies so that they can colour code or highlight them as they might do with their own revision notes.


The Ultimate Computing Glossary for Advanced Level

The Ultimate Computing Glossary for Advanced Level

Author: Ray Bradley

Publisher: Nelson Thornes

Published: 2004

Total Pages: 92

ISBN-13: 9780748793778

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This glossary of computing terms is the first glossary to be written specifically for A Level Computing students, although it would also be of use to other students of computer science.


Understanding Computer Science for Advanced Level

Understanding Computer Science for Advanced Level

Author: Ray Bradley

Publisher: Nelson Thornes

Published: 2001

Total Pages: 318

ISBN-13: 9780748761470

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Bradley provides concise coverage of all advanced level computer science specification. The text is organised in short bite-sized chapters to facilitate rapid learning, making it an ideal revision aid.


AS and A Level ICT Through Diagrams

AS and A Level ICT Through Diagrams

Author: Alan Gardner

Publisher:

Published: 2003-01-02

Total Pages: 204

ISBN-13: 9780199134359

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Oxford Revision Guides are highly effective for both individual revision and classroom summary work. The diagrammatic approach makes the key concepts and processes, and the links between them, easier to memorize.Comprehensive coverageKey topics are graphically presented on page spreads, making the books extremely easy to use. Additionally, this book features specification matching grids so that you can feel confident that your specification is covered.Saves revision timeYour students will save valuable revision time by using these notes instaed of condensing their own. In fact many students are choosing to buy their own copies so that they can colour code or highlight them as they might do with their own revision notes.


Digital Logic for Computing

Digital Logic for Computing

Author: John Seiffertt

Publisher: Springer

Published: 2017-05-26

Total Pages: 324

ISBN-13: 3319568396

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The book provides a bottom-up approach to understanding how a computer works and how to use computing to solve real-world problems. It covers the basics of digital logic through the lens of computer organization and programming. The reader should be able to design his or her own computer from the ground up at the end of the book. Logic simulation with Verilog is used throughout, assembly languages are introduced and discussed, and the fundamentals of computer architecture and embedded systems are touched upon, all in a cohesive design-driven framework suitable for class or self-study.


AQA A level Computer Science

AQA A level Computer Science

Author: Bob Reeves

Publisher: Hodder Education

Published: 2015-07-24

Total Pages: 792

ISBN-13: 1471839524

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Exam Board: AQA Level: AS/A-level Subject: Computer Science First Teaching: September 2015 First Exam: June 2016 This title has been approved by AQA for use with the AS and A-level AQA Computer Science specifications. AQA A-level Computer Science gives students the chance to think creatively and progress through the AQA AS and A-level Computer Science specifications. Detailed coverage of the specifications will enrich understanding of the fundamental principles of computing, whilst a range of activities help to develop the programming skills and computational thinking skills at A-level and beyond. - Enables students to build a thorough understanding of the fundamental principles in the AQA AS and A-Level Computer Science specifications, with detailed coverage of programming, algorithms, data structures and representation, systems, databases and networks, uses and consequences. - Helps to tackle the various demands of the course confidently, with advice and support for programming and theoretical assessments and the problem-solving or investigative project at A-level. - Develops the programming and computational thinking skills for A-level and beyond - frequent coding and question practice will help students apply their knowledge of the principles of computer science, and design, program and evaluate problem-solving computer systems. Bob Reeves is an experienced teacher with examining experience, and well-respected author of resources for Computing and ICT across the curriculum.


'a' Level Computing (5th Edition)

'a' Level Computing (5th Edition)

Author: Pat Heathcote

Publisher: Payne Gallway

Published: 2004-08-15

Total Pages: 440

ISBN-13: 9781904467526

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This text has been bought the text up to date (especially the object-oriented programming and networking chapters, HTML and ASP, networking (TCP/IP and sun-nets) and coursework. It is arranged in five modules corresponding to the AQA specification. Exercises and questions from exam papers are given at the end of each chapter.


AS Level Computing

AS Level Computing

Author: Pat M. Heathcote

Publisher: Payne Gallway

Published: 2004-07-15

Total Pages: 256

ISBN-13: 9781904467717

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This standard textbook has been comprehensively revised by experienced teacher and examiner Sylvia Langfield. Arranged in five modules corresponding to the AQA specification, there are exercises and past exam questions at the end of each chapter.


Advanced Level Computing Through Diagrams

Advanced Level Computing Through Diagrams

Author: Ian Simons

Publisher:

Published: 2002

Total Pages: 0

ISBN-13: 9780199134335

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Oxford Revision Guides are highly effective for both individual revision and classroom summary work. The diagrammatic approach makes the key concepts and processes, and the links between them, easier to memorize.Comprehensive coverageKey topics are graphically presented on page spreads, making the book extremely easy to use. Additionally, this book features specification matching grids so that you feel confident that your specification is covered.Saves revision timeYour students will save valuable revision time by using these notes instaed of condensing their own. In fact many students are choosing to buy their own copies so that they can colour code or highlight them as they might do with their own revision notes.


A Practical Introduction to Computer Architecture

A Practical Introduction to Computer Architecture

Author: Daniel Page

Publisher: Springer Science & Business Media

Published: 2009-04-21

Total Pages: 648

ISBN-13: 1848822553

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It is a great pleasure to write a preface to this book. In my view, the content is unique in that it blends traditional teaching approaches with the use of mathematics and a mainstream Hardware Design Language (HDL) as formalisms to describe key concepts. The book keeps the “machine” separate from the “application” by strictly following a bottom-up approach: it starts with transistors and logic gates and only introduces assembly language programs once their execution by a processor is clearly de ned. Using a HDL, Verilog in this case, rather than static circuit diagrams is a big deviation from traditional books on computer architecture. Static circuit diagrams cannot be explored in a hands-on way like the corresponding Verilog model can. In order to understand why I consider this shift so important, one must consider how computer architecture, a subject that has been studied for more than 50 years, has evolved. In the pioneering days computers were constructed by hand. An entire computer could (just about) be described by drawing a circuit diagram. Initially, such d- grams consisted mostly of analogue components before later moving toward d- ital logic gates. The advent of digital electronics led to more complex cells, such as half-adders, ip- ops, and decoders being recognised as useful building blocks.