Advanced Aircraft Understanding via the Virtual Aircraft Model

Advanced Aircraft Understanding via the Virtual Aircraft Model

Author: Ralf Heinrich

Publisher: Springer

Published: 2024-10-31

Total Pages: 0

ISBN-13: 9783031694240

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This book reports on the results of a four-year collaborative project between the German Aerospace Center (DLR), three German universities and the aircraft industry. The project was funded by the Ministry for Economic Affairs and Climate Action. In the book, different subprojects are presented, with their corresponding case studies. Readers will find extensive information on simulation strategies required for virtual flight testing, and verification and validation aspects. All in all, this book offers a timely update on the state-of-the-art in flow simulation techniques, flight mechanics methods, integrated multidisciplinary simulation, reduced-order models, and on the development of processes for automated generation of aerodynamic databases. It addresses both researchers and professionals in the field of aviation engineering.


Computer Vision, Imaging and Computer Graphics Theory and Applications

Computer Vision, Imaging and Computer Graphics Theory and Applications

Author: A. Augusto de Sousa

Publisher: Springer Nature

Published: 2023-02-01

Total Pages: 382

ISBN-13: 3031254775

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This book constitutes the refereed proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2021, held as a virtual event, February 8–10, 2021. The 16 full papers presented in this volume were carefully reviewed and selected from 371 submissions. The purpose of VISIGRAPP is to bring together researchers and practitioners interested in both theoretical advances and applications of computer vision, computer graphics and information visualization. VISIGRAPP is composed of four co-located conferences, each specialized in at least one of the aforementioned main knowledge areas, namely GRAPP, IVAPP, HUCAPP and VISAPP. The contributions were organized in topical sections as follows: Computer Graphics Theory and Applications; Human Computer Interaction Theory and Applications; Information Visualization Theory and Applications; Computer Vision Theory and Applications.


Virtual Airplane vol. 2: Modeling

Virtual Airplane vol. 2: Modeling

Author: Witold Jaworski

Publisher: Witold Jaworski

Published: 2023-04-12

Total Pages: 684

ISBN-13: 8394195245

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The four volumes of the "Virtual Airplane" series will teach you how to create the model shown on the cover. This guide assumes that you may know nothing about the 3D modeling software, so it starts the course from the very basics. In subsequent chapters the author builds a computer model of the P-40B fighter, gradually introducing new methods and tools. Every step of this workflow is shown in numerous illustrations. This second volume ("Modeling") describes how to build an accurate 3D model of a historical aircraft. You can learn here how to use for this purpose a popular, Open Source program: Blender. It starts with a general introduction to this environment. This guide introduces various modeling techniques, while recreating subsequent parts of the P-40 airframe.


Technology-Enhanced Learning and the Virtual University

Technology-Enhanced Learning and the Virtual University

Author: Michael David Sankey

Publisher: Springer Nature

Published: 2023-10-22

Total Pages: 671

ISBN-13: 9819941709

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Since the first works on Higher Education Administration in the 1970s no comprehensive work in terms of purpose and scope of Higher Education has been published. There have been important changes in people’s aspirations vis-à-vis higher education globally. In parallel, the higher education systems, worldwide, have been undergoing constant transformation in response to these aspirations. From governments, employers and prospective students and their parents, the stakeholders in higher education system are now extremely varied paying close attention to the various aspects of higher education - from infrastructure, on-campus safety and security to administration, faculty and curricula. The present series attempts to take into account the issues of importance to all the stakeholders. Hence the series not only pays attention to the purpose and outcomes of higher education but also the economics surrounding higher education vis a vis marketization. The nitty gritty of running and maintaining a university infrastructure, impact of globalization and internationalization on delivery and demand of higher education, the commoditization of research, and changing paradigms of teaching and learning fall within the purview of the series. The increasing competition from other entities to provide degrees, certificates or other forms of credentials makes it important to have a work that brings all of the elements together to see how they actually interact and inter-relate from a systems perspective. The present series attempts to comprehensively attend to these issues and provide a complete reference resource to all those involved and interested in setting up of a Higher Education institution and its administration.


Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry

Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry

Author: Jessie Y. C. Chen

Publisher: Springer Nature

Published: 2022-05-28

Total Pages: 401

ISBN-13: 3031060156

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This two-volume set LNCS 13317 and 13318 constitutes the thoroughly refereed proceedings of the 14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022, held virtually as part of the 24rd HCI International Conference, HCII 2022, in June/July 2022.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 56 papers included in this 2-volume set were organized in topical sections as follows: Developing VAMR Environments; Evaluating VAMR environments; Gesture-based, haptic and multimodal interaction in VAMR; Social, emotional, psychological and persuasive aspects in VAMR; VAMR in learning, education and culture; VAMR in aviation; Industrial applications of VAMR. The first volume focuses on topics related to developing and evaluating VAMR environments, gesture-based, haptic and multimodal interaction in VAMR, as well as social, emotional, psychological and persuasive aspects in VAMR, while the second focusses on topics related to VAMR in learning, education and culture, VAMR in aviation, and industrial applications of VAMR.